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bp-cloner

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More info and explanations here - https://doc.babylonjs.com/communityExtensions/clonerSystem

6 lines (5 loc) 610 B
import { S as e } from "./index-7uRiSnMV.js"; const r = "lodPixelShader", t = `const GammaEncodePowerApprox=1.0/2.2;varying vUV: vec2f;var textureSamplerSampler: sampler;var textureSampler: texture_2d<f32>;uniform lod: f32;uniform gamma: i32;@fragment fn main(input: FragmentInputs)->FragmentOutputs {fragmentOutputs.color=textureSampleLevel(textureSampler,textureSamplerSampler,fragmentInputs.vUV,uniforms.lod);if (uniforms.gamma==0) {fragmentOutputs.color=vec4f(pow(fragmentOutputs.color.rgb,vec3f(GammaEncodePowerApprox)),fragmentOutputs.color.a);}} `; e.ShadersStoreWGSL[r] || (e.ShadersStoreWGSL[r] = t);