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bungie-net-core

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An easy way to interact with the Bungie.net API

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/** * I know this doesn't look like a Flags Enumeration/bitmask right now, but I * assure you it is. This is the possible states that a Presentation Node can be in, * and it is almost certain that its potential states will increase in the future. * So don't treat it like a straight up enumeration. * * This enum represents a set of flags - use bitwise operators to check which of * these match your value. * @see {@link https://bungie-net.github.io/#/components/schemas/Destiny.DestinyPresentationNodeState} */ export declare const DestinyPresentationNodeState: { readonly None: 0; /** * If this is set, the game recommends that you not show this node. But you know * your life, do what you've got to do. */ readonly Invisible: 1; /** Turns out Presentation Nodes can also be obscured. If they are, this is set. */ readonly Obscured: 2; };