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bungie-api-ts-no-const-enum

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export let DestinyProgressionScope; (function (DestinyProgressionScope) { DestinyProgressionScope[(DestinyProgressionScope['Account'] = 0)] = 'Account'; DestinyProgressionScope[(DestinyProgressionScope['Character'] = 1)] = 'Character'; DestinyProgressionScope[(DestinyProgressionScope['Clan'] = 2)] = 'Clan'; DestinyProgressionScope[(DestinyProgressionScope['Item'] = 3)] = 'Item'; DestinyProgressionScope[(DestinyProgressionScope['ImplicitFromEquipment'] = 4)] = 'ImplicitFromEquipment'; DestinyProgressionScope[(DestinyProgressionScope['Mapped'] = 5)] = 'Mapped'; DestinyProgressionScope[(DestinyProgressionScope['MappedAggregate'] = 6)] = 'MappedAggregate'; DestinyProgressionScope[(DestinyProgressionScope['MappedStat'] = 7)] = 'MappedStat'; DestinyProgressionScope[(DestinyProgressionScope['MappedUnlockValue'] = 8)] = 'MappedUnlockValue'; })(DestinyProgressionScope || (DestinyProgressionScope = {})); export let DestinyProgressionStepDisplayEffect; (function (DestinyProgressionStepDisplayEffect) { DestinyProgressionStepDisplayEffect[(DestinyProgressionStepDisplayEffect['None'] = 0)] = 'None'; DestinyProgressionStepDisplayEffect[(DestinyProgressionStepDisplayEffect['Character'] = 1)] = 'Character'; DestinyProgressionStepDisplayEffect[(DestinyProgressionStepDisplayEffect['Item'] = 2)] = 'Item'; })(DestinyProgressionStepDisplayEffect || (DestinyProgressionStepDisplayEffect = {})); export let DestinyScope; (function (DestinyScope) { DestinyScope[(DestinyScope['Profile'] = 0)] = 'Profile'; DestinyScope[(DestinyScope['Character'] = 1)] = 'Character'; })(DestinyScope || (DestinyScope = {})); export let DestinyPresentationNodeType; (function (DestinyPresentationNodeType) { DestinyPresentationNodeType[(DestinyPresentationNodeType['Default'] = 0)] = 'Default'; DestinyPresentationNodeType[(DestinyPresentationNodeType['Category'] = 1)] = 'Category'; DestinyPresentationNodeType[(DestinyPresentationNodeType['Collectibles'] = 2)] = 'Collectibles'; DestinyPresentationNodeType[(DestinyPresentationNodeType['Records'] = 3)] = 'Records'; DestinyPresentationNodeType[(DestinyPresentationNodeType['Metric'] = 4)] = 'Metric'; DestinyPresentationNodeType[(DestinyPresentationNodeType['Craftable'] = 5)] = 'Craftable'; })(DestinyPresentationNodeType || (DestinyPresentationNodeType = {})); export let DestinyGatingScope; (function (DestinyGatingScope) { DestinyGatingScope[(DestinyGatingScope['None'] = 0)] = 'None'; DestinyGatingScope[(DestinyGatingScope['Global'] = 1)] = 'Global'; DestinyGatingScope[(DestinyGatingScope['Clan'] = 2)] = 'Clan'; DestinyGatingScope[(DestinyGatingScope['Profile'] = 3)] = 'Profile'; DestinyGatingScope[(DestinyGatingScope['Character'] = 4)] = 'Character'; DestinyGatingScope[(DestinyGatingScope['Item'] = 5)] = 'Item'; DestinyGatingScope[(DestinyGatingScope['AssumedWorstCase'] = 6)] = 'AssumedWorstCase'; })(DestinyGatingScope || (DestinyGatingScope = {})); export let DestinyVendorProgressionType; (function (DestinyVendorProgressionType) { DestinyVendorProgressionType[(DestinyVendorProgressionType['Default'] = 0)] = 'Default'; DestinyVendorProgressionType[(DestinyVendorProgressionType['Ritual'] = 1)] = 'Ritual'; DestinyVendorProgressionType[(DestinyVendorProgressionType['NoSeasonalRefresh'] = 2)] = 'NoSeasonalRefresh'; })(DestinyVendorProgressionType || (DestinyVendorProgressionType = {})); export let DestinyActivityModeType; (function (DestinyActivityModeType) { DestinyActivityModeType[(DestinyActivityModeType['None'] = 0)] = 'None'; DestinyActivityModeType[(DestinyActivityModeType['Story'] = 2)] = 'Story'; DestinyActivityModeType[(DestinyActivityModeType['Strike'] = 3)] = 'Strike'; DestinyActivityModeType[(DestinyActivityModeType['Raid'] = 4)] = 'Raid'; DestinyActivityModeType[(DestinyActivityModeType['AllPvP'] = 5)] = 'AllPvP'; DestinyActivityModeType[(DestinyActivityModeType['Patrol'] = 6)] = 'Patrol'; DestinyActivityModeType[(DestinyActivityModeType['AllPvE'] = 7)] = 'AllPvE'; DestinyActivityModeType[(DestinyActivityModeType['Reserved9'] = 9)] = 'Reserved9'; DestinyActivityModeType[(DestinyActivityModeType['Control'] = 10)] = 'Control'; DestinyActivityModeType[(DestinyActivityModeType['Reserved11'] = 11)] = 'Reserved11'; DestinyActivityModeType[(DestinyActivityModeType['Clash'] = 12)] = 'Clash'; DestinyActivityModeType[(DestinyActivityModeType['Reserved13'] = 13)] = 'Reserved13'; DestinyActivityModeType[(DestinyActivityModeType['CrimsonDoubles'] = 15)] = 'CrimsonDoubles'; DestinyActivityModeType[(DestinyActivityModeType['Nightfall'] = 16)] = 'Nightfall'; DestinyActivityModeType[(DestinyActivityModeType['HeroicNightfall'] = 17)] = 'HeroicNightfall'; DestinyActivityModeType[(DestinyActivityModeType['AllStrikes'] = 18)] = 'AllStrikes'; DestinyActivityModeType[(DestinyActivityModeType['IronBanner'] = 19)] = 'IronBanner'; DestinyActivityModeType[(DestinyActivityModeType['Reserved20'] = 20)] = 'Reserved20'; DestinyActivityModeType[(DestinyActivityModeType['Reserved21'] = 21)] = 'Reserved21'; DestinyActivityModeType[(DestinyActivityModeType['Reserved22'] = 22)] = 'Reserved22'; DestinyActivityModeType[(DestinyActivityModeType['Reserved24'] = 24)] = 'Reserved24'; DestinyActivityModeType[(DestinyActivityModeType['AllMayhem'] = 25)] = 'AllMayhem'; DestinyActivityModeType[(DestinyActivityModeType['Reserved26'] = 26)] = 'Reserved26'; DestinyActivityModeType[(DestinyActivityModeType['Reserved27'] = 27)] = 'Reserved27'; DestinyActivityModeType[(DestinyActivityModeType['Reserved28'] = 28)] = 'Reserved28'; DestinyActivityModeType[(DestinyActivityModeType['Reserved29'] = 29)] = 'Reserved29'; DestinyActivityModeType[(DestinyActivityModeType['Reserved30'] = 30)] = 'Reserved30'; DestinyActivityModeType[(DestinyActivityModeType['Supremacy'] = 31)] = 'Supremacy'; DestinyActivityModeType[(DestinyActivityModeType['PrivateMatchesAll'] = 32)] = 'PrivateMatchesAll'; DestinyActivityModeType[(DestinyActivityModeType['Survival'] = 37)] = 'Survival'; DestinyActivityModeType[(DestinyActivityModeType['Countdown'] = 38)] = 'Countdown'; DestinyActivityModeType[(DestinyActivityModeType['TrialsOfTheNine'] = 39)] = 'TrialsOfTheNine'; DestinyActivityModeType[(DestinyActivityModeType['Social'] = 40)] = 'Social'; DestinyActivityModeType[(DestinyActivityModeType['TrialsCountdown'] = 41)] = 'TrialsCountdown'; DestinyActivityModeType[(DestinyActivityModeType['TrialsSurvival'] = 42)] = 'TrialsSurvival'; DestinyActivityModeType[(DestinyActivityModeType['IronBannerControl'] = 43)] = 'IronBannerControl'; DestinyActivityModeType[(DestinyActivityModeType['IronBannerClash'] = 44)] = 'IronBannerClash'; DestinyActivityModeType[(DestinyActivityModeType['IronBannerSupremacy'] = 45)] = 'IronBannerSupremacy'; DestinyActivityModeType[(DestinyActivityModeType['ScoredNightfall'] = 46)] = 'ScoredNightfall'; DestinyActivityModeType[(DestinyActivityModeType['ScoredHeroicNightfall'] = 47)] = 'ScoredHeroicNightfall'; DestinyActivityModeType[(DestinyActivityModeType['Rumble'] = 48)] = 'Rumble'; DestinyActivityModeType[(DestinyActivityModeType['AllDoubles'] = 49)] = 'AllDoubles'; DestinyActivityModeType[(DestinyActivityModeType['Doubles'] = 50)] = 'Doubles'; DestinyActivityModeType[(DestinyActivityModeType['PrivateMatchesClash'] = 51)] = 'PrivateMatchesClash'; DestinyActivityModeType[(DestinyActivityModeType['PrivateMatchesControl'] = 52)] = 'PrivateMatchesControl'; DestinyActivityModeType[(DestinyActivityModeType['PrivateMatchesSupremacy'] = 53)] = 'PrivateMatchesSupremacy'; DestinyActivityModeType[(DestinyActivityModeType['PrivateMatchesCountdown'] = 54)] = 'PrivateMatchesCountdown'; DestinyActivityModeType[(DestinyActivityModeType['PrivateMatchesSurvival'] = 55)] = 'PrivateMatchesSurvival'; DestinyActivityModeType[(DestinyActivityModeType['PrivateMatchesMayhem'] = 56)] = 'PrivateMatchesMayhem'; DestinyActivityModeType[(DestinyActivityModeType['PrivateMatchesRumble'] = 57)] = 'PrivateMatchesRumble'; DestinyActivityModeType[(DestinyActivityModeType['HeroicAdventure'] = 58)] = 'HeroicAdventure'; DestinyActivityModeType[(DestinyActivityModeType['Showdown'] = 59)] = 'Showdown'; DestinyActivityModeType[(DestinyActivityModeType['Lockdown'] = 60)] = 'Lockdown'; DestinyActivityModeType[(DestinyActivityModeType['Scorched'] = 61)] = 'Scorched'; DestinyActivityModeType[(DestinyActivityModeType['ScorchedTeam'] = 62)] = 'ScorchedTeam'; DestinyActivityModeType[(DestinyActivityModeType['Gambit'] = 63)] = 'Gambit'; DestinyActivityModeType[(DestinyActivityModeType['AllPvECompetitive'] = 64)] = 'AllPvECompetitive'; DestinyActivityModeType[(DestinyActivityModeType['Breakthrough'] = 65)] = 'Breakthrough'; DestinyActivityModeType[(DestinyActivityModeType['BlackArmoryRun'] = 66)] = 'BlackArmoryRun'; DestinyActivityModeType[(DestinyActivityModeType['Salvage'] = 67)] = 'Salvage'; DestinyActivityModeType[(DestinyActivityModeType['IronBannerSalvage'] = 68)] = 'IronBannerSalvage'; DestinyActivityModeType[(DestinyActivityModeType['PvPCompetitive'] = 69)] = 'PvPCompetitive'; DestinyActivityModeType[(DestinyActivityModeType['PvPQuickplay'] = 70)] = 'PvPQuickplay'; DestinyActivityModeType[(DestinyActivityModeType['ClashQuickplay'] = 71)] = 'ClashQuickplay'; DestinyActivityModeType[(DestinyActivityModeType['ClashCompetitive'] = 72)] = 'ClashCompetitive'; DestinyActivityModeType[(DestinyActivityModeType['ControlQuickplay'] = 73)] = 'ControlQuickplay'; DestinyActivityModeType[(DestinyActivityModeType['ControlCompetitive'] = 74)] = 'ControlCompetitive'; DestinyActivityModeType[(DestinyActivityModeType['GambitPrime'] = 75)] = 'GambitPrime'; DestinyActivityModeType[(DestinyActivityModeType['Reckoning'] = 76)] = 'Reckoning'; DestinyActivityModeType[(DestinyActivityModeType['Menagerie'] = 77)] = 'Menagerie'; DestinyActivityModeType[(DestinyActivityModeType['VexOffensive'] = 78)] = 'VexOffensive'; DestinyActivityModeType[(DestinyActivityModeType['NightmareHunt'] = 79)] = 'NightmareHunt'; DestinyActivityModeType[(DestinyActivityModeType['Elimination'] = 80)] = 'Elimination'; DestinyActivityModeType[(DestinyActivityModeType['Momentum'] = 81)] = 'Momentum'; DestinyActivityModeType[(DestinyActivityModeType['Dungeon'] = 82)] = 'Dungeon'; DestinyActivityModeType[(DestinyActivityModeType['Sundial'] = 83)] = 'Sundial'; DestinyActivityModeType[(DestinyActivityModeType['TrialsOfOsiris'] = 84)] = 'TrialsOfOsiris'; DestinyActivityModeType[(DestinyActivityModeType['Dares'] = 85)] = 'Dares'; DestinyActivityModeType[(DestinyActivityModeType['Offensive'] = 86)] = 'Offensive'; DestinyActivityModeType[(DestinyActivityModeType['LostSector'] = 87)] = 'LostSector'; DestinyActivityModeType[(DestinyActivityModeType['Rift'] = 88)] = 'Rift'; DestinyActivityModeType[(DestinyActivityModeType['ZoneControl'] = 89)] = 'ZoneControl'; DestinyActivityModeType[(DestinyActivityModeType['IronBannerRift'] = 90)] = 'IronBannerRift'; DestinyActivityModeType[(DestinyActivityModeType['IronBannerZoneControl'] = 91)] = 'IronBannerZoneControl'; })(DestinyActivityModeType || (DestinyActivityModeType = {})); export let DestinyActivityModeCategory; (function (DestinyActivityModeCategory) { DestinyActivityModeCategory[(DestinyActivityModeCategory['None'] = 0)] = 'None'; DestinyActivityModeCategory[(DestinyActivityModeCategory['PvE'] = 1)] = 'PvE'; DestinyActivityModeCategory[(DestinyActivityModeCategory['PvP'] = 2)] = 'PvP'; DestinyActivityModeCategory[(DestinyActivityModeCategory['PvECompetitive'] = 3)] = 'PvECompetitive'; })(DestinyActivityModeCategory || (DestinyActivityModeCategory = {})); export let ActivityGraphNodeHighlightType; (function (ActivityGraphNodeHighlightType) { ActivityGraphNodeHighlightType[(ActivityGraphNodeHighlightType['None'] = 0)] = 'None'; ActivityGraphNodeHighlightType[(ActivityGraphNodeHighlightType['Normal'] = 1)] = 'Normal'; ActivityGraphNodeHighlightType[(ActivityGraphNodeHighlightType['Hyper'] = 2)] = 'Hyper'; ActivityGraphNodeHighlightType[(ActivityGraphNodeHighlightType['Comet'] = 3)] = 'Comet'; ActivityGraphNodeHighlightType[(ActivityGraphNodeHighlightType['RiseOfIron'] = 4)] = 'RiseOfIron'; })(ActivityGraphNodeHighlightType || (ActivityGraphNodeHighlightType = {})); export let DestinyGraphNodeState; (function (DestinyGraphNodeState) { DestinyGraphNodeState[(DestinyGraphNodeState['Hidden'] = 0)] = 'Hidden'; DestinyGraphNodeState[(DestinyGraphNodeState['Visible'] = 1)] = 'Visible'; DestinyGraphNodeState[(DestinyGraphNodeState['Teaser'] = 2)] = 'Teaser'; DestinyGraphNodeState[(DestinyGraphNodeState['Incomplete'] = 3)] = 'Incomplete'; DestinyGraphNodeState[(DestinyGraphNodeState['Completed'] = 4)] = 'Completed'; })(DestinyGraphNodeState || (DestinyGraphNodeState = {})); export let BucketScope; (function (BucketScope) { BucketScope[(BucketScope['Character'] = 0)] = 'Character'; BucketScope[(BucketScope['Account'] = 1)] = 'Account'; })(BucketScope || (BucketScope = {})); export let BucketCategory; (function (BucketCategory) { BucketCategory[(BucketCategory['Invisible'] = 0)] = 'Invisible'; BucketCategory[(BucketCategory['Item'] = 1)] = 'Item'; BucketCategory[(BucketCategory['Currency'] = 2)] = 'Currency'; BucketCategory[(BucketCategory['Equippable'] = 3)] = 'Equippable'; BucketCategory[(BucketCategory['Ignored'] = 4)] = 'Ignored'; })(BucketCategory || (BucketCategory = {})); export let ItemLocation; (function (ItemLocation) { ItemLocation[(ItemLocation['Unknown'] = 0)] = 'Unknown'; ItemLocation[(ItemLocation['Inventory'] = 1)] = 'Inventory'; ItemLocation[(ItemLocation['Vault'] = 2)] = 'Vault'; ItemLocation[(ItemLocation['Vendor'] = 3)] = 'Vendor'; ItemLocation[(ItemLocation['Postmaster'] = 4)] = 'Postmaster'; })(ItemLocation || (ItemLocation = {})); export let DestinyItemSubType; (function (DestinyItemSubType) { DestinyItemSubType[(DestinyItemSubType['None'] = 0)] = 'None'; DestinyItemSubType[(DestinyItemSubType['Crucible'] = 1)] = 'Crucible'; DestinyItemSubType[(DestinyItemSubType['Vanguard'] = 2)] = 'Vanguard'; DestinyItemSubType[(DestinyItemSubType['Exotic'] = 5)] = 'Exotic'; DestinyItemSubType[(DestinyItemSubType['AutoRifle'] = 6)] = 'AutoRifle'; DestinyItemSubType[(DestinyItemSubType['Shotgun'] = 7)] = 'Shotgun'; DestinyItemSubType[(DestinyItemSubType['Machinegun'] = 8)] = 'Machinegun'; DestinyItemSubType[(DestinyItemSubType['HandCannon'] = 9)] = 'HandCannon'; DestinyItemSubType[(DestinyItemSubType['RocketLauncher'] = 10)] = 'RocketLauncher'; DestinyItemSubType[(DestinyItemSubType['FusionRifle'] = 11)] = 'FusionRifle'; DestinyItemSubType[(DestinyItemSubType['SniperRifle'] = 12)] = 'SniperRifle'; DestinyItemSubType[(DestinyItemSubType['PulseRifle'] = 13)] = 'PulseRifle'; DestinyItemSubType[(DestinyItemSubType['ScoutRifle'] = 14)] = 'ScoutRifle'; DestinyItemSubType[(DestinyItemSubType['Crm'] = 16)] = 'Crm'; DestinyItemSubType[(DestinyItemSubType['Sidearm'] = 17)] = 'Sidearm'; DestinyItemSubType[(DestinyItemSubType['Sword'] = 18)] = 'Sword'; DestinyItemSubType[(DestinyItemSubType['Mask'] = 19)] = 'Mask'; DestinyItemSubType[(DestinyItemSubType['Shader'] = 20)] = 'Shader'; DestinyItemSubType[(DestinyItemSubType['Ornament'] = 21)] = 'Ornament'; DestinyItemSubType[(DestinyItemSubType['FusionRifleLine'] = 22)] = 'FusionRifleLine'; DestinyItemSubType[(DestinyItemSubType['GrenadeLauncher'] = 23)] = 'GrenadeLauncher'; DestinyItemSubType[(DestinyItemSubType['SubmachineGun'] = 24)] = 'SubmachineGun'; DestinyItemSubType[(DestinyItemSubType['TraceRifle'] = 25)] = 'TraceRifle'; DestinyItemSubType[(DestinyItemSubType['HelmetArmor'] = 26)] = 'HelmetArmor'; DestinyItemSubType[(DestinyItemSubType['GauntletsArmor'] = 27)] = 'GauntletsArmor'; DestinyItemSubType[(DestinyItemSubType['ChestArmor'] = 28)] = 'ChestArmor'; DestinyItemSubType[(DestinyItemSubType['LegArmor'] = 29)] = 'LegArmor'; DestinyItemSubType[(DestinyItemSubType['ClassArmor'] = 30)] = 'ClassArmor'; DestinyItemSubType[(DestinyItemSubType['Bow'] = 31)] = 'Bow'; DestinyItemSubType[(DestinyItemSubType['DummyRepeatableBounty'] = 32)] = 'DummyRepeatableBounty'; DestinyItemSubType[(DestinyItemSubType['Glaive'] = 33)] = 'Glaive'; })(DestinyItemSubType || (DestinyItemSubType = {})); export let VendorDisplayCategorySortOrder; (function (VendorDisplayCategorySortOrder) { VendorDisplayCategorySortOrder[(VendorDisplayCategorySortOrder['Default'] = 0)] = 'Default'; VendorDisplayCategorySortOrder[(VendorDisplayCategorySortOrder['SortByTier'] = 1)] = 'SortByTier'; })(VendorDisplayCategorySortOrder || (VendorDisplayCategorySortOrder = {})); export let DestinyVendorInteractionRewardSelection; (function (DestinyVendorInteractionRewardSelection) { DestinyVendorInteractionRewardSelection[(DestinyVendorInteractionRewardSelection['None'] = 0)] = 'None'; DestinyVendorInteractionRewardSelection[(DestinyVendorInteractionRewardSelection['One'] = 1)] = 'One'; DestinyVendorInteractionRewardSelection[(DestinyVendorInteractionRewardSelection['All'] = 2)] = 'All'; })(DestinyVendorInteractionRewardSelection || (DestinyVendorInteractionRewardSelection = {})); export let DestinyVendorReplyType; (function (DestinyVendorReplyType) { DestinyVendorReplyType[(DestinyVendorReplyType['Accept'] = 0)] = 'Accept'; DestinyVendorReplyType[(DestinyVendorReplyType['Decline'] = 1)] = 'Decline'; DestinyVendorReplyType[(DestinyVendorReplyType['Complete'] = 2)] = 'Complete'; })(DestinyVendorReplyType || (DestinyVendorReplyType = {})); export let VendorInteractionType; (function (VendorInteractionType) { VendorInteractionType[(VendorInteractionType['Unknown'] = 0)] = 'Unknown'; VendorInteractionType[(VendorInteractionType['Undefined'] = 1)] = 'Undefined'; VendorInteractionType[(VendorInteractionType['QuestComplete'] = 2)] = 'QuestComplete'; VendorInteractionType[(VendorInteractionType['QuestContinue'] = 3)] = 'QuestContinue'; VendorInteractionType[(VendorInteractionType['ReputationPreview'] = 4)] = 'ReputationPreview'; VendorInteractionType[(VendorInteractionType['RankUpReward'] = 5)] = 'RankUpReward'; VendorInteractionType[(VendorInteractionType['TokenTurnIn'] = 6)] = 'TokenTurnIn'; VendorInteractionType[(VendorInteractionType['QuestAccept'] = 7)] = 'QuestAccept'; VendorInteractionType[(VendorInteractionType['ProgressTab'] = 8)] = 'ProgressTab'; VendorInteractionType[(VendorInteractionType['End'] = 9)] = 'End'; VendorInteractionType[(VendorInteractionType['Start'] = 10)] = 'Start'; })(VendorInteractionType || (VendorInteractionType = {})); export let DestinyItemSortType; (function (DestinyItemSortType) { DestinyItemSortType[(DestinyItemSortType['ItemId'] = 0)] = 'ItemId'; DestinyItemSortType[(DestinyItemSortType['Timestamp'] = 1)] = 'Timestamp'; DestinyItemSortType[(DestinyItemSortType['StackSize'] = 2)] = 'StackSize'; })(DestinyItemSortType || (DestinyItemSortType = {})); export let DestinyVendorItemRefundPolicy; (function (DestinyVendorItemRefundPolicy) { DestinyVendorItemRefundPolicy[(DestinyVendorItemRefundPolicy['NotRefundable'] = 0)] = 'NotRefundable'; DestinyVendorItemRefundPolicy[(DestinyVendorItemRefundPolicy['DeletesItem'] = 1)] = 'DeletesItem'; DestinyVendorItemRefundPolicy[(DestinyVendorItemRefundPolicy['RevokesLicense'] = 2)] = 'RevokesLicense'; })(DestinyVendorItemRefundPolicy || (DestinyVendorItemRefundPolicy = {})); export let SocketTypeActionType; (function (SocketTypeActionType) { SocketTypeActionType[(SocketTypeActionType['InsertPlug'] = 0)] = 'InsertPlug'; SocketTypeActionType[(SocketTypeActionType['InfuseItem'] = 1)] = 'InfuseItem'; SocketTypeActionType[(SocketTypeActionType['ReinitializeSocket'] = 2)] = 'ReinitializeSocket'; })(SocketTypeActionType || (SocketTypeActionType = {})); export let DestinySocketCategoryStyle; (function (DestinySocketCategoryStyle) { DestinySocketCategoryStyle[(DestinySocketCategoryStyle['Unknown'] = 0)] = 'Unknown'; DestinySocketCategoryStyle[(DestinySocketCategoryStyle['Reusable'] = 1)] = 'Reusable'; DestinySocketCategoryStyle[(DestinySocketCategoryStyle['Consumable'] = 2)] = 'Consumable'; DestinySocketCategoryStyle[(DestinySocketCategoryStyle['Unlockable'] = 3)] = 'Unlockable'; DestinySocketCategoryStyle[(DestinySocketCategoryStyle['Intrinsic'] = 4)] = 'Intrinsic'; DestinySocketCategoryStyle[(DestinySocketCategoryStyle['EnergyMeter'] = 5)] = 'EnergyMeter'; DestinySocketCategoryStyle[(DestinySocketCategoryStyle['LargePerk'] = 6)] = 'LargePerk'; DestinySocketCategoryStyle[(DestinySocketCategoryStyle['Abilities'] = 7)] = 'Abilities'; DestinySocketCategoryStyle[(DestinySocketCategoryStyle['Supers'] = 8)] = 'Supers'; })(DestinySocketCategoryStyle || (DestinySocketCategoryStyle = {})); export let DestinySocketVisibility; (function (DestinySocketVisibility) { DestinySocketVisibility[(DestinySocketVisibility['Visible'] = 0)] = 'Visible'; DestinySocketVisibility[(DestinySocketVisibility['Hidden'] = 1)] = 'Hidden'; DestinySocketVisibility[(DestinySocketVisibility['HiddenWhenEmpty'] = 2)] = 'HiddenWhenEmpty'; DestinySocketVisibility[(DestinySocketVisibility['HiddenIfNoPlugsAvailable'] = 3)] = 'HiddenIfNoPlugsAvailable'; })(DestinySocketVisibility || (DestinySocketVisibility = {})); export let DestinyActivityNavPointType; (function (DestinyActivityNavPointType) { DestinyActivityNavPointType[(DestinyActivityNavPointType['Inactive'] = 0)] = 'Inactive'; DestinyActivityNavPointType[(DestinyActivityNavPointType['PrimaryObjective'] = 1)] = 'PrimaryObjective'; DestinyActivityNavPointType[(DestinyActivityNavPointType['SecondaryObjective'] = 2)] = 'SecondaryObjective'; DestinyActivityNavPointType[(DestinyActivityNavPointType['TravelObjective'] = 3)] = 'TravelObjective'; DestinyActivityNavPointType[(DestinyActivityNavPointType['PublicEventObjective'] = 4)] = 'PublicEventObjective'; DestinyActivityNavPointType[(DestinyActivityNavPointType['AmmoCache'] = 5)] = 'AmmoCache'; DestinyActivityNavPointType[(DestinyActivityNavPointType['PointTypeFlag'] = 6)] = 'PointTypeFlag'; DestinyActivityNavPointType[(DestinyActivityNavPointType['CapturePoint'] = 7)] = 'CapturePoint'; DestinyActivityNavPointType[(DestinyActivityNavPointType['DefensiveEncounter'] = 8)] = 'DefensiveEncounter'; DestinyActivityNavPointType[(DestinyActivityNavPointType['GhostInteraction'] = 9)] = 'GhostInteraction'; DestinyActivityNavPointType[(DestinyActivityNavPointType['KillAi'] = 10)] = 'KillAi'; DestinyActivityNavPointType[(DestinyActivityNavPointType['QuestItem'] = 11)] = 'QuestItem'; DestinyActivityNavPointType[(DestinyActivityNavPointType['PatrolMission'] = 12)] = 'PatrolMission'; DestinyActivityNavPointType[(DestinyActivityNavPointType['Incoming'] = 13)] = 'Incoming'; DestinyActivityNavPointType[(DestinyActivityNavPointType['ArenaObjective'] = 14)] = 'ArenaObjective'; DestinyActivityNavPointType[(DestinyActivityNavPointType['AutomationHint'] = 15)] = 'AutomationHint'; DestinyActivityNavPointType[(DestinyActivityNavPointType['TrackedQuest'] = 16)] = 'TrackedQuest'; })(DestinyActivityNavPointType || (DestinyActivityNavPointType = {})); export let DestinyUnlockValueUIStyle; (function (DestinyUnlockValueUIStyle) { DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['Automatic'] = 0)] = 'Automatic'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['Fraction'] = 1)] = 'Fraction'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['Checkbox'] = 2)] = 'Checkbox'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['Percentage'] = 3)] = 'Percentage'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['DateTime'] = 4)] = 'DateTime'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['FractionFloat'] = 5)] = 'FractionFloat'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['Integer'] = 6)] = 'Integer'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['TimeDuration'] = 7)] = 'TimeDuration'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['Hidden'] = 8)] = 'Hidden'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['Multiplier'] = 9)] = 'Multiplier'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['GreenPips'] = 10)] = 'GreenPips'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['RedPips'] = 11)] = 'RedPips'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['ExplicitPercentage'] = 12)] = 'ExplicitPercentage'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['RawFloat'] = 13)] = 'RawFloat'; DestinyUnlockValueUIStyle[(DestinyUnlockValueUIStyle['LevelAndReward'] = 14)] = 'LevelAndReward'; })(DestinyUnlockValueUIStyle || (DestinyUnlockValueUIStyle = {})); export let DamageType; (function (DamageType) { DamageType[(DamageType['None'] = 0)] = 'None'; DamageType[(DamageType['Kinetic'] = 1)] = 'Kinetic'; DamageType[(DamageType['Arc'] = 2)] = 'Arc'; DamageType[(DamageType['Thermal'] = 3)] = 'Thermal'; DamageType[(DamageType['Void'] = 4)] = 'Void'; DamageType[(DamageType['Raid'] = 5)] = 'Raid'; DamageType[(DamageType['Stasis'] = 6)] = 'Stasis'; DamageType[(DamageType['Strand'] = 7)] = 'Strand'; })(DamageType || (DamageType = {})); export let DestinyTalentNodeStepWeaponPerformances; (function (DestinyTalentNodeStepWeaponPerformances) { DestinyTalentNodeStepWeaponPerformances[(DestinyTalentNodeStepWeaponPerformances['None'] = 0)] = 'None'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['RateOfFire'] = 1) ] = 'RateOfFire'; DestinyTalentNodeStepWeaponPerformances[(DestinyTalentNodeStepWeaponPerformances['Damage'] = 2)] = 'Damage'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['Accuracy'] = 4) ] = 'Accuracy'; DestinyTalentNodeStepWeaponPerformances[(DestinyTalentNodeStepWeaponPerformances['Range'] = 8)] = 'Range'; DestinyTalentNodeStepWeaponPerformances[(DestinyTalentNodeStepWeaponPerformances['Zoom'] = 16)] = 'Zoom'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['Recoil'] = 32) ] = 'Recoil'; DestinyTalentNodeStepWeaponPerformances[(DestinyTalentNodeStepWeaponPerformances['Ready'] = 64)] = 'Ready'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['Reload'] = 128) ] = 'Reload'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['HairTrigger'] = 256) ] = 'HairTrigger'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['AmmoAndMagazine'] = 512) ] = 'AmmoAndMagazine'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['TrackingAndDetonation'] = 1024) ] = 'TrackingAndDetonation'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['ShotgunSpread'] = 2048) ] = 'ShotgunSpread'; DestinyTalentNodeStepWeaponPerformances[ (DestinyTalentNodeStepWeaponPerformances['ChargeTime'] = 4096) ] = 'ChargeTime'; DestinyTalentNodeStepWeaponPerformances[(DestinyTalentNodeStepWeaponPerformances['All'] = 8191)] = 'All'; })(DestinyTalentNodeStepWeaponPerformances || (DestinyTalentNodeStepWeaponPerformances = {})); export let DestinyTalentNodeStepImpactEffects; (function (DestinyTalentNodeStepImpactEffects) { DestinyTalentNodeStepImpactEffects[(DestinyTalentNodeStepImpactEffects['None'] = 0)] = 'None'; DestinyTalentNodeStepImpactEffects[(DestinyTalentNodeStepImpactEffects['ArmorPiercing'] = 1)] = 'ArmorPiercing'; DestinyTalentNodeStepImpactEffects[(DestinyTalentNodeStepImpactEffects['Ricochet'] = 2)] = 'Ricochet'; DestinyTalentNodeStepImpactEffects[(DestinyTalentNodeStepImpactEffects['Flinch'] = 4)] = 'Flinch'; DestinyTalentNodeStepImpactEffects[(DestinyTalentNodeStepImpactEffects['CollateralDamage'] = 8)] = 'CollateralDamage'; DestinyTalentNodeStepImpactEffects[(DestinyTalentNodeStepImpactEffects['Disorient'] = 16)] = 'Disorient'; DestinyTalentNodeStepImpactEffects[(DestinyTalentNodeStepImpactEffects['HighlightTarget'] = 32)] = 'HighlightTarget'; DestinyTalentNodeStepImpactEffects[(DestinyTalentNodeStepImpactEffects['All'] = 63)] = 'All'; })(DestinyTalentNodeStepImpactEffects || (DestinyTalentNodeStepImpactEffects = {})); export let DestinyTalentNodeStepGuardianAttributes; (function (DestinyTalentNodeStepGuardianAttributes) { DestinyTalentNodeStepGuardianAttributes[(DestinyTalentNodeStepGuardianAttributes['None'] = 0)] = 'None'; DestinyTalentNodeStepGuardianAttributes[(DestinyTalentNodeStepGuardianAttributes['Stats'] = 1)] = 'Stats'; DestinyTalentNodeStepGuardianAttributes[ (DestinyTalentNodeStepGuardianAttributes['Shields'] = 2) ] = 'Shields'; DestinyTalentNodeStepGuardianAttributes[(DestinyTalentNodeStepGuardianAttributes['Health'] = 4)] = 'Health'; DestinyTalentNodeStepGuardianAttributes[(DestinyTalentNodeStepGuardianAttributes['Revive'] = 8)] = 'Revive'; DestinyTalentNodeStepGuardianAttributes[ (DestinyTalentNodeStepGuardianAttributes['AimUnderFire'] = 16) ] = 'AimUnderFire'; DestinyTalentNodeStepGuardianAttributes[(DestinyTalentNodeStepGuardianAttributes['Radar'] = 32)] = 'Radar'; DestinyTalentNodeStepGuardianAttributes[ (DestinyTalentNodeStepGuardianAttributes['Invisibility'] = 64) ] = 'Invisibility'; DestinyTalentNodeStepGuardianAttributes[ (DestinyTalentNodeStepGuardianAttributes['Reputations'] = 128) ] = 'Reputations'; DestinyTalentNodeStepGuardianAttributes[(DestinyTalentNodeStepGuardianAttributes['All'] = 255)] = 'All'; })(DestinyTalentNodeStepGuardianAttributes || (DestinyTalentNodeStepGuardianAttributes = {})); export let DestinyTalentNodeStepLightAbilities; (function (DestinyTalentNodeStepLightAbilities) { DestinyTalentNodeStepLightAbilities[(DestinyTalentNodeStepLightAbilities['None'] = 0)] = 'None'; DestinyTalentNodeStepLightAbilities[(DestinyTalentNodeStepLightAbilities['Grenades'] = 1)] = 'Grenades'; DestinyTalentNodeStepLightAbilities[(DestinyTalentNodeStepLightAbilities['Melee'] = 2)] = 'Melee'; DestinyTalentNodeStepLightAbilities[(DestinyTalentNodeStepLightAbilities['MovementModes'] = 4)] = 'MovementModes'; DestinyTalentNodeStepLightAbilities[(DestinyTalentNodeStepLightAbilities['Orbs'] = 8)] = 'Orbs'; DestinyTalentNodeStepLightAbilities[(DestinyTalentNodeStepLightAbilities['SuperEnergy'] = 16)] = 'SuperEnergy'; DestinyTalentNodeStepLightAbilities[(DestinyTalentNodeStepLightAbilities['SuperMods'] = 32)] = 'SuperMods'; DestinyTalentNodeStepLightAbilities[(DestinyTalentNodeStepLightAbilities['All'] = 63)] = 'All'; })(DestinyTalentNodeStepLightAbilities || (DestinyTalentNodeStepLightAbilities = {})); export let DestinyTalentNodeStepDamageTypes; (function (DestinyTalentNodeStepDamageTypes) { DestinyTalentNodeStepDamageTypes[(DestinyTalentNodeStepDamageTypes['None'] = 0)] = 'None'; DestinyTalentNodeStepDamageTypes[(DestinyTalentNodeStepDamageTypes['Kinetic'] = 1)] = 'Kinetic'; DestinyTalentNodeStepDamageTypes[(DestinyTalentNodeStepDamageTypes['Arc'] = 2)] = 'Arc'; DestinyTalentNodeStepDamageTypes[(DestinyTalentNodeStepDamageTypes['Solar'] = 4)] = 'Solar'; DestinyTalentNodeStepDamageTypes[(DestinyTalentNodeStepDamageTypes['Void'] = 8)] = 'Void'; DestinyTalentNodeStepDamageTypes[(DestinyTalentNodeStepDamageTypes['All'] = 15)] = 'All'; })(DestinyTalentNodeStepDamageTypes || (DestinyTalentNodeStepDamageTypes = {})); export let DestinyObjectiveGrantStyle; (function (DestinyObjectiveGrantStyle) { DestinyObjectiveGrantStyle[(DestinyObjectiveGrantStyle['WhenIncomplete'] = 0)] = 'WhenIncomplete'; DestinyObjectiveGrantStyle[(DestinyObjectiveGrantStyle['WhenComplete'] = 1)] = 'WhenComplete'; DestinyObjectiveGrantStyle[(DestinyObjectiveGrantStyle['Always'] = 2)] = 'Always'; })(DestinyObjectiveGrantStyle || (DestinyObjectiveGrantStyle = {})); export let DestinyStatAggregationType; (function (DestinyStatAggregationType) { DestinyStatAggregationType[(DestinyStatAggregationType['CharacterAverage'] = 0)] = 'CharacterAverage'; DestinyStatAggregationType[(DestinyStatAggregationType['Character'] = 1)] = 'Character'; DestinyStatAggregationType[(DestinyStatAggregationType['Item'] = 2)] = 'Item'; })(DestinyStatAggregationType || (DestinyStatAggregationType = {})); export let DestinyStatCategory; (function (DestinyStatCategory) { DestinyStatCategory[(DestinyStatCategory['Gameplay'] = 0)] = 'Gameplay'; DestinyStatCategory[(DestinyStatCategory['Weapon'] = 1)] = 'Weapon'; DestinyStatCategory[(DestinyStatCategory['Defense'] = 2)] = 'Defense'; DestinyStatCategory[(DestinyStatCategory['Primary'] = 3)] = 'Primary'; })(DestinyStatCategory || (DestinyStatCategory = {})); export let DestinyObjectiveUiStyle; (function (DestinyObjectiveUiStyle) { DestinyObjectiveUiStyle[(DestinyObjectiveUiStyle['None'] = 0)] = 'None'; DestinyObjectiveUiStyle[(DestinyObjectiveUiStyle['Highlighted'] = 1)] = 'Highlighted'; DestinyObjectiveUiStyle[(DestinyObjectiveUiStyle['CraftingWeaponLevel'] = 2)] = 'CraftingWeaponLevel'; DestinyObjectiveUiStyle[(DestinyObjectiveUiStyle['CraftingWeaponLevelProgress'] = 3)] = 'CraftingWeaponLevelProgress'; DestinyObjectiveUiStyle[(DestinyObjectiveUiStyle['CraftingWeaponTimestamp'] = 4)] = 'CraftingWeaponTimestamp'; DestinyObjectiveUiStyle[(DestinyObjectiveUiStyle['CraftingMementos'] = 5)] = 'CraftingMementos'; DestinyObjectiveUiStyle[(DestinyObjectiveUiStyle['CraftingMementoTitle'] = 6)] = 'CraftingMementoTitle'; })(DestinyObjectiveUiStyle || (DestinyObjectiveUiStyle = {})); export let DestinyRecordValueStyle; (function (DestinyRecordValueStyle) { DestinyRecordValueStyle[(DestinyRecordValueStyle['Integer'] = 0)] = 'Integer'; DestinyRecordValueStyle[(DestinyRecordValueStyle['Percentage'] = 1)] = 'Percentage'; DestinyRecordValueStyle[(DestinyRecordValueStyle['Milliseconds'] = 2)] = 'Milliseconds'; DestinyRecordValueStyle[(DestinyRecordValueStyle['Boolean'] = 3)] = 'Boolean'; DestinyRecordValueStyle[(DestinyRecordValueStyle['Decimal'] = 4)] = 'Decimal'; })(DestinyRecordValueStyle || (DestinyRecordValueStyle = {})); export let DestinyGender; (function (DestinyGender) { DestinyGender[(DestinyGender['Male'] = 0)] = 'Male'; DestinyGender[(DestinyGender['Female'] = 1)] = 'Female'; DestinyGender[(DestinyGender['Unknown'] = 2)] = 'Unknown'; })(DestinyGender || (DestinyGender = {})); export let DestinyRecordToastStyle; (function (DestinyRecordToastStyle) { DestinyRecordToastStyle[(DestinyRecordToastStyle['None'] = 0)] = 'None'; DestinyRecordToastStyle[(DestinyRecordToastStyle['Record'] = 1)] = 'Record'; DestinyRecordToastStyle[(DestinyRecordToastStyle['Lore'] = 2)] = 'Lore'; DestinyRecordToastStyle[(DestinyRecordToastStyle['Badge'] = 3)] = 'Badge'; DestinyRecordToastStyle[(DestinyRecordToastStyle['MetaRecord'] = 4)] = 'MetaRecord'; DestinyRecordToastStyle[(DestinyRecordToastStyle['MedalComplete'] = 5)] = 'MedalComplete'; DestinyRecordToastStyle[(DestinyRecordToastStyle['SeasonChallengeComplete'] = 6)] = 'SeasonChallengeComplete'; DestinyRecordToastStyle[(DestinyRecordToastStyle['GildedTitleComplete'] = 7)] = 'GildedTitleComplete'; DestinyRecordToastStyle[(DestinyRecordToastStyle['CraftingRecipeUnlocked'] = 8)] = 'CraftingRecipeUnlocked'; DestinyRecordToastStyle[(DestinyRecordToastStyle['ToastGuardianRankDetails'] = 9)] = 'ToastGuardianRankDetails'; })(DestinyRecordToastStyle || (DestinyRecordToastStyle = {})); export let DestinyPresentationDisplayStyle; (function (DestinyPresentationDisplayStyle) { DestinyPresentationDisplayStyle[(DestinyPresentationDisplayStyle['Category'] = 0)] = 'Category'; DestinyPresentationDisplayStyle[(DestinyPresentationDisplayStyle['Badge'] = 1)] = 'Badge'; DestinyPresentationDisplayStyle[(DestinyPresentationDisplayStyle['Medals'] = 2)] = 'Medals'; DestinyPresentationDisplayStyle[(DestinyPresentationDisplayStyle['Collectible'] = 3)] = 'Collectible'; DestinyPresentationDisplayStyle[(DestinyPresentationDisplayStyle['Record'] = 4)] = 'Record'; DestinyPresentationDisplayStyle[(DestinyPresentationDisplayStyle['SeasonalTriumph'] = 5)] = 'SeasonalTriumph'; DestinyPresentationDisplayStyle[(DestinyPresentationDisplayStyle['GuardianRank'] = 6)] = 'GuardianRank'; })(DestinyPresentationDisplayStyle || (DestinyPresentationDisplayStyle = {})); export let DestinyPresentationScreenStyle; (function (DestinyPresentationScreenStyle) { DestinyPresentationScreenStyle[(DestinyPresentationScreenStyle['Default'] = 0)] = 'Default'; DestinyPresentationScreenStyle[(DestinyPresentationScreenStyle['CategorySets'] = 1)] = 'CategorySets'; DestinyPresentationScreenStyle[(DestinyPresentationScreenStyle['Badge'] = 2)] = 'Badge'; })(DestinyPresentationScreenStyle || (DestinyPresentationScreenStyle = {})); export let TierType; (function (TierType) { TierType[(TierType['Unknown'] = 0)] = 'Unknown'; TierType[(TierType['Currency'] = 1)] = 'Currency'; TierType[(TierType['Basic'] = 2)] = 'Basic'; TierType[(TierType['Common'] = 3)] = 'Common'; TierType[(TierType['Rare'] = 4)] = 'Rare'; TierType[(TierType['Superior'] = 5)] = 'Superior'; TierType[(TierType['Exotic'] = 6)] = 'Exotic'; })(TierType || (TierType = {})); export let EquippingItemBlockAttributes; (function (EquippingItemBlockAttributes) { EquippingItemBlockAttributes[(EquippingItemBlockAttributes['None'] = 0)] = 'None'; EquippingItemBlockAttributes[(EquippingItemBlockAttributes['EquipOnAcquire'] = 1)] = 'EquipOnAcquire'; })(EquippingItemBlockAttributes || (EquippingItemBlockAttributes = {})); export let DestinyAmmunitionType; (function (DestinyAmmunitionType) { DestinyAmmunitionType[(DestinyAmmunitionType['None'] = 0)] = 'None'; DestinyAmmunitionType[(DestinyAmmunitionType['Primary'] = 1)] = 'Primary'; DestinyAmmunitionType[(DestinyAmmunitionType['Special'] = 2)] = 'Special'; DestinyAmmunitionType[(DestinyAmmunitionType['Heavy'] = 3)] = 'Heavy'; DestinyAmmunitionType[(DestinyAmmunitionType['Unknown'] = 4)] = 'Unknown'; })(DestinyAmmunitionType || (DestinyAmmunitionType = {})); export let DestinyClass; (function (DestinyClass) { DestinyClass[(DestinyClass['Titan'] = 0)] = 'Titan'; DestinyClass[(DestinyClass['Hunter'] = 1)] = 'Hunter'; DestinyClass[(DestinyClass['Warlock'] = 2)] = 'Warlock'; DestinyClass[(DestinyClass['Unknown'] = 3)] = 'Unknown'; })(DestinyClass || (DestinyClass = {})); export let DestinyRewardSourceCategory; (function (DestinyRewardSourceCategory) { DestinyRewardSourceCategory[(DestinyRewardSourceCategory['None'] = 0)] = 'None'; DestinyRewardSourceCategory[(DestinyRewardSourceCategory['Activity'] = 1)] = 'Activity'; DestinyRewardSourceCategory[(DestinyRewardSourceCategory['Vendor'] = 2)] = 'Vendor'; DestinyRewardSourceCategory[(DestinyRewardSourceCategory['Aggregate'] = 3)] = 'Aggregate'; })(DestinyRewardSourceCategory || (DestinyRewardSourceCategory = {})); export let PlugUiStyles; (function (PlugUiStyles) { PlugUiStyles[(PlugUiStyles['None'] = 0)] = 'None'; PlugUiStyles[(PlugUiStyles['Masterwork'] = 1)] = 'Masterwork'; })(PlugUiStyles || (PlugUiStyles = {})); export let PlugAvailabilityMode; (function (PlugAvailabilityMode) { PlugAvailabilityMode[(PlugAvailabilityMode['Normal'] = 0)] = 'Normal'; PlugAvailabilityMode[ (PlugAvailabilityMode['UnavailableIfSocketContainsMatchingPlugCategory'] = 1) ] = 'UnavailableIfSocketContainsMatchingPlugCategory'; PlugAvailabilityMode[ (PlugAvailabilityMode['AvailableIfSocketContainsMatchingPlugCategory'] = 2) ] = 'AvailableIfSocketContainsMatchingPlugCategory'; })(PlugAvailabilityMode || (PlugAvailabilityMode = {})); export let DestinyEnergyType; (function (DestinyEnergyType) { DestinyEnergyType[(DestinyEnergyType['Any'] = 0)] = 'Any'; DestinyEnergyType[(DestinyEnergyType['Arc'] = 1)] = 'Arc'; DestinyEnergyType[(DestinyEnergyType['Thermal'] = 2)] = 'Thermal'; DestinyEnergyType[(DestinyEnergyType['Void'] = 3)] = 'Void'; DestinyEnergyType[(DestinyEnergyType['Ghost'] = 4)] = 'Ghost'; DestinyEnergyType[(DestinyEnergyType['Subclass'] = 5)] = 'Subclass'; DestinyEnergyType[(DestinyEnergyType['Stasis'] = 6)] = 'Stasis'; })(DestinyEnergyType || (DestinyEnergyType = {})); export let SocketPlugSources; (function (SocketPlugSources) { SocketPlugSources[(SocketPlugSources['None'] = 0)] = 'None'; SocketPlugSources[(SocketPlugSources['InventorySourced'] = 1)] = 'InventorySourced'; SocketPlugSources[(SocketPlugSources['ReusablePlugItems'] = 2)] = 'ReusablePlugItems'; SocketPlugSources[(SocketPlugSources['ProfilePlugSet'] = 4)] = 'ProfilePlugSet'; SocketPlugSources[(SocketPlugSources['CharacterPlugSet'] = 8)] = 'CharacterPlugSet'; })(SocketPlugSources || (SocketPlugSources = {})); export let ItemPerkVisibility; (function (ItemPerkVisibility) { ItemPerkVisibility[(ItemPerkVisibility['Visible'] = 0)] = 'Visible'; ItemPerkVisibility[(ItemPerkVisibility['Disabled'] = 1)] = 'Disabled'; ItemPerkVisibility[(ItemPerkVisibility['Hidden'] = 2)] = 'Hidden'; })(ItemPerkVisibility || (ItemPerkVisibility = {})); export let DestinyBreakerType; (function (DestinyBreakerType) { DestinyBreakerType[(DestinyBreakerType['None'] = 0)] = 'None'; DestinyBreakerType[(DestinyBreakerType['ShieldPiercing'] = 1)] = 'ShieldPiercing'; DestinyBreakerType[(DestinyBreakerType['Disruption'] = 2)] = 'Disruption'; DestinyBreakerType[(DestinyBreakerType['Stagger'] = 3)] = 'Stagger'; })(DestinyBreakerType || (DestinyBreakerType = {})); export let DestinyItemType; (function (DestinyItemType) { DestinyItemType[(DestinyItemType['None'] = 0)] = 'None'; DestinyItemType[(DestinyItemType['Currency'] = 1)] = 'Currency'; DestinyItemType[(DestinyItemType['Armor'] = 2)] = 'Armor'; DestinyItemType[(DestinyItemType['Weapon'] = 3)] = 'Weapon'; DestinyItemType[(DestinyItemType['Message'] = 7)] = 'Message'; DestinyItemType[(DestinyItemType['Engram'] = 8)] = 'Engram'; DestinyItemType[(DestinyItemType['Consumable'] = 9)] = 'Consumable'; DestinyItemType[(DestinyItemType['ExchangeMaterial'] = 10)] = 'ExchangeMaterial'; DestinyItemType[(DestinyItemType['MissionReward'] = 11)] = 'MissionReward'; DestinyItemType[(DestinyItemType['QuestStep'] = 12)] = 'QuestStep'; DestinyItemType[(DestinyItemType['QuestStepComplete'] = 13)] = 'QuestStepComplete'; DestinyItemType[(DestinyItemType['Emblem'] = 14)] = 'Emblem'; DestinyItemType[(DestinyItemType['Quest'] = 15)] = 'Quest'; DestinyItemType[(DestinyItemType['Subclass'] = 16)] = 'Subclass'; DestinyItemType[(DestinyItemType['ClanBanner'] = 17)] = 'ClanBanner'; DestinyItemType[(DestinyItemType['Aura'] = 18)] = 'Aura'; DestinyItemType[(DestinyItemType['Mod'] = 19)] = 'Mod'; DestinyItemType[(DestinyItemType['Dummy'] = 20)] = 'Dummy'; DestinyItemType[(DestinyItemType['Ship'] = 21)] = 'Ship'; DestinyItemType[(DestinyItemType['Vehicle'] = 22)] = 'Vehicle'; DestinyItemType[(DestinyItemType['Emote'] = 23)] = 'Emote'; DestinyItemType[(DestinyItemType['Ghost'] = 24)] = 'Ghost'; DestinyItemType[(DestinyItemType['Package'] = 25)] = 'Package'; DestinyItemType[(DestinyItemType['Bounty'] = 26)] = 'Bounty'; DestinyItemType[(DestinyItemType['Wrapper'] = 27)] = 'Wrapper'; DestinyItemType[(DestinyItemType['SeasonalArtifact'] = 28)] = 'SeasonalArtifact'; DestinyItemType[(DestinyItemType['Finisher'] = 29)] = 'Finisher'; DestinyItemType[(DestinyItemType['Pattern'] = 30)] = 'Pattern'; })(DestinyItemType || (DestinyItemType = {})); export let SpecialItemType; (function (SpecialItemType) { SpecialItemType[(SpecialItemType['None'] = 0)] = 'None'; SpecialItemType[(SpecialItemType['SpecialCurrency'] = 1)] = 'SpecialCurrency'; SpecialItemType[(SpecialItemType['Armor'] = 8)] = 'Armor'; SpecialItemType[(SpecialItemType['Weapon'] = 9)] = 'Weapon'; SpecialItemType[(SpecialItemType['Engram'] = 23)] = 'Engram'; SpecialItemType[(SpecialItemType['Consumable'] = 24)] = 'Consumable'; SpecialItemType[(SpecialItemType['ExchangeMaterial'] = 25)] = 'ExchangeMaterial'; SpecialItemType[(SpecialItemType['MissionReward'] = 27)] = 'MissionReward'; SpecialItemType[(SpecialItemType['Currency'] = 29)] = 'Currency'; })(SpecialItemType || (SpecialItemType = {})); export let DestinyProgressionRewardItemAcquisitionBehavior; (function (DestinyProgressionRewardItemAcquisitionBehavior) { DestinyProgressionRewardItemAcquisitionBehavior[ (DestinyProgressionRewardItemAcquisitionBehavior['Instant'] = 0) ] = 'Instant'; DestinyProgressionRewardItemAcquisitionBehavior[ (DestinyProgressionRewardItemAcquisitionBehavior['PlayerClaimRequired'] = 1) ] = 'PlayerClaimRequired'; })( DestinyProgressionRewardItemAcquisitionBehavior || (DestinyProgressionRewardItemAcquisitionBehavior = {}) ); export let DestinyProgressionRewardItemState; (function (DestinyProgressionRewardItemState) { DestinyProgressionRewardItemState[(DestinyProgressionRewardItemState['None'] = 0)] = 'None'; DestinyProgressionRewardItemState[(DestinyProgressionRewardItemState['Invisible'] = 1)] = 'Invisible'; DestinyProgressionRewardItemState[(DestinyProgressionRewardItemState['Earned'] = 2)] = 'Earned'; DestinyProgressionRewardItemState[(DestinyProgressionRewardItemState['Claimed'] = 4)] = 'Claimed'; DestinyProgressionRewardItemState[(DestinyProgressionRewardItemState['ClaimAllowed'] = 8)] = 'ClaimAllowed'; })(DestinyProgressionRewardItemState || (DestinyProgressionRewardItemState = {})); export let DestinyComponentType; (function (DestinyComponentType) { DestinyComponentType[(DestinyComponentType['None'] = 0)] = 'None'; DestinyComponentType[(DestinyComponentType['Profiles'] = 100)] = 'Profiles'; DestinyComponentType[(DestinyComponentType['VendorReceipts'] = 101)] = 'VendorReceipts'; DestinyComponentType[(DestinyComponentType['ProfileInventories'] = 102)] = 'ProfileInventories'; DestinyComponentType[(DestinyComponentType['ProfileCurrencies'] = 103)] = 'ProfileCurrencies'; DestinyComponentType[(DestinyComponentType['ProfileProgression'] = 104)] = 'ProfileProgression'; DestinyComponentType[(DestinyComponentType['PlatformSilver'] = 105)] = 'PlatformSilver'; DestinyComponentType[(DestinyComponentType['Characters'] = 200)] = 'Characters'; DestinyComponentType[(DestinyComponentType['CharacterInventories'] = 201)] = 'CharacterInventories'; DestinyComponentType[(DestinyComponentType['CharacterProgressions'] = 202)] = 'CharacterProgressions'; DestinyComponentType[(DestinyComponentType['CharacterRenderData'] = 203)] = 'CharacterRenderData'; DestinyComponentType[(DestinyComponentType['CharacterActivities'] = 204)] = 'CharacterActivities'; DestinyComponentType[(DestinyComponentType['CharacterEquipment'] = 205)] = 'CharacterEquipment'; DestinyComponentType[(DestinyComponentType['CharacterLoadouts'] = 206)] = 'CharacterLoadouts'; DestinyComponentType[(DestinyComponentType['ItemInstances'] = 300)] = 'ItemInstances'; DestinyComponentType[(DestinyComponentType['ItemObjectives'] = 301)] = 'ItemObjectives'; DestinyComponentType[(DestinyComponentType['ItemPerks'] = 302)] = 'ItemPerks'; DestinyComponentType[(DestinyComponentType['ItemRenderData'] = 303)] = 'ItemRenderData'; DestinyComponentType[(DestinyComponentType['ItemStats'] = 304)] = 'ItemStats'; DestinyComponentType[(DestinyComponentType['ItemSockets'] = 305)] = 'ItemSockets'; DestinyComponentType[(DestinyComponentType['ItemTalentGrids'] = 306)] = 'ItemTalentGrids'; DestinyComponentType[(DestinyComponentType['ItemCommonData'] = 307)] = 'ItemCommonData'; DestinyComponentType[(DestinyComponentType['ItemPlugStates'] = 308)] = 'ItemPlugStates'; DestinyComponentType[(DestinyComponentType['ItemPlugObjectives'] = 309)] = 'ItemPlugObjectives'; DestinyComponentType[(DestinyComponentType['ItemReusablePlugs'] = 310)] = 'ItemReusablePlugs'; DestinyComponentType[(DestinyComponentType['Vendors'] = 400)] = 'Vendors'; DestinyComponentType[(DestinyComponentType['VendorCategories'] = 401)] = 'VendorCategories'; DestinyComponentType[(DestinyComponentType['VendorSales'] = 402)] = 'VendorSales'; DestinyComponentType[(DestinyComponentType['Kiosks'] = 500)] = 'Kiosks'; DestinyComponentType[(DestinyComponentType['CurrencyLookups'] = 600)] = 'CurrencyLookups'; DestinyComponentType[(DestinyComponentType['PresentationNodes'] = 700)] = 'PresentationNodes'; DestinyComponentType[(DestinyComponentType['Collectibles'] = 800)] = 'Collectibles'; DestinyComponentType[(DestinyComponentType['Records'] = 900)] = 'Records'; DestinyComponentType[(DestinyComponentType['Transitory'] = 1000)] = 'Transitory'; DestinyComponentType[(DestinyComponentType['Metrics'] = 1100)] = 'Metrics'; DestinyComponentType[(DestinyComponentType['StringVariables'] = 1200)] = 'StringVariables'; DestinyComponentType[(DestinyComponentType['Craftables'] = 1300)] = 'Craftables'; DestinyComponentType[(DestinyComponentType['SocialCommendations'] = 1400)] = 'SocialCommendations'; })(DestinyComponentType || (DestinyComponentType = {})); export let DestinyVendorFilter; (function (DestinyVendorFilter) { DestinyVendorFilter[(DestinyVendorFilter['None'] = 0)] = 'None'; DestinyVendorFilter[(DestinyVendorFilter['ApiPurchasable'] = 1)] = 'ApiPurchasable'; })(DestinyVendorFilter || (DestinyVendorFilter = {})); export let DestinyStatsGroupType; (function (DestinyStatsGroupType) { DestinyStatsGroupType[(DestinyStatsGroupType['None'] = 0)] = 'None'; DestinyStatsGroupType[(DestinyStatsGroupType['General'] = 1)] = 'General'; DestinyStatsGroupType[(DestinyStatsGroupType['Weapons'] = 2)] = 'Weapons'; DestinyStatsGroupType[(DestinyStatsGroupType['Medals'] = 3)] = 'Medals'; DestinyStatsGroupType[(DestinyStatsGroupType['ReservedGroups'] = 100)] = 'ReservedGroups'; DestinyStatsGroupType[(Destiny