bungie-net-core
Version:
An easy way to interact with the Bungie.net API
40 lines (39 loc) • 1.85 kB
TypeScript
/**
* Bungie.Net API
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* Contact: support@bungie.com
*
* NOTE: This class is auto generated by the bungie-net-core code generator program
* Repository: {@link https://github.com/owens1127/bungie-net-core}
* Do not edit these files manually.
*/
import { DestinyObjectiveProgress } from '../../Quests/DestinyObjectiveProgress';
/**
* Items can have objectives and progression. When you request this block, you will
* obtain information about any Objectives and progression tied to this item.
* @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Entities.Items.DestinyItemObjectivesComponent}
*/
export interface DestinyItemObjectivesComponent {
/**
* If the item has a hard association with objectives, your progress on them will
* be defined here.
*
* Objectives are our standard way to describe a series of tasks that have to be
* completed for a reward.
*/
readonly objectives: DestinyObjectiveProgress[];
/**
* I may regret naming it this way - but this represents when an item has an
* objective that doesn't serve a beneficial purpose, but rather is used for "
* flavor" or additional information. For instance, when Emblems track specific
* stats, those stats are represented as Objectives on the item.
*/
readonly flavorObjective: DestinyObjectiveProgress;
/**
* If we have any information on when these objectives were completed, this will be
* the date of that completion. This won't be on many items, but could be
* interesting for some items that do store this information.
*/
readonly dateCompleted?: string;
}