UNPKG

bungie-net-core

Version:

An easy way to interact with the Bungie.net API

44 lines (43 loc) 2.03 kB
/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { DestinyProgressionRewardItemAcquisitionBehavior } from '../DestinyProgressionRewardItemAcquisitionBehavior'; import { DestinyProgressionSocketPlugOverride } from './DestinyProgressionSocketPlugOverride'; /** @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyProgressionRewardItemQuantity} */ export interface DestinyProgressionRewardItemQuantity { readonly rewardItemIndex: number; readonly rewardedAtProgressionLevel: number; readonly acquisitionBehavior: DestinyProgressionRewardItemAcquisitionBehavior; readonly uiDisplayStyle: string; readonly claimUnlockDisplayStrings: string[]; readonly socketOverrides: DestinyProgressionSocketPlugOverride[]; /** * The hash identifier for the item in question. Use it to look up the item's * DestinyInventoryItemDefinition. Mapped to DestinyInventoryItemDefinition in the * manifest. */ readonly itemHash: number; /** * If this quantity is referring to a specific instance of an item, this will have * the item's instance ID. Normally, this will be null. */ readonly itemInstanceId?: string; /** * The amount of the item needed/available depending on the context of where * DestinyItemQuantity is being used. */ readonly quantity: number; /** * Indicates that this item quantity may be conditionally shown or hidden, based on * various sources of state. For example: server flags, account state, or character * progress. */ readonly hasConditionalVisibility: boolean; }