bp-prism-game
Version:
The BP Prism Game
58 lines (57 loc) • 1.1 kB
TypeScript
/**
* The Observable Enum
*/
export declare enum ObservableTypeEnum {
/**
* Alien Hit
*/
alienDestroyed = "alienDestroyed",
/**
* Game Over
*/
gameOver = "gameOver",
/**
* Game Paused
*/
gamePaused = "gamePaused",
/**
* Images Loaded
*/
imagesLoaded = "imagesLoaded",
/**
* Key Down Event
*/
keyDownEvent = "keyDownEvent",
/**
* Key Up Event
*/
keyUpEvent = "keyUpEvent",
/**
* Level Completed
*/
levelCompleted = "levelCompleted",
/**
* Missile Destroyed Event
*/
missileDestroyed = "missileDestroyed",
/**
* Missile Launched Event
*/
missileLaunched = "missileLaunched",
/**
* Prism Base Destroyed
*/
prismBaseDestroyed = "prismBaseDestroyed",
/**
* Prism Blast Defused Event
*/
prismBlastDefused = "prismBlastDefused",
/**
* Prism Blast Fire Event
*/
prismBlastFire = "prismBlastFire",
/**
* Prism Blast Launched Event
*/
prismBlastLaunched = "prismBlastLaunched"
}