bungie-net-core
Version:
An easy way to interact with the Bungie.net API
32 lines (31 loc) • 2.61 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.User = exports.Trending = exports.Tokens = exports.Social = exports.GroupV2 = exports.Forum = exports.FireTeam = exports.Destiny2 = exports.Core = exports.Content = exports.CommunityContent = exports.App = void 0;
var _App = _interopRequireWildcard(require("./endpoints/App"));
exports.App = _App;
var _CommunityContent = _interopRequireWildcard(require("./endpoints/CommunityContent"));
exports.CommunityContent = _CommunityContent;
var _Content = _interopRequireWildcard(require("./endpoints/Content"));
exports.Content = _Content;
var _Core = _interopRequireWildcard(require("./endpoints/Core"));
exports.Core = _Core;
var _Destiny = _interopRequireWildcard(require("./endpoints/Destiny2"));
exports.Destiny2 = _Destiny;
var _FireTeam = _interopRequireWildcard(require("./endpoints/Fireteam"));
exports.FireTeam = _FireTeam;
var _Forum = _interopRequireWildcard(require("./endpoints/Forum"));
exports.Forum = _Forum;
var _GroupV = _interopRequireWildcard(require("./endpoints/GroupV2"));
exports.GroupV2 = _GroupV;
var _Social = _interopRequireWildcard(require("./endpoints/Social"));
exports.Social = _Social;
var _Tokens = _interopRequireWildcard(require("./endpoints/Tokens"));
exports.Tokens = _Tokens;
var _Trending = _interopRequireWildcard(require("./endpoints/Trending"));
exports.Trending = _Trending;
var _User = _interopRequireWildcard(require("./endpoints/User"));
exports.User = _User;
function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }