bungie-net-core
Version:
An easy way to interact with the Bungie.net API
44 lines (43 loc) • 2.09 kB
TypeScript
/**
* Bungie.Net API
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* Contact: support@bungie.com
*
* NOTE: This class is auto generated by the bungie-net-core code generator program
* Repository: {@link https://github.com/owens1127/bungie-net-core}
* Do not edit these files manually.
*/
import { DestinyItemQuantity } from '../DestinyItemQuantity';
import { DestinyVendorItemRefundPolicy } from '../DestinyVendorItemRefundPolicy';
/**
* If a character purchased an item that is refundable, a Vendor Receipt will be
* created on the user's Destiny Profile. These expire after a configurable period
* of time, but until then can be used to get refunds on items. BNet does not
* provide the ability to refund a purchase *yet*, but you know.
* @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Vendors.DestinyVendorReceipt}
*/
export interface DestinyVendorReceipt {
/**
* The amount paid for the item, in terms of items that were consumed in the
* purchase and their quantity.
*/
readonly currencyPaid: DestinyItemQuantity[];
/** The item that was received, and its quantity. */
readonly itemReceived: DestinyItemQuantity;
/** The unlock flag used to determine whether you still have the purchased item. */
readonly licenseUnlockHash: number;
/** The ID of the character who made the purchase. */
readonly purchasedByCharacterId: string;
/**
* Whether you can get a refund, and what happens in order for the refund to be
* received. See the DestinyVendorItemRefundPolicy enum for details.
*/
readonly refundPolicy: DestinyVendorItemRefundPolicy;
/** The identifier of this receipt. */
readonly sequenceNumber: number;
/** The seconds since epoch at which this receipt is rendered invalid. */
readonly timeToExpiration: string;
/** The date at which this receipt is rendered invalid. */
readonly expiresOn: string;
}