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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { DestinyDerivedItemDefinition } from './DestinyDerivedItemDefinition'; /** * A shortcut for the fact that some items have a "Preview Vendor" - See * DestinyInventoryItemDefinition.preview.previewVendorHash - that is intended to * be used to show what items you can get as a result of acquiring or using this * item. * * A common example of this in Destiny 1 was Eververse "Boxes," which could have * many possible items. This "Preview Vendor" is not a vendor you can actually see * in the game, but it defines categories and sale items for all of the possible * items you could get from the Box so that the game can show them to you. We * summarize that info here so that you don't have to do that Vendor lookup and * aggregation manually. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.Items.DestinyDerivedItemCategoryDefinition} */ export interface DestinyDerivedItemCategoryDefinition { /** * The localized string for the category title. This will be something describing * the items you can get as a group, or your likelihood/the quantity you'll get. */ readonly categoryDescription: string; /** * This is the list of all of the items for this category and the basic properties * we'll know about them. */ readonly items: DestinyDerivedItemDefinition[]; }