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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { DestinyDisplayPropertiesDefinition } from '../Common/DestinyDisplayPropertiesDefinition'; /** @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.Loadouts.DestinyLoadoutConstantsDefinition} */ export interface DestinyLoadoutConstantsDefinition { readonly displayProperties: DestinyDisplayPropertiesDefinition; /** * This is the same icon as the one in the display properties, offered here as well * with a more descriptive name. */ readonly whiteIconImagePath: string; /** This is a color-inverted version of the whiteIconImagePath. */ readonly blackIconImagePath: string; /** * The maximum number of loadouts available to each character. The loadouts * component API response can return fewer loadouts than this, as more loadouts are * unlocked by reaching higher Guardian Ranks. */ readonly loadoutCountPerCharacter: number; /** * A list of the socket category hashes to be filtered out of loadout item preview * displays. Mapped to DestinySocketCategoryDefinition in the manifest. */ readonly loadoutPreviewFilterOutSocketCategoryHashes: number[]; /** * A list of the socket type hashes to be filtered out of loadout item preview * displays. Mapped to DestinySocketTypeDefinition in the manifest. */ readonly loadoutPreviewFilterOutSocketTypeHashes: number[]; /** * A list of the loadout name hashes in index order, for convenience. Mapped to * DestinyLoadoutNameDefinition in the manifest. */ readonly loadoutNameHashes: number[]; /** * A list of the loadout icon hashes in index order, for convenience. Mapped to * DestinyLoadoutIconDefinition in the manifest. */ readonly loadoutIconHashes: number[]; /** * A list of the loadout color hashes in index order, for convenience. Mapped to * DestinyLoadoutColorDefinition in the manifest. */ readonly loadoutColorHashes: number[]; /** * The unique identifier for this entity. Guaranteed to be unique for the type of * entity, but not globally. * * When entities refer to each other in Destiny content, it is this hash that they * are referring to. */ readonly hash: number; /** The index of the entity as it was found in the investment tables. */ readonly index: number; /** * If this is true, then there is an entity with this identifier/type combination, * but BNet is not yet allowed to show it. Sorry! */ readonly redacted: boolean; }