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broken-neees

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A really broken NEEES emulator that introduces glitches and random bugs on purpose!

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _Sprite = _interopRequireDefault(require("../lib/ppu/Sprite")); var _Tile = _interopRequireDefault(require("./Tile")); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); } function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); } function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); } var TILE_SIZE_PIXELS = 8; var SPRITE_SIZE_BYTES = 4; var SPRITE_BYTE_Y = 0; var SPRITE_BYTE_TILE_ID = 1; var SPRITE_BYTE_ATTRIBUTES = 2; var SPRITE_BYTE_X = 3; var SPRITE_8x16_PATTERN_TABLE_MASK = 1; var SPRITE_8x16_TILE_ID_MASK = 0xfe; var MAX_SPRITES = 64; var MAX_SPRITES_PER_SCANLINE = 8; var SpriteRenderer = /*#__PURE__*/function () { function SpriteRenderer(ppu) { _classCallCheck(this, SpriteRenderer); this.ppu = ppu; } _createClass(SpriteRenderer, [{ key: "renderScanline", value: function renderScanline() { var sprites = this._evaluate(); var buffer = this._render(sprites); this._draw(buffer); } }, { key: "_evaluate", value: function _evaluate() { var sprites = []; for (var spriteId = 0; spriteId < MAX_SPRITES; spriteId++) { var sprite = this._createSprite(spriteId); if (sprite.shouldRenderInScanline(this.ppu.scanline) && sprites.length < MAX_SPRITES_PER_SCANLINE + 1) { if (sprites.length < MAX_SPRITES_PER_SCANLINE) { sprites.push(sprite); } else { this.ppu.registers.ppuStatus.spriteOverflow = 1; break; } } } if (this.ppu.cpu.unbroken) { return sprites.reverse(); } else { // [!!!] return sprites; } } }, { key: "_render", value: function _render(sprites) { var y = this.ppu.scanline; var buffer = []; var _iterator = _createForOfIteratorHelper(sprites), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var sprite = _step.value; var insideY = sprite.diffY(y); var tileInsideY = insideY % TILE_SIZE_PIXELS; var tile = new _Tile.default(this.ppu, sprite.patternTableId, sprite.tileIdFor(insideY), sprite.flipY ? TILE_SIZE_PIXELS - 1 - tileInsideY : tileInsideY); var paletteColors = this.ppu.getPaletteColors(sprite.paletteId); for (var insideX = 0; insideX < TILE_SIZE_PIXELS; insideX++) { var x = sprite.x + insideX; if (!this.ppu.registers.ppuMask.showSpritesInFirst8Pixels && x < 8) continue; var colorIndex = tile.getColorIndex(sprite.flipX ? TILE_SIZE_PIXELS - 1 - insideX : insideX); if (colorIndex > 0) { var color = paletteColors[colorIndex]; buffer[x] = { x: x, color: color, isInFrontOfBackground: sprite.isInFrontOfBackground }; if (sprite.id === 0 && this.ppu.isBackgroundPixelOpaque(x, y) && this.ppu.registers.ppuMask.showBackground && this.ppu.registers.ppuMask.showSprites) this.ppu.registers.ppuStatus.sprite0Hit = 1; } } } } catch (err) { _iterator.e(err); } finally { _iterator.f(); } return buffer; } }, { key: "_draw", value: function _draw(buffer) { var y = this.ppu.scanline; var _iterator2 = _createForOfIteratorHelper(buffer), _step2; try { for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) { var object = _step2.value; if (!object) continue; var x = object.x, color = object.color, isInFrontOfBackground = object.isInFrontOfBackground; var isBackgroundPixelOpaque = this.ppu.isBackgroundPixelOpaque(x, y); var shouldDraw = isInFrontOfBackground || !isBackgroundPixelOpaque; if (shouldDraw) this.ppu.plot(x, y, color); } } catch (err) { _iterator2.e(err); } finally { _iterator2.f(); } } }, { key: "_createSprite", value: function _createSprite(id) { var oamRam = this.ppu.memory.oamRam; var ppuCtrl = this.ppu.registers.ppuCtrl; var is8x16 = ppuCtrl.spriteSize === 1; var address = id * SPRITE_SIZE_BYTES; var yByte; if (this.ppu.cpu.unbroken) { yByte = oamRam[address + SPRITE_BYTE_Y]; } else { // [!!!] yByte = oamRam[address + SPRITE_BYTE_Y] + (id > 0 ? 10 : 0); } var tileIdByte = oamRam[address + SPRITE_BYTE_TILE_ID]; var attributes = oamRam[address + SPRITE_BYTE_ATTRIBUTES]; var x = oamRam[address + SPRITE_BYTE_X]; var y = yByte + 1; var patternTableId = is8x16 ? tileIdByte & SPRITE_8x16_PATTERN_TABLE_MASK : ppuCtrl.sprite8x8PatternTableId; var tileId = is8x16 ? tileIdByte & SPRITE_8x16_TILE_ID_MASK : tileIdByte; return new _Sprite.default(this.ppu, id, x, y, is8x16, patternTableId, tileId, attributes); } }]); return SpriteRenderer; }(); exports.default = SpriteRenderer;