bp-space-invaders
Version:
The BP Space Invaders Game
25 lines (24 loc) • 990 B
TypeScript
import { AssetClass } from '../../asset/asset.class';
import { IAsset } from '../../interface/asset.interface';
import { BoundarySetupModel } from '../../model/boundary-set.model';
import { ObservableModel } from '../../model/observable.model';
import { GameService } from '../../service/game.service';
export declare abstract class SpaceshipClass extends AssetClass {
private isPrimary;
private moves;
private missileFired;
private missileTimer;
private keyDownInterval;
private currentKeyDown;
constructor(gameService: GameService, ctx: CanvasRenderingContext2D, boundarySetup: BoundarySetupModel, isPrimary: boolean);
private keyDownMove;
protected processKeyStroke(event: ObservableModel): void;
protected spawn(): void;
protected draw(): void;
private drawSpaceship;
private drawEngine;
isHit(alienBombAsset: IAsset): void;
private drawSpaceshipDestruction;
private destructionAnimate;
animate(now?: number): void;
}