bungie-net-core
Version:
An easy way to interact with the Bungie.net API
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TypeScript
/**
* Bungie.Net API
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* Contact: support@bungie.com
*
* NOTE: This class is auto generated by the bungie-net-core code generator program
* Repository: {@link https://github.com/owens1127/bungie-net-core}
* Do not edit these files manually.
*/
import { ActivityGraphNodeHighlightType } from '../../ActivityGraphNodeHighlightType';
/**
* Nodes can have different visual states. This object represents a single visual
* state ("highlight type") that a node can be in, and the unlock expression
* condition to determine whether it should be set.
* @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Definitions.Director.DestinyActivityGraphNodeFeaturingStateDefinition}
*/
export interface DestinyActivityGraphNodeFeaturingStateDefinition {
/**
* The node can be highlighted in a variety of ways - the game iterates through
* these and finds the first FeaturingState that is valid at the present moment
* given the Game, Account, and Character state, and renders the node in that state.
* See the ActivityGraphNodeHighlightType enum for possible values.
*/
readonly highlightType: ActivityGraphNodeHighlightType;
}