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bp-prism-game

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import { ModuleWithProviders } from '@angular/core'; import { GameConfigurationModel } from './model/game-configuration.model'; import * as i0 from "@angular/core"; import * as i1 from "./aliens/alien/test-component/alien.component"; import * as i2 from "./text/display-dialog/display-dialog.component"; import * as i3 from "./gameboard/gameboard.component"; import * as i4 from "./game-instruction/game-instruction.component"; import * as i5 from "./text/letter/test-component/letter.component"; import * as i6 from "./gunner/test-component/main-gunner.component"; import * as i7 from "./missile/test-component/missile.component"; import * as i8 from "./text/number/test-component/number.component"; import * as i9 from "./base/test-component/base.component"; import * as i10 from "./prism/prism-blast/test-component/prism-blast.component"; import * as i11 from "./prism/prism-blast-icon/test-component/prism-blast-icon.component"; import * as i12 from "./prism/prism.component"; import * as i13 from "./scenery/test-component/scenery.component"; import * as i14 from "@angular/common"; import * as i15 from "@angular/material/dialog"; export declare class PrismGameModule { static forRoot(gameConfiguration: GameConfigurationModel): ModuleWithProviders<PrismGameModule>; static ɵfac: i0.ɵɵFactoryDeclaration<PrismGameModule, never>; static ɵmod: i0.ɵɵNgModuleDeclaration<PrismGameModule, [typeof i1.AlienComponent, typeof i2.DisplayDialogComponent, typeof i3.GameboardComponent, typeof i4.GameInstructionComponent, typeof i5.LetterComponent, typeof i6.MainGunnerComponent, typeof i7.MissileComponent, typeof i8.NumberComponent, typeof i9.BaseComponent, typeof i10.PrismBlastComponent, typeof i11.PrismBlastIconComponent, typeof i12.PrismComponent, typeof i13.SceneryComponent], [typeof i14.CommonModule, typeof i15.MatDialogModule], [typeof i12.PrismComponent]>; static ɵinj: i0.ɵɵInjectorDeclaration<PrismGameModule>; }