bungie-net-core
Version:
An easy way to interact with the Bungie.net API
31 lines (30 loc) • 1.59 kB
TypeScript
/**
* Bungie.Net API
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* Contact: support@bungie.com
*
* NOTE: This class is auto generated by the bungie-net-core code generator program
* Repository: {@link https://github.com/owens1127/bungie-net-core}
* Do not edit these files manually.
*/
import { DestinyMilestoneActivityPhase } from './DestinyMilestoneActivityPhase';
/**
* Represents this player's personal completion status for the Activity under a
* Milestone, if the activity has trackable completion and progress information. (
* most activities won't, or the concept won't apply. For instance, it makes sense
* to talk about a tier of a raid as being Completed or having progress, but it
* doesn't make sense to talk about a Crucible Playlist in those terms.
* @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Milestones.DestinyMilestoneActivityCompletionStatus}
*/
export interface DestinyMilestoneActivityCompletionStatus {
/** If the activity has been "completed", that information will be returned here. */
readonly completed: boolean;
/**
* If the Activity has discrete "phases" that we can track, that info will be here.
* Otherwise, this value will be NULL. Note that this is a list and not a
* dictionary: the order implies the ascending order of phases or progression in
* this activity.
*/
readonly phases?: DestinyMilestoneActivityPhase[];
}