bp-prism-game
Version:
The BP Prism Game
36 lines (35 loc) • 1.11 kB
TypeScript
import { MatDialogRef } from '@angular/material/dialog';
import { DisplayDialogDataModel } from './model/display-dialog-model';
import * as i0 from "@angular/core";
/**
* Display Dialog component for display
*/
export declare class DisplayDialogComponent {
dialogRef: MatDialogRef<DisplayDialogComponent>;
private data;
/**
* The title of the dialog box
*/
title: string;
/**
* The messate text of the dialog box
*/
messageText: string;
/**
* If The message should be displayed
*/
displayMessage: boolean;
/**
* If font is red
*/
isRedFont: boolean;
/**
* The GenericDialogComponent constructor
*
* @param dialogRef MatDialogRef of this from DI
* @param data MAT_DIALOG_DATA from DI of the caller
*/
constructor(dialogRef: MatDialogRef<DisplayDialogComponent>, data: DisplayDialogDataModel);
static ɵfac: i0.ɵɵFactoryDeclaration<DisplayDialogComponent, never>;
static ɵcmp: i0.ɵɵComponentDeclaration<DisplayDialogComponent, "bp-prism-display-dialog", never, {}, {}, never, never>;
}