bungie-net-core
Version:
An easy way to interact with the Bungie.net API
44 lines (43 loc) • 2.01 kB
TypeScript
/**
* Bungie.Net API
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* Contact: support@bungie.com
*
* NOTE: This class is auto generated by the bungie-net-core code generator program
* Repository: {@link https://github.com/owens1127/bungie-net-core}
* Do not edit these files manually.
*/
import { DestinyCollectibleComponent } from './DestinyCollectibleComponent';
/** @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.Components.Collectibles.DestinyProfileCollectiblesComponent} */
export interface DestinyProfileCollectiblesComponent {
/**
* The list of collectibles determined by the game as having been "recently"
* acquired. Mapped to DestinyCollectibleDefinition in the manifest.
*/
readonly recentCollectibleHashes: number[];
/**
* The list of collectibles determined by the game as having been "recently"
* acquired.
*
* The game client itself actually controls this data, so I personally question
* whether anyone will get much use out of this: because we can't edit this value
* through the API. But in case anyone finds it useful, here it is. Mapped to
* DestinyCollectibleDefinition in the manifest.
*/
readonly newnessFlaggedCollectibleHashes: number[];
/** Mapped to DestinyCollectibleDefinition in the manifest. */
readonly collectibles: {
[key: number]: DestinyCollectibleComponent;
};
/**
* The hash for the root presentation node definition of Collection categories.
* Mapped to DestinyPresentationNodeDefinition in the manifest.
*/
readonly collectionCategoriesRootNodeHash: number;
/**
* The hash for the root presentation node definition of Collection Badges. Mapped
* to DestinyPresentationNodeDefinition in the manifest.
*/
readonly collectionBadgesRootNodeHash: number;
}