brawl-api-wrapper
Version: 
An API wrapper for the well know supercell game called Brawl Stars
87 lines (86 loc) • 3.72 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
    return new (P || (P = Promise))(function (resolve, reject) {
        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
        function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
        step((generator = generator.apply(thisArg, _arguments || [])).next());
    });
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Request = void 0;
const utils_1 = require("../utils");
const BrawlAPIError_1 = require("./BrawlAPIError");
class Request {
    constructor(token) {
        this.token = token;
    }
    makeHeaders() {
        return { Authorization: `Bearer ${this.token}` };
    }
    // eslint-disable-next-line @typescript-eslint/no-explicit-any
    get(endpoint) {
        return __awaiter(this, void 0, void 0, function* () {
            const url = `https://api.brawlstars.com/v1/${endpoint}`;
            const response = yield fetch(url, { headers: this.makeHeaders() });
            if (response.ok) {
                return (yield response.json());
            }
            else {
                const text = (0, utils_1.CustomError)(response);
                throw new BrawlAPIError_1.BrawlAPIError(response, text);
            }
        });
    }
    getPlayer(tag, battlelog) {
        return __awaiter(this, void 0, void 0, function* () {
            return yield this.get(`players/%23${tag === null || tag === void 0 ? void 0 : tag.replace('#', '')}`).then((res) => __awaiter(this, void 0, void 0, function* () {
                return Object.defineProperty(res, 'battlelog', {
                    value: battlelog ? yield this.getBattleLog(res.tag) : null,
                });
            }));
        });
    }
    getBattleLog(tag) {
        return __awaiter(this, void 0, void 0, function* () {
            return yield this.get(`players/%23${tag === null || tag === void 0 ? void 0 : tag.replace('#', '')}/battlelog`).then((res) => res.items);
        });
    }
    getClub(tag) {
        return __awaiter(this, void 0, void 0, function* () {
            return (yield this.get(`clubs/%23${tag === null || tag === void 0 ? void 0 : tag.replace('#', '')}`));
        });
    }
    getBrawler(id) {
        return __awaiter(this, void 0, void 0, function* () {
            return (yield this.get(`brawlers/${id}`));
        });
    }
    getBrawlers() {
        return __awaiter(this, void 0, void 0, function* () {
            return yield this.get('brawlers').then((res) => res.items);
        });
    }
    getRankingOfPlayers(countryCode) {
        return __awaiter(this, void 0, void 0, function* () {
            return yield this.get(`rankings/${countryCode}/players`).then((res) => res.items);
        });
    }
    getRankingOfClubs(countryCode) {
        return __awaiter(this, void 0, void 0, function* () {
            return yield this.get(`rankings/${countryCode}/clubs`).then((res) => res.items);
        });
    }
    getRankingOfBrawlers(countryCode, brawler) {
        return __awaiter(this, void 0, void 0, function* () {
            return yield this.get(`rankings/${countryCode}/brawlers/${brawler}`).then((res) => res.items);
        });
    }
    getEvents() {
        return __awaiter(this, void 0, void 0, function* () {
            return (yield this.get('events/rotation'));
        });
    }
}
exports.Request = Request;