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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { DestinyDisplayPropertiesDefinition } from './Common/DestinyDisplayPropertiesDefinition'; import { DestinyRewardSourceCategory } from './DestinyRewardSourceCategory'; /** * Represents a heuristically-determined "item source" according to Bungie.net. * These item sources are non-canonical: we apply a combination of special * configuration and often-fragile heuristics to attempt to discern whether an item * should be part of a given "source," but we have known cases of false positives * and negatives due to our imperfect heuristics. * * Still, they provide a decent approximation for people trying to figure out how * an item can be obtained. DestinyInventoryItemDefinition refers to sources in the * sourceDatas.sourceHashes property for all sources we determined the item could * spawn from. * * An example in Destiny 1 of a Source would be "Nightfall". If an item has the " * Nightfall" source associated with it, it's extremely likely that you can earn * that item while playing Nightfall, either during play or as an after-completion * reward. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyRewardSourceDefinition} */ export interface DestinyRewardSourceDefinition { readonly displayProperties: DestinyDisplayPropertiesDefinition; /** * Sources are grouped into categories: common ways that items are provided. I hope * to see this expand in Destiny 2 once we have time to generate accurate reward * source data. */ readonly category: DestinyRewardSourceCategory; /** * The unique identifier for this entity. Guaranteed to be unique for the type of * entity, but not globally. * * When entities refer to each other in Destiny content, it is this hash that they * are referring to. */ readonly hash: number; /** The index of the entity as it was found in the investment tables. */ readonly index: number; /** * If this is true, then there is an entity with this identifier/type combination, * but BNet is not yet allowed to show it. Sorry! */ readonly redacted: boolean; }