brawlhalla-api-ts
Version:
TypeScript wrapper for the Brawlhalla API.
34 lines • 1.21 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
var weapon_1 = require("../models/weapon");
exports.unarmed = new weapon_1.Weapon(0, "Unarmed");
exports.hammer = new weapon_1.Weapon(1, "Hammer");
exports.axe = new weapon_1.Weapon(2, "Axe");
exports.sword = new weapon_1.Weapon(3, "Sword");
exports.blasters = new weapon_1.Weapon(4, "Blasters");
exports.lance = new weapon_1.Weapon(5, "Rocket Lance");
exports.spear = new weapon_1.Weapon(6, "Spear");
exports.katar = new weapon_1.Weapon(7, "Katar");
exports.bow = new weapon_1.Weapon(8, "Bow");
exports.gauntlets = new weapon_1.Weapon(9, "Gauntlets");
exports.scythe = new weapon_1.Weapon(10, "Scythe");
exports.cannon = new weapon_1.Weapon(11, "Cannon");
exports.orb = new weapon_1.Weapon(12, "Orb");
exports.greatsword = new weapon_1.Weapon(13, "Greatsword");
exports.weapons = [
exports.unarmed,
exports.hammer,
exports.axe,
exports.sword,
exports.blasters,
exports.lance,
exports.spear,
exports.katar,
exports.bow,
exports.gauntlets,
exports.scythe,
exports.cannon,
exports.orb,
exports.greatsword
];
//# sourceMappingURL=weapons.js.map