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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { DestinyDisplayPropertiesDefinition } from '../Common/DestinyDisplayPropertiesDefinition'; import { DestinyScope } from '../../DestinyScope'; import { DestinyChecklistEntryDefinition } from './DestinyChecklistEntryDefinition'; /** * By public demand, Checklists are loose sets of "things to do/things you have * done" in Destiny that we were actually able to track. They include easter eggs * you find in the world, unique chests you unlock, and other such data where the * first time you do it is significant enough to be tracked, and you have the * potential to "get them all". * * These may be account-wide, or may be per character. The status of these will be * returned in related "Checklist" data coming down from API requests such as * GetProfile or GetCharacter. * * Generally speaking, the items in a checklist can be completed in any order: we * return an ordered list which only implies the way we are showing them in our own * UI, and you can feel free to alter it as you wish. * * Note that, in the future, there will be something resembling the old D1 Record * Books in at least some vague form. When that is created, it may be that it will * supercede much or all of this Checklist data. It remains to be seen if that will * be the case, so for now assume that the Checklists will still exist even after * the release of D2: Forsaken. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.Checklists.DestinyChecklistDefinition} */ export interface DestinyChecklistDefinition { readonly displayProperties: DestinyDisplayPropertiesDefinition; /** A localized string prompting you to view the checklist. */ readonly viewActionString: string; /** * Indicates whether you will find this checklist on the Profile or Character * components. */ readonly scope: DestinyScope; /** The individual checklist items. Gotta catch 'em all. */ readonly entries: DestinyChecklistEntryDefinition[]; /** * The unique identifier for this entity. Guaranteed to be unique for the type of * entity, but not globally. * * When entities refer to each other in Destiny content, it is this hash that they * are referring to. */ readonly hash: number; /** The index of the entity as it was found in the investment tables. */ readonly index: number; /** * If this is true, then there is an entity with this identifier/type combination, * but BNet is not yet allowed to show it. Sorry! */ readonly redacted: boolean; }