bungie-net-core
Version:
An easy way to interact with the Bungie.net API
36 lines (35 loc) • 1.64 kB
TypeScript
/**
* Bungie.Net API
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* Contact: support@bungie.com
*
* NOTE: This class is auto generated by the bungie-net-core code generator program
* Repository: {@link https://github.com/owens1127/bungie-net-core}
* Do not edit these files manually.
*/
/**
* Inventory Items can reward progression when actions are performed on them. A
* common example of this in Destiny 1 was Bounties, which would reward Experience
* on your Character and the like when you completed the bounty.
*
* Note that this maps to a DestinyProgressionMappingDefinition, and *not* a
* DestinyProgressionDefinition directly. This is apparently so that multiple
* progressions can be granted progression points/experience at the same time.
* @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.DestinyProgressionRewardDefinition}
*/
export interface DestinyProgressionRewardDefinition {
/**
* The hash identifier of the DestinyProgressionMappingDefinition that contains the
* progressions for which experience should be applied. Mapped to
* DestinyProgressionMappingDefinition in the manifest.
*/
readonly progressionMappingHash: number;
/** The amount of experience to give to each of the mapped progressions. */
readonly amount: number;
/**
* If true, the game's internal mechanisms to throttle progression should be
* applied.
*/
readonly applyThrottles: boolean;
}