botkit
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Building Blocks for Building Bots
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text/typescript
/**
* @module botkit
*/
/**
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License.
*/
import { Activity, MemoryStorage, Storage, ConversationReference, TurnContext, BotAdapter } from 'botbuilder';
import { Dialog, DialogContext, DialogSet, DialogTurnStatus, WaterfallDialog } from 'botbuilder-dialogs';
import { BotkitBotFrameworkAdapter } from './adapter';
import { BotWorker } from './botworker';
import { BotkitConversationState } from './conversationState';
import * as path from 'path';
import * as http from 'http';
import * as express from 'express';
import * as bodyParser from 'body-parser';
import * as Ware from 'ware';
import * as fs from 'fs';
import * as Debug from 'debug';
const debug = Debug('botkit');
/**
* Defines the options used when instantiating Botkit to create the main app controller with `new Botkit(options)`
*/
export interface BotkitConfiguration {
/**
* Path used to create incoming webhook URI. Defaults to `/api/messages`
*/
webhook_uri?: string;
/**
* Name of the dialogState property in the ConversationState that will be used to automatically track the dialog state. Defaults to `dialogState`.
*/
dialogStateProperty?: string;
/**
* A fully configured BotBuilder Adapter, such as `botbuilder-adapter-slack` or `botbuilder-adapter-web`
* The adapter is responsible for translating platform-specific messages into the format understood by Botkit and BotBuilder.
*/
adapter?: any;
/**
* If using the BotFramework service, options included in `adapterConfig` will be passed to the new Adapter when created internally.
* See [BotFrameworkAdapterSettings](https://docs.microsoft.com/en-us/javascript/api/botbuilder/botframeworkadaptersettings?view=azure-node-latest&viewFallbackFrom=botbuilder-ts-latest).
*/
adapterConfig?: {[key: string]: any}; // object with stuff in it
/**
* An instance of Express used to define web endpoints. If not specified, one will be created internally.
* Note: only use your own Express if you absolutely must for some reason. Otherwise, use `controller.webserver`
*/
webserver?: any;
/**
* An array of middlewares that will be automatically bound to the webserver.
* Should be in the form (req, res, next) => {}
*/
webserver_middlewares?: any[];
/**
* A Storage interface compatible with [this specification](https://docs.microsoft.com/en-us/javascript/api/botbuilder-core/storage?view=botbuilder-ts-latest)
* Defaults to the ephemeral [MemoryStorage](https://docs.microsoft.com/en-us/javascript/api/botbuilder-core/memorystorage?view=botbuilder-ts-latest) implementation.
*/
storage?: Storage;
/**
* Disable webserver. If true, Botkit will not create a webserver or expose any webhook endpoints automatically. Defaults to false.
*/
disable_webserver?: boolean;
/**
* Disable messages normally sent to the console during startup.
*/
disable_console?: boolean;
/**
* Limit of the size of incoming JSON payloads parsed by the Express bodyParser. Defaults to '100kb'
*/
jsonLimit?: string;
/**
* Limit of the size of incoming URL encoded payloads parsed by the Express bodyParser. Defaults to '100kb'
*/
urlEncodedLimit?: string;
}
/**
* Defines the expected form of a message or event object being handled by Botkit.
* Will also contain any additional fields including in the incoming payload.
*/
export interface BotkitMessage {
/**
* The type of event, in most cases defined by the messaging channel or adapter
*/
type: string;
/**
* Text of the message sent by the user (or primary value in case of button click)
*/
text?: string;
/**
* Any value field received from the platform
*/
value?: string;
/**
* Unique identifier of user who sent the message. Typically contains the platform specific user id.
*/
user: string;
/**
* Unique identifier of the room/channel/space in which the message was sent. Typically contains the platform specific designator for that channel.
*/
channel: string;
/**
* A full [ConversationReference](https://docs.microsoft.com/en-us/javascript/api/botframework-schema/conversationreference?view=botbuilder-ts-latest) object that defines the address of the message and all information necessary to send messages back to the originating location.
* Can be stored for later use, and used with [bot.changeContext()](#changeContext) to send proactive messages.
*/
reference: ConversationReference;
/**
* The original incoming [BotBuilder Activity](https://docs.microsoft.com/en-us/javascript/api/botframework-schema/activity?view=botbuilder-ts-latest) object as created by the adapter.
*/
incoming_message: Activity;
/**
* Any additional fields found in the incoming payload from the messaging platform.
*/
[key: string]: any;
}
/**
* A handler function passed into `hears()` or `on()` that receives a [BotWorker](#botworker) instance and a [BotkitMessage](#botkitmessage). Should be defined as an async function and/or return a Promise.
*
* The form of these handlers should be:
* ```javascript
* async (bot, message) => {
* // stuff.
* }
* ```
*
* For example:
* ```javascript
* controller.on('event', async(bot, message) => {
* // do somethign using bot and message like...
* await bot.reply(message,'Received an event.');
* });
* ```
*/
export interface BotkitHandler {
(bot: BotWorker, message: BotkitMessage): Promise<any>;
}
/**
* Defines a trigger, including the type, pattern and handler function to fire if triggered.
*/
interface BotkitTrigger {
/**
* string, regexp or function
*/
type: string;
pattern: string | RegExp | { (message: BotkitMessage): Promise<boolean> };
handler: BotkitHandler;
}
/**
* An interface for plugins that can contain multiple middlewares as well as an init function.
*/
export interface BotkitPlugin {
name: string;
middlewares?: {
[key: string]: any[];
};
init?: (botkit: Botkit) => void;
[key: string]: any; // allow arbitrary additional fields to be added.
}
/**
* Create a new instance of Botkit to define the controller for a conversational app.
* To connect Botkit to a chat platform, pass in a fully configured `adapter`.
* If one is not specified, Botkit will expose an adapter for the Microsoft Bot Framework.
*/
export class Botkit {
/**
* _config contains the options passed to the constructor.
* this property should never be accessed directly - use `getConfig()` instead.
*/
private _config: BotkitConfiguration;
/**
* _events contains the list of all events for which Botkit has registered handlers.
* Each key in this object points to an array of handler functions bound to that event.
*/
private _events: {
[key: string]: BotkitHandler[];
} = {};
/**
* _triggers contains a list of trigger patterns htat Botkit will watch for.
* Each key in this object points to an array of patterns and their associated handlers.
* Each key represents an event type.
*/
private _triggers: {
[key: string]: BotkitTrigger[];
} = {};
/**
* _interrupts contains a list of trigger patterns htat Botkit will watch for and fire BEFORE firing any normal triggers.
* Each key in this object points to an array of patterns and their associated handlers.
* Each key represents an event type.
*/
private _interrupts: {
[key: string]: BotkitTrigger[];
} = {};
/**
* conversationState is used to track and persist the state of any ongoing conversations.
* See https://docs.microsoft.com/en-us/azure/bot-service/bot-builder-howto-v4-state?view=azure-bot-service-4.0&tabs=javascript
*/
private conversationState: BotkitConversationState;
/**
* _deps contains a list of all dependencies that Botkit must load before being ready to operate.
* see addDep(), completeDep() and ready()
*/
private _deps: {};
/**
* contains an array of functions that will fire when Botkit has completely booted.
*/
private _bootCompleteHandlers: { (): void }[];
/**
* The current version of Botkit Core
*/
public version: string = require('../package.json').version;
/**
* Middleware endpoints available for plugins and features to extend Botkit.
* Endpoints available are: spawn, ingest, receive, send.
*
* To bind a middleware function to Botkit:
* ```javascript
* controller.middleware.receive.use(function(bot, message, next) {
*
* // do something with bot or message
*
* // always call next, or your bot will freeze!
* next();
* });
* ```
*/
public middleware = {
spawn: new Ware(),
ingest: new Ware(),
send: new Ware(),
receive: new Ware(),
interpret: new Ware()
}
/**
* A list of all the installed plugins.
*/
private plugin_list: string[];
/**
* A place where plugins can extend the controller object with new methods
*/
private _plugins: {
[key: string]: any;
};
/**
* a BotBuilder storage driver - defaults to MemoryStorage
*/
public storage: Storage;
/**
* An Express webserver
*/
public webserver: any;
/**
* A direct reference to the underlying HTTP server object
*/
public http: any;
/**
* Any BotBuilder-compatible adapter - defaults to a [BotFrameworkAdapter](https://docs.microsoft.com/en-us/javascript/api/botbuilder/botframeworkadapter?view=botbuilder-ts-latest)
*/
public adapter: any; // The base type of this is BotAdapter, but TypeScript doesn't like that we call adapter.processActivity since it is not part of the base class...
/**
* A BotBuilder DialogSet that serves as the top level dialog container for the Botkit app
*/
public dialogSet: DialogSet;
/**
* The path of the main Botkit SDK, used to generate relative paths
*/
public PATH: string;
/**
* Indicates whether or not Botkit has fully booted.
*/
private booted: boolean;
/**
* Create a new Botkit instance and optionally specify a platform-specific adapter.
* By default, Botkit will create a [BotFrameworkAdapter](https://docs.microsoft.com/en-us/javascript/api/botbuilder/botframeworkadapter?view=botbuilder-ts-latest).
*
* ```javascript
* const controller = new Botkit({
* adapter: some_adapter,
* webhook_uri: '/api/messages',
* });
*
* controller.on('message', async(bot, message) => {
* // do something!
* });
* ```
*
* @param config Configuration for this instance of Botkit
*/
public constructor(config: BotkitConfiguration) {
// Set the path where Botkit's core lib is found.
this.PATH = __dirname;
this._config = {
webhook_uri: '/api/messages',
dialogStateProperty: 'dialogState',
disable_webserver: false,
jsonLimit: '100kb',
urlEncodedLimit: '100kb',
...config
};
// The _deps object contains references to dependencies that may take time to load and be ready.
// new _deps are defined in the constructor.
// when all _deps are true, the controller.ready function runs and executes all functions in order.
this._deps = {};
this._bootCompleteHandlers = [];
this.booted = false;
this.addDep('booted');
debug('Booting Botkit ', this.version);
if (!this._config.storage) {
// Set up temporary storage for dialog state.
this.storage = new MemoryStorage();
if (this._config.disable_console !== true) {
console.warn('** Your bot is using memory storage and will forget everything when it reboots!');
console.warn('** To preserve dialog state, specify a storage adapter in your Botkit config:');
console.warn('** const controller = new Botkit({storage: myStorageAdapter});');
}
} else {
this.storage = this._config.storage;
}
this.conversationState = new BotkitConversationState(this.storage);
const dialogState = this.conversationState.createProperty(this.getConfig('dialogStateProperty'));
this.dialogSet = new DialogSet(dialogState);
if (this._config.disable_webserver !== true) {
if (!this._config.webserver) {
// Create HTTP server
this.addDep('webserver');
this.webserver = express();
// capture raw body
this.webserver.use((req, res, next) => {
req.rawBody = '';
req.on('data', function(chunk) {
req.rawBody += chunk;
});
next();
});
this.webserver.use(bodyParser.json({ limit: this._config.jsonLimit }));
this.webserver.use(bodyParser.urlencoded({ limit: this._config.urlEncodedLimit, extended: true }));
if (this._config.webserver_middlewares && this._config.webserver_middlewares.length) {
this._config.webserver_middlewares.forEach((middleware) => {
this.webserver.use(middleware);
});
}
this.http = http.createServer(this.webserver);
this.http.listen(process.env.port || process.env.PORT || 3000, () => {
if (this._config.disable_console !== true) {
console.log(`Webhook endpoint online: http://localhost:${ process.env.PORT || 3000 }${ this._config.webhook_uri }`);
}
this.completeDep('webserver');
});
} else {
this.webserver = this._config.webserver;
}
}
if (!this._config.adapter) {
const adapterConfig = { ...this._config.adapterConfig };
debug('Configuring BotFrameworkAdapter:', adapterConfig);
this.adapter = new BotkitBotFrameworkAdapter(adapterConfig);
if (this.webserver) {
if (this._config.disable_console !== true) {
console.log('Open this bot in Bot Framework Emulator: bfemulator://livechat.open?botUrl=' + encodeURIComponent(`http://localhost:${ process.env.PORT || 3000 }${ this._config.webhook_uri }`));
}
}
} else {
debug('Using pre-configured adapter.');
this.adapter = this._config.adapter;
}
// If a webserver has been configured, auto-configure the default webhook url
if (this.webserver) {
this.configureWebhookEndpoint();
}
// initialize the plugins array.
this.plugin_list = [];
this._plugins = {};
// if an adapter has been configured, add it as a plugin.
if (this.adapter) {
// MAGIC: Treat the adapter as a botkit plugin
// which allows them to be carry their own platform-specific behaviors
this.usePlugin(this.adapter);
}
this.completeDep('booted');
}
/**
* Shutdown the webserver and prepare to terminate the app.
* Causes Botkit to first emit a special `shutdown` event, process any bound handlers, and then finally terminate the webserver.
* Bind any necessary cleanup helpers to the shutdown event - for example, close the connection to mongo.
*
* ```javascript
* await controller.shutdown();
* controller.on('shutdown', async() => {
* console.log('Bot is shutting down!');
* });
* ```
*/
public async shutdown(): Promise<void> {
// trigger a special shutdown event
await this.trigger('shutdown');
if (this.http) {
this.http.close();
}
}
/**
* Get a value from the configuration.
*
* For example:
* ```javascript
* // get entire config object
* let config = controller.getConfig();
*
* // get a specific value from the config
* let webhook_uri = controller.getConfig('webhook_uri');
* ```
*
* @param {string} key The name of a value stored in the configuration
* @returns {any} The value stored in the configuration (or null if absent)
*/
public getConfig(key?: string): any {
if (key) {
return this._config[key];
} else {
return this._config;
}
}
/**
* Load a plugin module and bind all included middlewares to their respective endpoints.
* @param plugin_or_function A plugin module in the form of function(botkit) {...} that returns {name, middlewares, init} or an object in the same form.
*/
public usePlugin(plugin_or_function: ((botkit: Botkit) => BotkitPlugin) | BotkitPlugin): void {
let plugin: BotkitPlugin;
if (typeof (plugin_or_function) === 'function') {
plugin = plugin_or_function(this);
} else {
plugin = plugin_or_function;
}
if (plugin.name) {
try {
this.registerPlugin(plugin.name, plugin);
} catch (err) {
console.error('ERROR IN PLUGIN REGISTER', err);
}
}
}
/**
* Called from usePlugin -- do the actual binding of middlewares for a plugin that is being loaded.
* @param name name of the plugin
* @param endpoints the plugin object that contains middleware endpoint definitions
*/
private registerPlugin(name: string, endpoints: BotkitPlugin): void {
if (this._config.disable_console !== true) {
console.log('Enabling plugin: ', name);
}
if (this.plugin_list.indexOf(name) >= 0) {
debug('Plugin already enabled:', name);
return;
}
this.plugin_list.push(name);
if (endpoints.middlewares) {
for (const mw in endpoints.middlewares) {
for (let e = 0; e < endpoints.middlewares[mw].length; e++) {
this.middleware[mw].use(endpoints.middlewares[mw][e]);
}
}
}
if (endpoints.init) {
try {
endpoints.init(this);
} catch (err) {
if (err) {
throw new Error(err);
}
}
}
debug('Plugin Enabled: ', name);
}
/**
* (Plugins only) Extend Botkit's controller with new functionality and make it available globally via the controller object.
*
* ```javascript
*
* // define the extension interface
* let extension = {
* stuff: () => { return 'stuff' }
* }
*
* // register the extension
* controller.addPluginExtension('foo', extension);
*
* // call extension
* controller.plugins.foo.stuff();
*
*
* ```
* @param name name of plugin
* @param extension an object containing methods
*/
public addPluginExtension(name: string, extension: any): void {
debug('Plugin extension added: controller.' + name);
this._plugins[name] = extension;
}
/**
* Access plugin extension methods.
* After a plugin calls `controller.addPluginExtension('foo', extension_methods)`, the extension will then be available at
* `controller.plugins.foo`
*/
public get plugins(): {[key: string]: any} {
return this._plugins;
}
/**
* Expose a folder to the web as a set of static files.
* Useful for plugins that need to bundle additional assets!
*
* ```javascript
* // make content of the local public folder available at http://MYBOTURL/public/myplugin
* controller.publicFolder('/public/myplugin', __dirname + '/public);
* ```
* @param alias the public alias ie /myfiles
* @param path the actual path something like `__dirname + '/public'`
*/
public publicFolder(alias, path): void {
if (this.webserver) {
debug('Make folder public: ', path, 'at alias', alias);
this.webserver.use(alias, express.static(path));
} else {
throw new Error('Cannot create public folder alias when webserver is disabled');
}
}
/**
* Convert a local path from a plugin folder to a full path relative to the webserver's main views folder.
* Allows a plugin to bundle views/layouts and make them available to the webserver's renderer.
* @param path_to_view something like path.join(__dirname,'views')
*/
public getLocalView(path_to_view): string {
if (this.webserver) {
return path.relative(path.join(this.webserver.get('views')), path_to_view);
} else {
throw new Error('Cannot get local view when webserver is disabled');
}
}
/**
* (For use by Botkit plugins only) - Add a dependency to Botkit's bootup process that must be marked as completed using `completeDep()`.
* Botkit's `controller.ready()` function will not fire until all dependencies have been marked complete.
*
* For example, a plugin that needs to do an asynchronous task before Botkit proceeds might do:
* ```javascript
* controller.addDep('my_async_plugin');
* somethingAsync().then(function() {
* controller.completeDep('my_async_plugin');
* });
* ```
*
* @param name {string} The name of the dependency that is being loaded.
*/
public addDep(name: string): void {
debug(`Waiting for ${ name }`);
this._deps[name] = false;
}
/**
* (For use by plugins only) - Mark a bootup dependency as loaded and ready to use
* Botkit's `controller.ready()` function will not fire until all dependencies have been marked complete.
* @param name {string} The name of the dependency that has completed loading.
*/
public completeDep(name: string): boolean {
debug(`${ name } ready`);
this._deps[name] = true;
for (const key in this._deps) {
if (this._deps[key] === false) {
return false;
}
}
// everything is done!
this.signalBootComplete();
return true;
}
/**
* This function gets called when all of the bootup dependencies are completely loaded.
*/
private signalBootComplete(): void {
this.booted = true;
for (let h = 0; h < this._bootCompleteHandlers.length; h++) {
const handler = this._bootCompleteHandlers[h];
handler.call(this);
}
}
/**
* Use `controller.ready()` to wrap any calls that require components loaded during the bootup process.
* This will ensure that the calls will not be made until all of the components have successfully been initialized.
*
* For example:
* ```javascript
* controller.ready(() => {
*
* controller.loadModules(__dirname + '/features');
*
* });
* ```
*
* @param handler {function} A function to run when Botkit is booted and ready to run.
*/
public ready(handler: () => any): void {
if (this.booted) {
handler.call(this);
} else {
this._bootCompleteHandlers.push(handler);
}
}
/*
* Set up a web endpoint to receive incoming messages,
* pass them through a normalization process, and then ingest them for processing.
*/
private configureWebhookEndpoint(): void {
if (this.webserver) {
this.webserver.post(this._config.webhook_uri, (req, res) => {
// Allow the Botbuilder middleware to fire.
// this middleware is responsible for turning the incoming payload into a BotBuilder Activity
// which we can then use to turn into a BotkitMessage
this.adapter.processActivity(req, res, this.handleTurn.bind(this)).catch((err) => {
// todo: expose this as a global error handler?
console.error('Experienced an error inside the turn handler', err);
throw err;
});
});
} else {
throw new Error('Cannot configure webhook endpoints when webserver is disabled');
}
}
/**
* Accepts the result of a BotBuilder adapter's `processActivity()` method and processes it into a Botkit-style message and BotWorker instance
* which is then used to test for triggers and emit events.
* NOTE: This method should only be used in custom adapters that receive messages through mechanisms other than the main webhook endpoint (such as those received via websocket, for example)
* @param turnContext {TurnContext} a TurnContext representing an incoming message, typically created by an adapter's `processActivity()` method.
*/
public async handleTurn(turnContext: TurnContext): Promise<any> {
debug('INCOMING ACTIVITY:', turnContext.activity);
// Turn this turnContext into a Botkit message.
const message: BotkitMessage = {
// ...turnContext.activity,
...turnContext.activity.channelData, // start with all the fields that were in the original incoming payload. NOTE: this is a shallow copy, is that a problem?
// if Botkit has further classified this message, use that sub-type rather than the Activity type
type: (turnContext.activity.channelData && turnContext.activity.channelData.botkitEventType) ? turnContext.activity.channelData.botkitEventType : turnContext.activity.type,
// normalize the user, text and channel info
user: turnContext.activity.from.id,
text: turnContext.activity.text,
channel: turnContext.activity.conversation.id,
value: turnContext.activity.value,
// generate a conversation reference, for replies.
// included so people can easily capture it for resuming
reference: TurnContext.getConversationReference(turnContext.activity),
// include the context possible useful.
context: turnContext,
// include the full unmodified record here
incoming_message: turnContext.activity
};
// Stash the Botkit message in
turnContext.turnState.set('botkitMessage', message);
// Create a dialog context
const dialogContext = await this.dialogSet.createContext(turnContext);
// Spawn a bot worker with the dialogContext
const bot = await this.spawn(dialogContext);
return new Promise<void>((resolve, reject) => {
this.middleware.ingest.run(bot, message, async (err, bot, message) => {
if (err) {
reject(err);
} else {
this.middleware.receive.run(bot, message, async (err, bot, message) => {
if (err) {
reject(err);
} else {
const interrupt_results = await this.listenForInterrupts(bot, message);
if (interrupt_results === false) {
// Continue dialog if one is present
const dialog_results = await dialogContext.continueDialog();
if (dialog_results && dialog_results.status === DialogTurnStatus.empty) {
await this.processTriggersAndEvents(bot, message);
}
}
// make sure changes to the state get persisted after the turn is over.
await this.saveState(bot);
resolve();
}
});
}
});
});
}
/**
* Save the current conversation state pertaining to a given BotWorker's activities.
* Note: this is normally called internally and is only required when state changes happen outside of the normal processing flow.
* @param bot {BotWorker} a BotWorker instance created using `controller.spawn()`
*/
public async saveState(bot: BotWorker): Promise<void> {
await this.conversationState.saveChanges(bot.getConfig('context'));
}
/**
* Ingests a message and evaluates it for triggers, run the receive middleware, and triggers any events.
* Note: This is normally called automatically from inside `handleTurn()` and in most cases should not be called directly.
* @param bot {BotWorker} An instance of the bot
* @param message {BotkitMessage} an incoming message
*/
private async processTriggersAndEvents(bot: BotWorker, message: BotkitMessage): Promise<any> {
return new Promise((resolve, reject) => {
this.middleware.interpret.run(bot, message, async (err, bot, message) => {
if (err) {
return reject(err);
}
const listen_results = await this.listenForTriggers(bot, message);
if (listen_results !== false) {
resolve(listen_results);
} else {
// Trigger event handlers
const trigger_results = await this.trigger(message.type, bot, message);
resolve(trigger_results);
}
});
});
}
/**
* Evaluates an incoming message for triggers created with `controller.hears()` and fires any relevant handler functions.
* @param bot {BotWorker} An instance of the bot
* @param message {BotkitMessage} an incoming message
*/
private async listenForTriggers(bot: BotWorker, message: BotkitMessage): Promise<any> {
if (this._triggers[message.type]) {
const triggers = this._triggers[message.type];
for (let t = 0; t < triggers.length; t++) {
const test_results = await this.testTrigger(triggers[t], message);
if (test_results) {
debug('Heard pattern: ', triggers[t].pattern);
const trigger_results = await triggers[t].handler.call(this, bot, message);
return trigger_results;
}
}
// nothing has triggered...return false
return false;
} else {
return false;
}
}
/**
* Evaluates an incoming message for triggers created with `controller.interrupts()` and fires any relevant handler functions.
* @param bot {BotWorker} An instance of the bot
* @param message {BotkitMessage} an incoming message
*/
private async listenForInterrupts(bot: BotWorker, message: BotkitMessage): Promise<any> {
if (this._interrupts[message.type]) {
const triggers = this._interrupts[message.type];
for (let t = 0; t < triggers.length; t++) {
const test_results = await this.testTrigger(triggers[t], message);
if (test_results) {
debug('Heard interruption: ', triggers[t].pattern);
const trigger_results = await triggers[t].handler.call(this, bot, message);
return trigger_results;
}
}
// nothing has triggered...return false
return false;
} else {
return false;
}
}
/**
* Evaluates a single trigger and return true if the incoming message matches the conditions
* @param trigger {BotkitTrigger} a trigger definition
* @param message {BotkitMessage} an incoming message
*/
private async testTrigger(trigger: BotkitTrigger, message: BotkitMessage): Promise<boolean> {
if (trigger.type === 'string') {
const test = new RegExp(trigger.pattern as string, 'i');
if (message.text && message.text.match(test)) {
return true;
}
} else if (trigger.type === 'regexp') {
const test = trigger.pattern as RegExp;
if (message.text && message.text.match(test)) {
message.matches = message.text.match(test);
return true;
}
} else if (trigger.type === 'function') {
const test = trigger.pattern as (message) => Promise<boolean>;
return await test(message);
}
return false;
}
/**
* Instruct your bot to listen for a pattern, and do something when that pattern is heard.
* Patterns will be "heard" only if the message is not already handled by an in-progress dialog.
* To "hear" patterns _before_ dialogs are processed, use `controller.interrupts()` instead.
*
* For example:
* ```javascript
* // listen for a simple keyword
* controller.hears('hello','message', async(bot, message) => {
* await bot.reply(message,'I heard you say hello.');
* });
*
* // listen for a regular expression
* controller.hears(new RegExp(/^[A-Z\s]+$/), 'message', async(bot, message) => {
* await bot.reply(message,'I heard a message IN ALL CAPS.');
* });
*
* // listen using a function
* controller.hears(async (message) => { return (message.intent === 'hello') }, 'message', async(bot, message) => {
* await bot.reply(message,'This message matches the hello intent.');
* });
* ```
* @param patterns {} One or more string, regular expression, or test function
* @param events {} A list of event types that should be evaluated for the given patterns
* @param handler {BotkitHandler} a function that will be called should the pattern be matched
*/
public hears(patterns: (string | RegExp | { (message: BotkitMessage): Promise<boolean> })[] | RegExp | string | { (message: BotkitMessage): Promise<boolean> }, events: string | string[], handler: BotkitHandler): void {
if (!Array.isArray(patterns)) {
patterns = [patterns];
}
if (typeof events === 'string') {
events = events.split(/,/).map(e => e.trim());
}
debug('Registering hears for ', events);
for (let p = 0; p < patterns.length; p++) {
for (let e = 0; e < events.length; e++) {
const event = events[e];
const pattern = patterns[p];
if (!this._triggers[event]) {
this._triggers[event] = [];
}
const trigger = {
pattern: pattern,
handler: handler,
type: null
};
if (typeof pattern === 'string') {
trigger.type = 'string';
} else if (pattern instanceof RegExp) {
trigger.type = 'regexp';
} else if (typeof pattern === 'function') {
trigger.type = 'function';
}
this._triggers[event].push(trigger);
}
}
}
/**
* Instruct your bot to listen for a pattern, and do something when that pattern is heard.
* Interruptions work just like "hears" triggers, but fire _before_ the dialog system is engaged,
* and thus handlers will interrupt the normal flow of messages through the processing pipeline.
*
* ```javascript
* controller.interrupts('help','message', async(bot, message) => {
*
* await bot.reply(message,'Before anything else, you need some help!')
*
* });
* ```
* @param patterns {} One or more string, regular expression, or test function
* @param events {} A list of event types that should be evaluated for the given patterns
* @param handler {BotkitHandler} a function that will be called should the pattern be matched
*/
public interrupts(patterns: (string | RegExp | { (message: BotkitMessage): Promise<boolean> })[] | RegExp | RegExp[] | string | { (message: BotkitMessage): Promise<boolean> }, events: string | string[], handler: BotkitHandler): void {
if (!Array.isArray(patterns)) {
patterns = [patterns];
}
if (typeof events === 'string') {
events = events.split(/,/).map(e => e.trim());
}
debug('Registering hears for ', events);
for (let p = 0; p < patterns.length; p++) {
for (let e = 0; e < events.length; e++) {
const event = events[e];
const pattern = patterns[p];
if (!this._interrupts[event]) {
this._interrupts[event] = [];
}
const trigger = {
pattern: pattern,
handler: handler,
type: null
};
if (typeof pattern === 'string') {
trigger.type = 'string';
} else if (pattern instanceof RegExp) {
trigger.type = 'regexp';
} else if (typeof pattern === 'function') {
trigger.type = 'function';
}
this._interrupts[event].push(trigger);
}
}
}
/**
* Bind a handler function to one or more events.
*
* ```javascript
* controller.on('conversationUpdate', async(bot, message) => {
*
* await bot.reply(message,'I received a conversationUpdate event.');
*
* });
* ```
*
* @param events {} One or more event names
* @param handler {BotkitHandler} a handler function that will fire whenever one of the named events is received.
*/
public on(events: string | string[], handler: BotkitHandler): void {
if (typeof events === 'string') {
events = events.split(/,/).map(e => e.trim());
}
debug('Registering handler for: ', events);
events.forEach((event) => {
if (!this._events[event]) {
this._events[event] = [];
}
this._events[event].push(handler);
});
}
/**
* Trigger an event to be fired. This will cause any bound handlers to be executed.
* Note: This is normally used internally, but can be used to emit custom events.
*
* ```javascript
* // fire a custom event
* controller.trigger('my_custom_event', bot, message);
*
* // handle the custom event
* controller.on('my_custom_event', async(bot, message) => {
* //... do something
* });
* ```
*
* @param event {string} the name of the event
* @param bot {BotWorker} a BotWorker instance created using `controller.spawn()`
* @param message {BotkitMessagE} An incoming message or event
*/
public async trigger(event: string, bot?: BotWorker, message?: BotkitMessage): Promise<any> {
debug('Trigger event: ', event);
if (this._events[event] && this._events[event].length) {
for (let h = 0; h < this._events[event].length; h++) {
try {
const handler_results = await this._events[event][h].call(bot, bot, message);
if (handler_results === false) {
break;
}
} catch (err) {
console.error('Error in trigger handler', err);
throw Error(err);
}
}
}
}
/**
* Create a platform-specific BotWorker instance that can be used to respond to messages or generate new outbound messages.
* The spawned `bot` contains all information required to process outbound messages and handle dialog state, and may also contain extensions
* for handling platform-specific events or activities.
* @param config {any} Preferably receives a DialogContext, though can also receive a TurnContext. If excluded, must call `bot.changeContext(reference)` before calling any other method.
* @param adapter {BotAdapter} An optional reference to a specific adapter from which the bot will be spawned. If not specified, will use the adapter from which the configuration object originates. Required for spawning proactive bots in a multi-adapter scenario.
*/
public async spawn(config?: any, custom_adapter?: BotAdapter): Promise<BotWorker> {
if (config instanceof TurnContext) {
config = {
dialogContext: await this.dialogSet.createContext(config as TurnContext),
context: config as TurnContext,
reference: TurnContext.getConversationReference(config.activity),
activity: config.activity
};
} else if (config instanceof DialogContext) {
config = {
dialogContext: config,
reference: TurnContext.getConversationReference(config.context.activity),
context: config.context,
activity: config.context.activity
};
}
let worker: BotWorker = null;
const adapter = custom_adapter || ((config && config.context && config.context.adapter) ? config.context.adapter : this.adapter);
if (adapter.botkit_worker) {
const CustomBotWorker = adapter.botkit_worker;
worker = new CustomBotWorker(this, config);
} else {
worker = new BotWorker(this, config);
}
// make sure the adapter is available in a standard location.
worker.getConfig().adapter = adapter;
return new Promise((resolve, reject) => {
this.middleware.spawn.run(worker, (err, worker) => {
if (err) {
reject(err);
} else {
resolve(worker);
}
});
});
}
/**
* Load a Botkit feature module
*
* @param p {string} path to module file
*/
public loadModule(p: string): void {
debug('Load Module:', p);
// eslint-disable-next-line @typescript-eslint/no-var-requires
const module = require(p);
// Handle both CJS `module.exports` and ESM `export default` syntax.
if (typeof module === 'function') {
module(this);
} else if (module && typeof module.default === 'function') {
module.default(this);
} else {
throw new Error(`Failed to load '${ p }', did you export a function?`);
}
}
/**
* Load all Botkit feature modules located in a given folder.
*
* ```javascript
* controller.ready(() => {
*
* // load all modules from sub-folder features/
* controller.loadModules('./features');
*
* });
* ```
*
* @param p {string} path to a folder of module files
* @param exts {string[]} the extensions that you would like to load (default: ['.js'])
*/
public loadModules(p: string, exts: string[] = ['.js']): void {
// load all the .js|.ts files from this path
fs.readdirSync(p).filter((f) => {
return exts.includes(path.extname(f));
}).forEach((file) => {
this.loadModule(path.join(p, file));
});
}
/**
* Add a dialog to the bot, making it accessible via `bot.beginDialog(dialog_id)`
*
* ```javascript
* // Create a dialog -- `BotkitConversation` is just one way to create a dialog
* const my_dialog = new BotkitConversation('my_dialog', controller);
* my_dialog.say('Hello');
*
* // Add the dialog to the Botkit controller
* controller.addDialog(my_dialog);
*
* // Later on, trigger the dialog into action!
* controller.on('message', async(bot, message) => {
* await bot.beginDialog('my_dialog');
* });
* ```
*
* @param dialog A dialog to be added to the bot's dialog set
*/
public addDialog(dialog: Dialog): void {
// add the actual dialog
this.dialogSet.add(dialog);
// add a wrapper dialog that will be called by bot.beginDialog
// and is responsible for capturing the parent results
this.dialogSet.add(new WaterfallDialog(dialog.id + ':botkit-wrapper', [
async (step): Promise<any> => {
return step.beginDialog(dialog.id, step.options);
},
async (step): Promise<any> => {
const bot = await this.spawn(step.context);
await this.trigger(dialog.id + ':after', bot, step.result);
return step.endDialog(step.result);
}
]));
}
/**
* Bind a handler to the end of a dialog.
* NOTE: bot worker cannot use bot.reply(), must use bot.send()
*
* [Learn more about handling end-of-conversation](../docs/conversations.md#handling-end-of-conversation)
* @param dialog the dialog object or the id of the dialog
* @param handler a handler function in the form `async(bot, dialog_results) => {}`
*/
public afterDialog(dialog: Dialog | string, handler: BotkitHandler): void {
let id = '';
if (typeof (dialog) === 'string') {
id = dialog as string;
} else {
id = dialog.id;
}
this.on(id + ':after', handler);
}
}