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broken-neees

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A really broken NEEES emulator that introduces glitches and random bugs on purpose!

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _PulseOscillator = _interopRequireDefault(require("../lib/apu/PulseOscillator")); var _LengthCounter = _interopRequireDefault(require("./LengthCounter")); var _VolumeEnvelope = _interopRequireDefault(require("./VolumeEnvelope")); var _FrequencySweep = _interopRequireDefault(require("./FrequencySweep")); var _byte = _interopRequireDefault(require("../lib/byte")); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); } function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); } var PulseChannel = /*#__PURE__*/function () { function PulseChannel(apu, id, enableFlagName) { _classCallCheck(this, PulseChannel); this.apu = apu; this.id = id; this.enableFlagName = enableFlagName; this.timer = 0; this.registers = this.apu.registers.pulses[this.id]; this.oscillator = new _PulseOscillator.default(); this.lengthCounter = new _LengthCounter.default(); this.volumeEnvelope = new _VolumeEnvelope.default(); this.frequencySweep = new _FrequencySweep.default(this); this.outputSample = 0; // [!!!] this.random = 200; } _createClass(PulseChannel, [{ key: "sample", value: function sample() { if (!this.isEnabled() || !this.lengthCounter.isActive() || this.frequencySweep.mute) return this.outputSample; // from nesdev: f = fCPU / (16 * (t + 1)) this.oscillator.frequency = 1789773 / (16 * (this.timer + 1)); this.oscillator.dutyCycle = this.registers.control.dutyCycleId; this.oscillator.volume = this.registers.control.constantVolume ? this.registers.control.volumeOrEnvelopePeriod : this.volumeEnvelope.volume; // [!!!] if (!this.apu.cpu.unbroken) this.oscillator.frequency = Math.abs(1789773 / (16 * (this.timer + 1)) - this.random); this.outputSample = this.oscillator.sample(); return this.outputSample; } }, { key: "updateTimer", value: function updateTimer() { this.timer = _byte.default.buildU16(this.registers.timerHighLCL.timerHigh, this.registers.timerLow.value); } }, { key: "step", value: function step() { this.frequencySweep.muteIfNeeded(); if (!this.registers.sweep.enabledFlag) this.updateTimer(); } }, { key: "quarterFrame", value: function quarterFrame() { this.volumeEnvelope.clock(this.registers.control.volumeOrEnvelopePeriod, this.registers.control.envelopeLoopOrLengthCounterHalt); } }, { key: "halfFrame", value: function halfFrame() { this.lengthCounter.clock(this.isEnabled(), this.registers.control.envelopeLoopOrLengthCounterHalt); this.frequencySweep.clock(); } }, { key: "isEnabled", value: function isEnabled() { return !!this.apu.registers.apuControl[this.enableFlagName]; } }]); return PulseChannel; }(); exports.default = PulseChannel;