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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * Contact: support@bungie.com * * NOTE: This class is auto generated by the bungie-net-core code generator program * Repository: {@link https://github.com/owens1127/bungie-net-core} * Do not edit these files manually. */ import { DestinyCollectibleComponent } from './DestinyCollectibleComponent'; /** @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Components.Collectibles.DestinyProfileCollectiblesComponent} */ export interface DestinyProfileCollectiblesComponent { /** * The list of collectibles determined by the game as having been "recently" * acquired. Mapped to DestinyCollectibleDefinition in the manifest. */ readonly recentCollectibleHashes: number[]; /** * The list of collectibles determined by the game as having been "recently" * acquired. * * The game client itself actually controls this data, so I personally question * whether anyone will get much use out of this: because we can't edit this value * through the API. But in case anyone finds it useful, here it is. Mapped to * DestinyCollectibleDefinition in the manifest. */ readonly newnessFlaggedCollectibleHashes: number[]; /** Mapped to DestinyCollectibleDefinition in the manifest. */ readonly collectibles: { [key: number]: DestinyCollectibleComponent; }; /** * The hash for the root presentation node definition of Collection categories. * Mapped to DestinyPresentationNodeDefinition in the manifest. */ readonly collectionCategoriesRootNodeHash: number; /** * The hash for the root presentation node definition of Collection Badges. Mapped * to DestinyPresentationNodeDefinition in the manifest. */ readonly collectionBadgesRootNodeHash: number; }