bun-types
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Type definitions and documentation for Bun, an incredibly fast JavaScript runtime
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Markdown
`bun:ffi` has experimental support for compiling and running C from JavaScript with low overhead.
## Usage (cc in `bun:ffi`)
See the [introduction blog post](https://bun.sh/blog/compile-and-run-c-in-js) for more information.
JavaScript:
```ts#hello.js
import { cc } from "bun:ffi";
import source from "./hello.c" with { type: "file" };
const {
symbols: { hello },
} = cc({
source,
symbols: {
hello: {
args: [],
returns: "int",
},
},
});
console.log("What is the answer to the universe?", hello());
```
C source:
```c#hello.c
int hello() {
return 42;
}
```
When you run `hello.js`, it will print:
```sh
$ bun hello.js
What is the answer to the universe? 42
```
Under the hood, `cc` uses [TinyCC](https://bellard.org/tcc/) to compile the C code and then link it with the JavaScript runtime, efficiently converting types in-place.
### Primitive types
The same `FFIType` values in [`dlopen`](/docs/api/ffi) are supported in `cc`.
| `FFIType` | C Type | Aliases |
| ---------- | -------------- | --------------------------- |
| cstring | `char*` | |
| function | `(void*)(*)()` | `fn`, `callback` |
| ptr | `void*` | `pointer`, `void*`, `char*` |
| i8 | `int8_t` | `int8_t` |
| i16 | `int16_t` | `int16_t` |
| i32 | `int32_t` | `int32_t`, `int` |
| i64 | `int64_t` | `int64_t` |
| i64_fast | `int64_t` | |
| u8 | `uint8_t` | `uint8_t` |
| u16 | `uint16_t` | `uint16_t` |
| u32 | `uint32_t` | `uint32_t` |
| u64 | `uint64_t` | `uint64_t` |
| u64_fast | `uint64_t` | |
| f32 | `float` | `float` |
| f64 | `double` | `double` |
| bool | `bool` | |
| char | `char` | |
| napi_env | `napi_env` | |
| napi_value | `napi_value` | |
### Strings, objects, and non-primitive types
To make it easier to work with strings, objects, and other non-primitive types that don't map 1:1 to C types, `cc` supports N-API.
To pass or receive a JavaScript values without any type conversions from a C function, you can use `napi_value`.
You can also pass a `napi_env` to receive the N-API environment used to call the JavaScript function.
#### Returning a C string to JavaScript
For example, if you have a string in C, you can return it to JavaScript like this:
```ts#hello.js
import { cc } from "bun:ffi";
import source from "./hello.c" with { type: "file" };
const {
symbols: { hello },
} = cc({
source,
symbols: {
hello: {
args: ["napi_env"],
returns: "napi_value",
},
},
});
const result = hello();
```
And in C:
```c#hello.c
#include <node/node_api.h>
napi_value hello(napi_env env) {
napi_value result;
napi_create_string_utf8(env, "Hello, Napi!", NAPI_AUTO_LENGTH, &result);
return result;
}
```
You can also use this to return other types like objects and arrays:
```c#hello.c
#include <node/node_api.h>
napi_value hello(napi_env env) {
napi_value result;
napi_create_object(env, &result);
return result;
}
```
### `cc` Reference
#### `library: string[]`
The `library` array is used to specify the libraries that should be linked with the C code.
```ts
type Library = string[];
cc({
source: "hello.c",
library: ["sqlite3"],
});
```
#### `symbols`
The `symbols` object is used to specify the functions and variables that should be exposed to JavaScript.
```ts
type Symbols = {
[key: string]: {
args: FFIType[];
returns: FFIType;
};
};
```
#### `source`
The `source` is a file path to the C code that should be compiled and linked with the JavaScript runtime.
```ts
type Source = string | URL | BunFile;
cc({
source: "hello.c",
symbols: {
hello: {
args: [],
returns: "int",
},
},
});
```
#### `flags: string | string[]`
The `flags` is an optional array of strings that should be passed to the TinyCC compiler.
```ts
type Flags = string | string[];
```
These are flags like `-I` for include directories and `-D` for preprocessor definitions.
#### `define: Record<string, string>`
The `define` is an optional object that should be passed to the TinyCC compiler.
```ts
type Defines = Record<string, string>;
cc({
source: "hello.c",
define: {
"NDEBUG": "1",
},
});
```
These are preprocessor definitions passed to the TinyCC compiler.