UNPKG

bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { DestinyItemQuantity } from '../DestinyItemQuantity'; /** * Represents the public-facing status of an activity: any data about what is * currently active in the Activity, regardless of an individual character's * progress in it. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Activities.DestinyPublicActivityStatus} */ export interface DestinyPublicActivityStatus { /** * Active Challenges for the activity, if any - represented as hashes for * DestinyObjectiveDefinitions. Mapped to DestinyObjectiveDefinition in the * manifest. */ readonly challengeObjectiveHashes: number[]; /** * The active modifiers on this activity, if any - represented as hashes for * DestinyActivityModifierDefinitions. Mapped to DestinyActivityModifierDefinition * in the manifest. */ readonly modifierHashes: number[]; /** * If the activity itself provides any specific "mock" rewards, this will be the * items and their quantity. * * Why "mock", you ask? Because these are the rewards as they are represented in * the tooltip of the Activity. * * These are often pointers to fake items that look good in a tooltip, but * represent an abstract concept of what you will get for a reward rather than the * specific items you may obtain. */ readonly rewardTooltipItems: DestinyItemQuantity[]; }