bungie-net-core
Version:
An easy way to interact with the Bungie.net API
49 lines (48 loc) • 2.27 kB
TypeScript
/**
* Bungie.Net API
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* Contact: support@bungie.com
*
* NOTE: This class is auto generated by the bungie-net-core code generator program
* Repository: {@link https://github.com/owens1127/bungie-net-core}
* Do not edit these files manually.
*/
import { DestinyTalentNodeStepWeaponPerformances } from './DestinyTalentNodeStepWeaponPerformances';
import { DestinyTalentNodeStepImpactEffects } from './DestinyTalentNodeStepImpactEffects';
import { DestinyTalentNodeStepGuardianAttributes } from './DestinyTalentNodeStepGuardianAttributes';
import { DestinyTalentNodeStepLightAbilities } from './DestinyTalentNodeStepLightAbilities';
import { DestinyTalentNodeStepDamageTypes } from './DestinyTalentNodeStepDamageTypes';
/**
* These properties are an attempt to categorize talent node steps by certain
* common properties. See the related enumerations for the type of properties being
* categorized.
* @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyTalentNodeStepGroups}
*/
export interface DestinyTalentNodeStepGroups {
/**
* This enum represents a set of flags - use bitwise operators to check which of
* these match your value.
*/
readonly weaponPerformance: DestinyTalentNodeStepWeaponPerformances;
/**
* This enum represents a set of flags - use bitwise operators to check which of
* these match your value.
*/
readonly impactEffects: DestinyTalentNodeStepImpactEffects;
/**
* This enum represents a set of flags - use bitwise operators to check which of
* these match your value.
*/
readonly guardianAttributes: DestinyTalentNodeStepGuardianAttributes;
/**
* This enum represents a set of flags - use bitwise operators to check which of
* these match your value.
*/
readonly lightAbilities: DestinyTalentNodeStepLightAbilities;
/**
* This enum represents a set of flags - use bitwise operators to check which of
* these match your value.
*/
readonly damageTypes: DestinyTalentNodeStepDamageTypes;
}