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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { BungieHttpProtocol } from './..'; import { BungieNetResponse } from '../interfaces/BungieNetResponse'; import { FireteamDateRange } from '../models/Fireteam/FireteamDateRange'; import { FireteamPlatform } from '../models/Fireteam/FireteamPlatform'; import { FireteamPublicSearchOption } from '../models/Fireteam/FireteamPublicSearchOption'; import { FireteamSlotSearch } from '../models/Fireteam/FireteamSlotSearch'; import { SearchResultOfFireteamSummary } from '../models/SearchResultOfFireteamSummary'; import { SearchResultOfFireteamResponse } from '../models/SearchResultOfFireteamResponse'; import { FireteamResponse } from '../models/Fireteam/FireteamResponse'; /** * Gets a count of all active non-public fireteams for the specified clan. Maximum * value returned is 25. * @see {@link https://bungie-net.github.io/#Fireteam.GetActivePrivateClanFireteamCount} */ export declare function getActivePrivateClanFireteamCount(http: BungieHttpProtocol, params: { /** The group id of the clan. */ groupId: string; }): Promise<BungieNetResponse<number>>; /** * Gets a listing of all of this clan's fireteams that are have available slots. * Caller is not checked for join criteria so caching is maximized. * @see {@link https://bungie-net.github.io/#Fireteam.GetAvailableClanFireteams} */ export declare function getAvailableClanFireteams(http: BungieHttpProtocol, params: { /** The activity type to filter by. */ activityType: number; /** The date range to grab available fireteams. */ dateRange: FireteamDateRange; /** * If you wish the result to exclude immediate fireteams, set this to true. * Immediate-only can be forced using the dateRange enum. */ excludeImmediate?: boolean; /** The group id of the clan. */ groupId: string; /** An optional language filter. */ langFilter?: string; /** Zero based page */ page: number; /** The platform filter. */ platform: FireteamPlatform; /** Determines public/private filtering. */ publicOnly: FireteamPublicSearchOption; /** Filters based on available slots */ slotFilter: FireteamSlotSearch; }): Promise<BungieNetResponse<SearchResultOfFireteamSummary>>; /** * Gets a listing of all public fireteams starting now with open slots. Caller is * not checked for join criteria so caching is maximized. * @see {@link https://bungie-net.github.io/#Fireteam.SearchPublicAvailableClanFireteams} */ export declare function searchPublicAvailableClanFireteams(http: BungieHttpProtocol, params: { /** The activity type to filter by. */ activityType: number; /** The date range to grab available fireteams. */ dateRange: FireteamDateRange; /** * If you wish the result to exclude immediate fireteams, set this to true. * Immediate-only can be forced using the dateRange enum. */ excludeImmediate?: boolean; /** An optional language filter. */ langFilter?: string; /** Zero based page */ page: number; /** The platform filter. */ platform: FireteamPlatform; /** Filters based on available slots */ slotFilter: FireteamSlotSearch; }): Promise<BungieNetResponse<SearchResultOfFireteamSummary>>; /** * Gets a listing of all fireteams that caller is an applicant, a member, or an * alternate of. * @see {@link https://bungie-net.github.io/#Fireteam.GetMyClanFireteams} */ export declare function getMyClanFireteams(http: BungieHttpProtocol, params: { /** * If true, filter by clan. Otherwise, ignore the clan and show all of the user's * fireteams. */ groupFilter?: boolean; /** * The group id of the clan. (This parameter is ignored unless the optional query * parameter groupFilter is true). */ groupId: string; /** If true, return fireteams that have been closed. */ includeClosed: boolean; /** An optional language filter. */ langFilter?: string; /** Deprecated parameter, ignored. */ page: number; /** The platform filter. */ platform: FireteamPlatform; }): Promise<BungieNetResponse<SearchResultOfFireteamResponse>>; /** * Gets a specific fireteam. * @see {@link https://bungie-net.github.io/#Fireteam.GetClanFireteam} */ export declare function getClanFireteam(http: BungieHttpProtocol, params: { /** The unique id of the fireteam. */ fireteamId: string; /** The group id of the clan. */ groupId: string; }): Promise<BungieNetResponse<FireteamResponse>>;