bytebuffer
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The swiss army knife for binary data in JavaScript.
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JavaScript
/*
Copyright 2013-2014 Daniel Wirtz <dcode@dcode.io>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
//? NODE = false;
/**
* @license ByteBuffer.js (c) 2013-2014 Daniel Wirtz <dcode@dcode.io>
* This version of ByteBuffer.js uses an ArrayBuffer (AB) as its backing buffer and is compatible with modern browsers.
* Released under the Apache License, Version 2.0
* see: https://github.com/dcodeIO/ByteBuffer.js for details
*/ //
(function(global) {
"use strict";
/**
* @param {function(new: Long, number, number, boolean=)=} Long
* @returns {function(new: ByteBuffer, number=, boolean=, boolean=)}}
* @inner
*/
function loadByteBuffer(Long) {
//? include("ByteBuffer.js");
return ByteBuffer;
}
/* CommonJS */ if (typeof require === 'function' && typeof module === 'object' && module && module.id && typeof exports === 'object' && exports)
module['exports'] = (function() {
var Long; try { Long = require("long"); } catch (e) {}
return loadByteBuffer(Long);
})();
/* AMD */ else if (typeof define === 'function' && define["amd"])
define("ByteBuffer", ["Long"], function(Long) { return loadByteBuffer(Long); });
/* Global */ else
(global["dcodeIO"] = global["dcodeIO"] || {})["ByteBuffer"] = loadByteBuffer(global["dcodeIO"]["Long"]);
})(this);