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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { DestinyActivityInteractableEntryDefinition } from './DestinyActivityInteractableEntryDefinition'; /** * There are times in every Activity's life when interacting with an object in the * world will result in another Activity activating. Well, not every Activity. Just * certain ones. * * Anyways, this defines a set of interactable components, the activities that they * spawn when you interact with them, and the conditions under which they can be * interacted with. * * Sadly, we don't get any *really* good data for them, like positional data... yet. * I have hopes for future data that we could put on this. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.Activities.DestinyActivityInteractableDefinition} */ export interface DestinyActivityInteractableDefinition { /** The possible interactables in this activity interactable definition. */ readonly entries: DestinyActivityInteractableEntryDefinition[]; /** * The unique identifier for this entity. Guaranteed to be unique for the type of * entity, but not globally. * * When entities refer to each other in Destiny content, it is this hash that they * are referring to. */ readonly hash: number; /** The index of the entity as it was found in the investment tables. */ readonly index: number; /** * If this is true, then there is an entity with this identifier/type combination, * but BNet is not yet allowed to show it. Sorry! */ readonly redacted: boolean; }