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bricks-cli

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Command line tool for developing ambitious ember.js apps

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/** * `list` type prompt */ var _ = require("lodash"); var util = require("util"); var chalk = require("chalk"); var Base = require("./base"); var utils = require("../utils/utils"); /** * Module exports */ module.exports = Prompt; /** * Constructor */ function Prompt() { Base.apply( this, arguments ); if (!this.opt.choices) { this.throwParamError("choices"); } this.firstRender = true; this.selected = 0; var def = this.opt.default; // Default being a Number if ( _.isNumber(def) && def >= 0 && def < this.opt.choices.realLength ) { this.selected = def; } // Default being a String if ( _.isString(def) ) { this.selected = this.opt.choices.pluck("value").indexOf( def ); } this.opt.choices.setRender( listRender ); // Make sure no default is set (so it won't be printed) this.opt.default = null; return this; } util.inherits( Prompt, Base ); /** * Start the Inquiry session * @param {Function} cb Callback when prompt is done * @return {this} */ Prompt.prototype._run = function( cb ) { this.done = cb; // Move the selected marker on keypress this.rl.on( "keypress", this.onKeypress.bind(this) ); // Once user confirm (enter key) this.rl.once( "line", this.onSubmit.bind(this) ); // Init the prompt this.render(); this.hideCursor(); // Prevent user from writing this.rl.output.mute(); return this; }; /** * Render the prompt to screen * @return {Prompt} self */ Prompt.prototype.render = function() { // Render question var message = this.getQuestion(); var choicesStr = "\n" + this.opt.choices.render( this.selected ); if ( this.firstRender ) { message += "(Use arrow keys)"; } // Render choices or answer depending on the state if ( this.status === "answered" ) { message += chalk.cyan( this.opt.choices.getChoice(this.selected).name ) + "\n"; } else { message += choicesStr; } this.firstRender = false; var msgLines = message.split(/\n/); this.height = msgLines.length; // Write message to screen and setPrompt to control backspace this.rl.setPrompt( _.last(msgLines) ); this.write( message ); return this; }; /** * When user press `enter` key */ Prompt.prototype.onSubmit = function() { var choice = this.opt.choices.getChoice( this.selected ); this.status = "answered"; // Rerender prompt this.rl.output.unmute(); this.clean().render(); this.showCursor(); this.rl.removeAllListeners("keypress"); this.done( choice.value ); }; /** * When user press a key */ Prompt.prototype.onKeypress = function( s, key ) { // Only process up, down, j, k and 1-9 keys var keyWhitelist = [ "up", "down", "j", "k" ]; if ( key && !_.contains(keyWhitelist, key.name) ) return; if ( key && (key.name === "j" || key.name === "k") ) s = undefined; if ( s && "123456789".indexOf(s) < 0 ) return; this.rl.output.unmute(); var len = this.opt.choices.realLength; if ( key && (key.name === "up" || key.name === "k") ) { (this.selected > 0) ? this.selected-- : (this.selected = len - 1); } else if ( key && (key.name === "down" || key.name === "j") ) { (this.selected < len - 1) ? this.selected++ : (this.selected = 0); } else if ( Number(s) <= len ) { this.selected = Number(s) - 1; } // Rerender this.clean().render(); this.rl.output.mute(); }; /** * Function for rendering list choices * @param {Number} pointer Position of the pointer * @return {String} Rendered content */ function listRender( pointer ) { var output = ""; var separatorOffset = 0; this.choices.forEach(function( choice, i ) { if ( choice.type === "separator" ) { separatorOffset++; output += " " + choice + "\n"; return; } var isSelected = (i - separatorOffset === pointer); var line = (isSelected ? utils.getPointer() + " " : " ") + choice.name; if ( isSelected ) { line = chalk.cyan( line ); } output += line + " \n"; }.bind(this)); return output.replace(/\n$/, ""); }