bungie-net-core
Version:
An easy way to interact with the Bungie.net API
45 lines (44 loc) • 2.08 kB
TypeScript
/**
* Bungie.Net API
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* Contact: support@bungie.com
*
* NOTE: This class is auto generated by the bungie-net-core code generator program
* Repository: {@link https://github.com/owens1127/bungie-net-core}
* Do not edit these files manually.
*/
import { OAuthApplicationType } from './OAuthApplicationType';
import { ApplicationStatus } from './ApplicationStatus';
import { ApplicationDeveloper } from './ApplicationDeveloper';
/** @see {@link https://bungie-net.github.io/#/components/schemas/Applications.Application} */
export interface Application {
readonly applicationType: OAuthApplicationType;
/** Unique ID assigned to the application */
readonly applicationId: number;
/** Name of the application */
readonly name: string;
/** URL used to pass the user's authorization code to the application */
readonly redirectUrl: string;
/** Link to website for the application where a user can learn more about the app. */
readonly link: string;
/** Permissions the application needs to work */
readonly scope: string;
/** Value of the Origin header sent in requests generated by this application. */
readonly origin: string;
/** Current status of the application. */
readonly status: ApplicationStatus;
/** Date the application was first added to our database. */
readonly creationDate: string;
/** Date the application status last changed. */
readonly statusChanged: string;
/** Date the first time the application status entered the 'Public' status. */
readonly firstPublished: string;
/**
* List of team members who manage this application on Bungie.net. Will always
* consist of at least the application owner.
*/
readonly team: ApplicationDeveloper[];
/** An optional override for the Authorize view name. */
readonly overrideAuthorizeViewName: string;
}