browsertime
Version:
Get performance metrics from your web page using Browsertime.
100 lines (95 loc) • 3.31 kB
JavaScript
import intel from 'intel';
import { By, Origin } from 'selenium-webdriver';
const log = intel.getLogger('browsertime.command.mouse');
/**
* Provides functionality to move the mouse cursor to elements or specific positions on a web page.
*
* @class
* @hideconstructor
*/
export class MouseMove {
constructor(browser) {
/**
* @private
*/
this.driver = browser.getDriver();
/**
* @private
*/
this.actions = this.driver.actions({ async: true });
}
/**
* Moves the mouse cursor to an element that matches a given XPath selector.
*
* @async
* @param {string} xpath - The XPath selector of the element to move to.
* @returns {Promise<void>} A promise that resolves when the mouse has moved to the element.
* @throws {Error} Throws an error if the element is not found.
*/
async byXpath(xpath) {
try {
const element = await this.driver.findElement(By.xpath(xpath));
return this.actions.move({ origin: element }).perform();
} catch (error) {
log.error('Could not find element by xpath %s', xpath);
log.verbose(error);
throw new Error('Could not find element by xpath ' + xpath);
}
}
/**
* Moves the mouse cursor to an element that matches a given CSS selector.
*
* @async
* @param {string} selector - The CSS selector of the element to move to.
* @returns {Promise<void>} A promise that resolves when the mouse has moved to the element.
* @throws {Error} Throws an error if the element is not found.
*/
async bySelector(selector) {
try {
const element = await this.driver.findElement(By.css(selector));
return this.actions.move({ origin: element }).perform();
} catch (error) {
log.error('Could not find element by selector %s', selector);
log.verbose(error);
throw new Error('Could not find element by selector ' + selector);
}
}
/**
* Moves the mouse cursor to a specific position on the screen.
*
* @async
* @param {number} xPos - The x-coordinate on the screen to move to.
* @param {number} yPos - The y-coordinate on the screen to move to.
* @returns {Promise<void>} A promise that resolves when the mouse has moved to the specified position.
* @throws {Error} Throws an error if the action cannot be performed.
*/
async toPosition(xPos, yPos) {
try {
return this.actions.move({ x: xPos, y: yPos }).perform();
} catch (error) {
log.error('Could not move mouse to position.');
log.verbose(error);
throw new Error('Could not move mouse to position.');
}
}
/**
* Moves the mouse cursor by an offset from its current position.
*
* @async
* @param {number} xOffset - The x offset to move by.
* @param {number} yOffset - The y offset to move by.
* @returns {Promise<void>} A promise that resolves when the mouse has moved by the specified offset.
* @throws {Error} Throws an error if the action cannot be performed.
*/
async byOffset(xOffset, yOffset) {
try {
return this.actions
.move({ x: xOffset, y: yOffset, origin: Origin.POINTER })
.perform();
} catch (error) {
log.error('Could not move mouse by offset');
log.verbose(error);
throw new Error('Could not move mouse by offset');
}
}
}