bp-prism-game
Version:
The BP Prism Game
48 lines (47 loc) • 927 B
TypeScript
import { GameService } from './game.service';
/**
* The text service
*/
export declare class TextService {
private gameService;
private ctx;
/**
* The score
*/
private scoreClass;
/**
* The high score
*/
private highScoreClass;
/**
* The level
*/
private levelClass;
/**
* The level score
*/
private levelScoreClass;
/**
* The constructor
*/
constructor(gameService: GameService, ctx: CanvasRenderingContext2D);
/**
* Initialize the text
*/
animate(): void;
/**
* Set the Score number
* @param points The points to set
*/
setScore(points: number): void;
/**
* Set the high Score
* @param points The points to set
*/
setHighScore(points: number): void;
/**
* Set the level
* @param level The level to set
*/
setLevel(level: number): void;
}