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broken-neees

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A really broken NEEES emulator that introduces glitches and random bugs on purpose!

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _Mapper = _interopRequireDefault(require("../lib/Mapper")); var _InMemoryRegister = _interopRequireDefault(require("../lib/InMemoryRegister")); function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; } function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; } function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; } function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; } function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /** * It provides bank-switching for PRG and CHR ROM. * CPU $6000-$7FFF: 8 KB PRG RAM bank (optional) * CPU $8000-$BFFF: 16 KB PRG ROM bank, either switchable or fixed to the first bank * CPU $C000-$FFFF: 16 KB PRG ROM bank, either fixed to the last bank or switchable * PPU $0000-$0FFF: 4 KB switchable CHR ROM bank * PPU $1000-$1FFF: 4 KB switchable CHR ROM bank * Through writes to the MMC1 control register, it is possible for the program to * swap the fixed and switchable PRG ROM banks or to set up 32 KB PRG bankswitching. */ class MMC1 extends _Mapper.default { chrRomPageSize() { return 4 * 1024; } onLoad() { this.prgRam = new Uint8Array(0x2000); this._prgRomBank0 = this.$getPrgPage(0); this._prgRomBank1 = this.$getPrgPage(this.prgPages.length - 1); this._chrRomBank0 = this.$getChrPage(0); this._chrRomBank1 = this.$getChrPage(0); this._state = { load: new LoadRegister(), control: new ControlRegister(), chrBank0: new CHRBank0Register(), chrBank1: new CHRBank1Register(), prgBank: new PRGBankRegister() }; } cpuRead(address) { if (address >= 0x4020 && address <= 0x5fff) { // Unused return 0; } else if (address >= 0x6000 && address <= 0x7fff) { // CPU $6000-$7FFF: 8 KB PRG RAM bank (optional) return this.prgRam[address - 0x6000]; } else if (address >= 0x8000 && address <= 0xbfff) { // CPU $8000-$BFFF: 16 KB PRG ROM bank, either switchable or fixed to the first bank return this._prgRomBank0[address - 0x8000]; } else if (address >= 0xc000 && address <= 0xffff) { // CPU $C000-$FFFF: 16 KB PRG ROM bank, either fixed to the last bank or switchable return this._prgRomBank1[address - 0xc000]; } } cpuWrite(address, input) { if (address >= 0x6000 && address <= 0x7fff) { // CPU $6000-$7FFF: 8 KB PRG RAM bank (optional) this.prgRam[address - 0x6000] = input; } else if (address >= 0x8000) { // Load if (input & 0b10000000) { this._state.control.setValue(this._state.control.value | 0x0c); this._loadBanks(); return; } const value = this._state.load.write(input); if (value == null) return; if (address >= 0x8000 && address < 0xa000) { var _this$ppu$memory, _this$ppu$memory$chan; // Control this._state.control.setValue(value); (_this$ppu$memory = this.ppu.memory) === null || _this$ppu$memory === void 0 ? void 0 : (_this$ppu$memory$chan = _this$ppu$memory.changeNameTableMirroringTo) === null || _this$ppu$memory$chan === void 0 ? void 0 : _this$ppu$memory$chan.call(_this$ppu$memory, this._state.control.mirroring); } else if (address >= 0xa000 && address < 0xc000) { // CHR bank 0 this._state.chrBank0.setValue(value); } else if (address >= 0xc000 && address < 0xe000) { // CHR bank 1 this._state.chrBank1.setValue(value); } else { // PRG bank this._state.prgBank.setValue(value); } this._loadBanks(); } } ppuRead(address) { if (address >= 0x0000 && address <= 0x0fff) { // PPU $0000-$0FFF: 4 KB switchable CHR ROM bank return this._chrRomBank0[address]; } else if (address >= 0x1000 && address <= 0x1fff) { // PPU $1000-$1FFF: 4 KB switchable CHR ROM bank return this._chrRomBank1[address - 0x1000]; } } ppuWrite(address, value) { if (!this.cartridge.header.usesChrRam) { return; // (only CHR-RAM is writable) } // [!!!] if (this.cartridge.isBroken) address += 3; if (address >= 0x0000 && address <= 0x0fff) { // PPU $0000-$0FFF: 4 KB switchable CHR RAM bank this._chrRomBank0[address] = value; } else if (address >= 0x1000 && address <= 0x1fff) { // PPU $1000-$1FFF: 4 KB switchable CHR RAM bank this._chrRomBank1[address - 0x1000] = value; } } /** Returns a snapshot of the current state. */ getSaveState() { return _objectSpread(_objectSpread({}, super.getSaveState()), {}, { loadShiftRegister: this._state.load.shiftRegister, loadWriteCounter: this._state.load.writeCounter, control: this._state.control.value, chrBank0: this._state.chrBank0.value, chrBank1: this._state.chrBank1.value, prgBank: this._state.prgBank.value }); } /** Restores state from a snapshot. */ setSaveState(saveState) { super.setSaveState(saveState); this._state.load.shiftRegister = saveState.loadShiftRegister; this._state.load.writeCounter = saveState.loadWriteCounter; this._state.control.setValue(saveState.control); this._state.chrBank0.setValue(saveState.chrBank0); this._state.chrBank1.setValue(saveState.chrBank1); this._state.prgBank.setValue(saveState.prgBank); this._loadBanks(); } _loadBanks() { const { control, chrBank0, chrBank1, prgBank } = this._state; if (control.isPrgRom32Kb) { // 32KB PRG const page = prgBank.prgRomBankId & 0b1110; this._prgRomBank0 = this.$getPrgPage(page); this._prgRomBank1 = this.$getPrgPage(page + 1); } else { // 16KB PRG this._prgRomBank0 = this.$getPrgPage(control.isFirstPrgAreaSwitchable ? prgBank.prgRomBankId : 0); this._prgRomBank1 = this.$getPrgPage(control.isSecondPrgAreaSwitchable ? prgBank.prgRomBankId : this.prgPages.length - 1); } if (control.isChrRom8Kb) { // 8KB CHR const page = chrBank0.value & 0b11110; this._chrRomBank0 = this.$getChrPage(page); this._chrRomBank1 = this.$getChrPage(page + 1); } else { // 4KB CHR this._chrRomBank0 = this.$getChrPage(chrBank0.value); this._chrRomBank1 = this.$getChrPage(chrBank1.value); } } } /** * Load Register ($8000-$FFFF) * MMC1 has a quirk, where it will take 5 writes to collect all the bits for the actual write * that sets a bank. These 5 writes all are made to the Load register ($8000-$FFFF) that * consists of a shift register. Each write to the load register shifts the rightmost bit onto * said shift register, and on the 5th write, the whole shift register is evaluated. */ exports.default = MMC1; class LoadRegister { constructor() { this.shiftRegister = 0; this.writeCounter = 0; } /** Writes a bit. Returns null 4 times, then the full value. */ write(value) { if (value & 0b10000000) { // reset this.shiftRegister = 0b10000; this.writeCounter = 0; return null; } else { // shift 4 times, writing on the 5th const bit = value & 1; this.shiftRegister = (this.shiftRegister >> 1 | bit << 4) & 0b11111; this.writeCounter++; if (this.writeCounter === 5) { const value = this.shiftRegister; this.shiftRegister = 0; this.writeCounter = 0; return value; } return null; } } } /** * Control ($8000-$9FFF) * ----- * CPPMM * ||||| * |||++- Mirroring (0: one-screen, lower bank; 1: one-screen, upper bank; * ||| 2: vertical; 3: horizontal) * |++--- PRG ROM bank mode (0, 1: switch 32 KB at $8000, ignoring low bit of bank number; * | 2: fix first bank at $8000 and switch 16 KB bank at $C000; * | 3: fix last bank at $C000 and switch 16 KB bank at $8000) * +----- CHR ROM bank mode (0: switch 8 KB at a time; 1: switch two separate 4 KB banks) */ class ControlRegister extends _InMemoryRegister.default { onLoad() { this.addField("mirroringId", 0, 2).addField("prgRomBankMode", 2, 2).addField("chrRomBankMode", 4); } /** Returns the mirroring type. */ get mirroring() { switch (this.mirroringId) { case 0: return "ONE_SCREEN_LOWER_BANK"; case 1: return "ONE_SCREEN_UPPER_BANK"; case 2: return "VERTICAL"; case 3: default: return "HORIZONTAL"; } } /** Returns whether the PRG ROM area is 32KB or not (16KB otherwise). */ get isPrgRom32Kb() { return this.prgRomBankMode <= 1; } /** Returns whether the CHR ROM area is 8KB or not (4KB otherwise). */ get isChrRom8Kb() { return this.chrRomBankMode === 0; } /** Returns true if the first PRG ROM area ($8000-$BFFF) is switchable. Otherwise, it's fixed to first bank. */ get isFirstPrgAreaSwitchable() { return this.prgRomBankMode !== 2; } /** Returns true if the second PRG ROM area ($C000-$FFFF) is switchable. Otherwise, it's fixed to last bank. */ get isSecondPrgAreaSwitchable() { return this.prgRomBankMode !== 3; } } /** * CHR bank 0 ($A000-$BFFF) * ----- * CCCCC * ||||| * +++++- Select 4 KB or 8 KB CHR bank at PPU $0000 (low bit ignored in 8 KB mode) */ class CHRBank0Register extends _InMemoryRegister.default {} /** * CHR bank 1 ($C000-$DFFF) * ----- * CCCCC * ||||| * +++++- Select 4 KB CHR bank at PPU $1000 (ignored in 8 KB mode) */ class CHRBank1Register extends _InMemoryRegister.default {} /** * PRG bank ($E000-$FFFF) * ----- * RPPPP * ||||| * |++++- Select 16 KB PRG ROM bank (low bit ignored in 32 KB mode) * +----- PRG RAM chip enable (0: enabled; 1: disabled) (unused on this emulator) */ class PRGBankRegister extends _InMemoryRegister.default { onLoad() { this.addField("prgRomBankId", 0, 4); } }