bp-prism-game
Version:
The BP Prism Game
46 lines (45 loc) • 1.14 kB
TypeScript
import { OnInit } from '@angular/core';
import { MatDialogRef } from '@angular/material/dialog';
import * as i0 from "@angular/core";
/**
* Display the game instruction component for display
*/
export declare class GameInstructionComponent implements OnInit {
private dialogRef;
/**
* The main gunner image
*/
mainGunnerImage: string;
/**
* The prism base image
*/
prismBaseImage: string;
/**
* The alien 1
*/
alien1Image: string;
/**
* The alien 2
*/
alien2Image: string;
/**
* The prism blast icon
*/
prismBlastIcon: string;
/**
* The GenericDialogComponent constructor
*
* @param dialogRef The Mat Dialog Ref from DI
*/
constructor(dialogRef: MatDialogRef<GameInstructionComponent>);
/**
* Close the dialog box
*/
close(): void;
/**
* On Init
*/
ngOnInit(): void;
static ɵfac: i0.ɵɵFactoryDeclaration<GameInstructionComponent, never>;
static ɵcmp: i0.ɵɵComponentDeclaration<GameInstructionComponent, "bp-prism-game-instruction", never, {}, {}, never, never>;
}