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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { InterpolationPoint } from '../../Interpolation/InterpolationPoint'; /** * Describes the way that an Item Stat (see DestinyStatDefinition) is transformed * using the DestinyStatGroupDefinition related to that item. See both of the * aforementioned definitions for more information about the stages of stat * transformation. * * This represents the transformation of a stat into a "Display" stat (the closest * value that BNet can get to the in-game display value of the stat) * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyStatDisplayDefinition} */ export interface DestinyStatDisplayDefinition { /** * The hash identifier for the stat being transformed into a Display stat. * * Use it to look up the DestinyStatDefinition, or key into a * DestinyInventoryItemDefinition's stats property. Mapped to DestinyStatDefinition * in the manifest. */ readonly statHash: number; /** * Regardless of the output of interpolation, this is the maximum possible value * that the stat can be. It should also be used as the upper bound for displaying * the stat as a progress bar (the minimum always being 0) */ readonly maximumValue: number; /** * If this is true, the stat should be displayed as a number. Otherwise, display it * as a progress bar. Or, you know, do whatever you want. There's no * displayAsNumeric police. */ readonly displayAsNumeric: boolean; /** * The interpolation table representing how the Investment Stat is transformed into * a Display Stat. * * See DestinyStatDefinition for a description of the stages of stat transformation. */ readonly displayInterpolation: InterpolationPoint[]; }