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bytev-charts-beta

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基于echarts和JavaScript及ES6封装的一个可以直接调用的图表组件库,内置主题设计,简单快捷,且支持用户自定义配置; npm 安装方式: npm install bytev-charts 若启动提示还需额外install插件,则运行 npm install @babel/runtime-corejs2 即可;

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console.warn("THREE.UVsDebug: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation."); /** * tool for "unwrapping" and debugging three.js geometries UV mapping * * Sample usage: * document.body.appendChild( THREE.UVsDebug( new THREE.SphereBufferGeometry( 10, 10, 10, 10 ) ); * */ THREE.UVsDebug = function (geometry, size) { // handles wrapping of uv.x > 1 only var abc = 'abc'; var a = new THREE.Vector2(); var b = new THREE.Vector2(); var uvs = [new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2()]; var face = []; var canvas = document.createElement('canvas'); var width = size || 1024; // power of 2 required for wrapping var height = size || 1024; canvas.width = width; canvas.height = height; var ctx = canvas.getContext('2d'); ctx.lineWidth = 1; ctx.strokeStyle = 'rgb( 63, 63, 63 )'; ctx.textAlign = 'center'; // paint background white ctx.fillStyle = 'rgb( 255, 255, 255 )'; ctx.fillRect(0, 0, width, height); if (geometry.isGeometry) { var faces = geometry.faces; var uvSet = geometry.faceVertexUvs[0]; for (var i = 0, il = uvSet.length; i < il; i++) { var face = faces[i]; var uv = uvSet[i]; face[0] = face.a; face[1] = face.b; face[2] = face.c; uvs[0].copy(uv[0]); uvs[1].copy(uv[1]); uvs[2].copy(uv[2]); processFace(face, uvs, i); } } else { var index = geometry.index; var uvAttribute = geometry.attributes.uv; if (index) { // indexed geometry for (var i = 0, il = index.count; i < il; i += 3) { face[0] = index.getX(i); face[1] = index.getX(i + 1); face[2] = index.getX(i + 2); uvs[0].fromBufferAttribute(uvAttribute, face[0]); uvs[1].fromBufferAttribute(uvAttribute, face[1]); uvs[2].fromBufferAttribute(uvAttribute, face[2]); processFace(face, uvs, i / 3); } } else { // non-indexed geometry for (var i = 0, il = uvAttribute.count; i < il; i += 3) { face[0] = i; face[1] = i + 1; face[2] = i + 2; uvs[0].fromBufferAttribute(uvAttribute, face[0]); uvs[1].fromBufferAttribute(uvAttribute, face[1]); uvs[2].fromBufferAttribute(uvAttribute, face[2]); processFace(face, uvs, i / 3); } } } return canvas; function processFace(face, uvs, index) { // draw contour of face ctx.beginPath(); a.set(0, 0); for (var j = 0, jl = uvs.length; j < jl; j++) { var uv = uvs[j]; a.x += uv.x; a.y += uv.y; if (j === 0) { ctx.moveTo(uv.x * (width - 2) + 0.5, (1 - uv.y) * (height - 2) + 0.5); } else { ctx.lineTo(uv.x * (width - 2) + 0.5, (1 - uv.y) * (height - 2) + 0.5); } } ctx.closePath(); ctx.stroke(); // calculate center of face a.divideScalar(uvs.length); // label the face number ctx.font = '18px Arial'; ctx.fillStyle = 'rgb( 63, 63, 63 )'; ctx.fillText(index, a.x * width, (1 - a.y) * height); if (a.x > 0.95) { // wrap x // 0.95 is arbitrary ctx.fillText(index, a.x % 1 * width, (1 - a.y) * height); } // ctx.font = '12px Arial'; ctx.fillStyle = 'rgb( 191, 191, 191 )'; // label uv edge orders for (j = 0, jl = uvs.length; j < jl; j++) { var uv = uvs[j]; b.addVectors(a, uv).divideScalar(2); var vnum = face[j]; ctx.fillText(abc[j] + vnum, b.x * width, (1 - b.y) * height); if (b.x > 0.95) { // wrap x ctx.fillText(abc[j] + vnum, b.x % 1 * width, (1 - b.y) * height); } } } };