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bytev-charts

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基于echarts和JavaScript及ES6封装的一个可以直接调用的图表组件库,内置主题设计,简单快捷,且支持用户自定义配置; npm 安装方式: npm install bytev-charts 若启动提示还需额外install插件,则运行 npm install @babel/runtime-corejs2 即可;

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console.warn("THREE.DeviceOrientationControls: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation."); /** * W3C Device Orientation control (http://w3c.github.io/deviceorientation/spec-source-orientation.html) */ THREE.DeviceOrientationControls = function (object) { var scope = this; this.object = object; this.object.rotation.reorder('YXZ'); this.enabled = true; this.deviceOrientation = {}; this.screenOrientation = 0; this.alphaOffset = 0; // radians var onDeviceOrientationChangeEvent = function onDeviceOrientationChangeEvent(event) { scope.deviceOrientation = event; }; var onScreenOrientationChangeEvent = function onScreenOrientationChangeEvent() { scope.screenOrientation = window.orientation || 0; }; // The angles alpha, beta and gamma form a set of intrinsic Tait-Bryan angles of type Z-X'-Y'' var setObjectQuaternion = function () { var zee = new THREE.Vector3(0, 0, 1); var euler = new THREE.Euler(); var q0 = new THREE.Quaternion(); var q1 = new THREE.Quaternion(-Math.sqrt(0.5), 0, 0, Math.sqrt(0.5)); // - PI/2 around the x-axis return function (quaternion, alpha, beta, gamma, orient) { euler.set(beta, alpha, -gamma, 'YXZ'); // 'ZXY' for the device, but 'YXZ' for us quaternion.setFromEuler(euler); // orient the device quaternion.multiply(q1); // camera looks out the back of the device, not the top quaternion.multiply(q0.setFromAxisAngle(zee, -orient)); // adjust for screen orientation }; }(); this.connect = function () { onScreenOrientationChangeEvent(); // run once on load // iOS 13+ if (window.DeviceOrientationEvent !== undefined && typeof window.DeviceOrientationEvent.requestPermission === 'function') { window.DeviceOrientationEvent.requestPermission().then(function (response) { if (response == 'granted') { window.addEventListener('orientationchange', onScreenOrientationChangeEvent, false); window.addEventListener('deviceorientation', onDeviceOrientationChangeEvent, false); } })["catch"](function (error) { console.error('THREE.DeviceOrientationControls: Unable to use DeviceOrientation API:', error); }); } else { window.addEventListener('orientationchange', onScreenOrientationChangeEvent, false); window.addEventListener('deviceorientation', onDeviceOrientationChangeEvent, false); } scope.enabled = true; }; this.disconnect = function () { window.removeEventListener('orientationchange', onScreenOrientationChangeEvent, false); window.removeEventListener('deviceorientation', onDeviceOrientationChangeEvent, false); scope.enabled = false; }; this.update = function () { if (scope.enabled === false) return; var device = scope.deviceOrientation; if (device) { var alpha = device.alpha ? THREE.MathUtils.degToRad(device.alpha) + scope.alphaOffset : 0; // Z var beta = device.beta ? THREE.MathUtils.degToRad(device.beta) : 0; // X' var gamma = device.gamma ? THREE.MathUtils.degToRad(device.gamma) : 0; // Y'' var orient = scope.screenOrientation ? THREE.MathUtils.degToRad(scope.screenOrientation) : 0; // O setObjectQuaternion(scope.object.quaternion, alpha, beta, gamma, orient); } }; this.dispose = function () { scope.disconnect(); }; this.connect(); };