botbuilder-dialogs
Version:
A dialog stack based conversation manager for Microsoft BotBuilder.
664 lines (612 loc) • 27.7 kB
text/typescript
/**
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License.
*/
import { Activity, TurnContext, TurnContextStateCollection } from 'botbuilder-core';
import { Choice } from './choices';
import { Dialog, DialogInstance, DialogReason, DialogTurnResult, DialogTurnStatus, DialogEvent } from './dialog';
import { DialogSet } from './dialogSet';
import { PromptOptions } from './prompts';
import { DialogStateManager, TurnPath } from './memory';
import { DialogContainer } from './dialogContainer';
import { DialogEvents } from './dialogEvents';
import { DialogManager } from './dialogManager';
import { DialogTurnStateConstants } from './dialogTurnStateConstants';
import { DialogContextError } from './dialogContextError';
/**
* Wraps a promise in a try-catch that automatically enriches errors with extra dialog context.
*
* @param dialogContext source dialog context from which enriched error properties are sourced
* @param promise a promise to await inside a try-catch for error enrichment
* @returns A promise representing the asynchronous operation.
*/
const wrapErrors = async <T>(dialogContext: DialogContext, promise: Promise<T>): Promise<T> => {
try {
return await promise;
} catch (err) {
if (err instanceof DialogContextError) {
throw err;
} else {
throw new DialogContextError(err, dialogContext);
}
}
};
/**
* @private
*/
const ACTIVITY_RECEIVED_EMITTED = Symbol('ActivityReceivedEmitted');
/**
* Contains dialog state, information about the state of the dialog stack, for a specific [DialogSet](xref:botbuilder-dialogs.DialogSet).
*
* @remarks
* State is read from and saved to storage each turn, and state cache for the turn is managed through
* the [TurnContext](xref:botbuilder-core.TurnContext).
*
* For more information, see the articles on
* [Managing state](https://docs.microsoft.com/azure/bot-service/bot-builder-concept-state) and
* [Dialogs library](https://docs.microsoft.com/azure/bot-service/bot-builder-concept-dialog).
*/
export interface DialogState {
/**
* Contains state information for each [Dialog](xref:botbuilder-dialogs.Dialog) on the stack.
*/
dialogStack: DialogInstance[];
}
/**
* The context for the current dialog turn with respect to a specific [DialogSet](xref:botbuilder-dialogs.DialogSet).
*
* @remarks
* This includes the turn context, information about the dialog set, and the state of the dialog stack.
*
* From code outside of a dialog in the set, use [DialogSet.createContext](xref:botbuilder-dialogs.DialogSet.createContext)
* to create the dialog context. Then use the methods of the dialog context to manage the progression of dialogs in the set.
*
* When you implement a dialog, the dialog context is a parameter available to the various methods you override or implement.
*
* For example:
* ```JavaScript
* const dc = await dialogs.createContext(turnContext);
* const result = await dc.continueDialog();
* ```
*/
export class DialogContext {
/**
* Creates an new instance of the [DialogContext](xref:botbuilder-dialogs.DialogContext) class.
*
* @param dialogs The [DialogSet](xref:botbuilder-dialogs.DialogSet) for which to create the dialog context.
* @param contextOrDC The [TurnContext](xref:botbuilder-core.TurnContext) object for the current turn of the bot.
* @param state The state object to use to read and write [DialogState](xref:botbuilder-dialogs.DialogState) to storage.
* @remarks
* Passing in a [DialogContext](xref:botbuilder-dialogs.DialogContext) instance will clone the dialog context.
*/
constructor(dialogs: DialogSet, contextOrDC: TurnContext, state: DialogState);
/**
* Creates an new instance of the [DialogContext](xref:botbuilder-dialogs.DialogContext) class.
*
* @param dialogs The [DialogSet](xref:botbuilder-dialogs.DialogSet) for which to create the dialog context.
* @param contextOrDC The [DialogContext](xref:botbuilder-dialogs.DialogContext) object for the current turn of the bot.
* @param state The state object to use to read and write [DialogState](xref:botbuilder-dialogs.DialogState) to storage.
* @remarks
* Passing in a [DialogContext](xref:botbuilder-dialogs.DialogContext) instance will clone the dialog context.
*/
constructor(dialogs: DialogSet, contextOrDC: DialogContext, state: DialogState);
/**
* Creates an new instance of the [DialogContext](xref:botbuilder-dialogs.DialogContext) class.
*
* @param dialogs The [DialogSet](xref:botbuilder-dialogs.DialogSet) for which to create the dialog context.
* @param contextOrDC The [TurnContext](xref:botbuilder-core.TurnContext) or [DialogContext](xref:botbuilder-dialogs.DialogContext) for the current turn of the bot.
* @param state The state object to use to read and write [DialogState](xref:botbuilder-dialogs.DialogState) to storage.
* @remarks Passing in a [DialogContext](xref:botbuilder-dialogs.DialogContext) instance will clone the dialog context.
*/
constructor(dialogs: DialogSet, contextOrDC: TurnContext | DialogContext, state: DialogState) {
this.dialogs = dialogs;
if (contextOrDC instanceof DialogContext) {
this.context = contextOrDC.context;
this.parent = contextOrDC;
if (this.parent.services) {
this.parent.services.forEach((value, key): void => {
this.services.set(key, value);
});
}
} else {
this.context = contextOrDC;
}
if (!Array.isArray(state.dialogStack)) {
state.dialogStack = [];
}
this.stack = state.dialogStack;
this.state = new DialogStateManager(this);
this.state.setValue(TurnPath.activity, this.context.activity);
}
/**
* Gets the dialogs that can be called directly from this context.
*/
dialogs: DialogSet;
/**
* Gets the context object for the turn.
*/
context: TurnContext;
/**
* Gets the current dialog stack.
*/
stack: DialogInstance[];
/**
* The parent dialog context for this dialog context, or `undefined` if this context doesn't have a parent.
*
* @remarks
* When it attempts to start a dialog, the dialog context searches for the [Dialog.id](xref:botbuilder-dialogs.Dialog.id)
* in its [dialogs](xref:botbuilder-dialogs.DialogContext.dialogs). If the dialog to start is not found
* in this dialog context, it searches in its parent dialog context, and so on.
*/
parent: DialogContext | undefined;
/**
* @returns Dialog context for child if the active dialog is a container.
*/
get child(): DialogContext | undefined {
const instance = this.activeDialog;
if (instance != undefined) {
// Is active dialog a container?
const dialog = this.findDialog(instance.id);
if (dialog instanceof DialogContainer) {
return dialog.createChildContext(this);
}
}
return undefined;
}
/**
* @returns The state information for the dialog on the top of the dialog stack, or `undefined` if
* the stack is empty.
*/
get activeDialog(): DialogInstance | undefined {
return this.stack.length > 0 ? this.stack[this.stack.length - 1] : undefined;
}
/**
* Gets the DialogStateManager which manages view of all memory scopes.
*/
state: DialogStateManager;
/**
* Gets the services collection which is contextual to this dialog context.
*/
services: TurnContextStateCollection = new TurnContextStateCollection();
/**
* @deprecated This property serves no function.
* @returns The current dialog manager instance. This property is deprecated.
*/
get dialogManager(): DialogManager {
return this.context.turnState.get(DialogTurnStateConstants.dialogManager);
}
/**
* Obtain the CultureInfo in DialogContext.
*
* @returns a locale string.
*/
getLocale(): string {
const _turnLocaleProperty = 'turn.locale';
const turnLocaleValue = this.state.getValue(_turnLocaleProperty);
if (turnLocaleValue) {
return turnLocaleValue;
}
const locale = this.context.activity?.locale;
if (locale !== undefined) {
return locale;
}
return Intl.DateTimeFormat().resolvedOptions().locale;
}
/**
* Starts a dialog instance and pushes it onto the dialog stack.
* Creates a new instance of the dialog and pushes it onto the stack.
*
* @param dialogId ID of the dialog to start.
* @param options Optional. Arguments to pass into the dialog when it starts.
* @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
* @remarks
* If there's already an active dialog on the stack, that dialog will be paused until
* it is again the top dialog on the stack.
*
* The [status](xref:botbuilder-dialogs.DialogTurnResult.status) of returned object describes
* the status of the dialog stack after this method completes.
*
* This method throws an exception if the requested dialog can't be found in this dialog context
* or any of its ancestors.
*
* For example:
* ```JavaScript
* const result = await dc.beginDialog('greeting', { name: user.name });
* ```
*
* **See also**
* - [endDialog](xref:botbuilder-dialogs.DialogContext.endDialog)
* - [prompt](xref:botbuilder-dialogs.DialogContext.prompt)
* - [replaceDialog](xref:botbuilder-dialogs.DialogContext.replaceDialog)
* - [Dialog.beginDialog](xref:botbuilder-dialogs.Dialog.beginDialog)
*/
async beginDialog(dialogId: string, options?: object): Promise<DialogTurnResult> {
// Lookup dialog
const dialog: Dialog<{}> = this.findDialog(dialogId);
if (!dialog) {
throw new DialogContextError(
`DialogContext.beginDialog(): A dialog with an id of '${dialogId}' wasn't found.`,
this
);
}
// Push new instance onto stack.
const instance: DialogInstance<any> = {
id: dialogId,
state: {},
};
this.stack.push(instance);
// Call dialogs begin() method.
return wrapErrors(this, dialog.beginDialog(this, options));
}
/**
* Cancels all dialogs on the dialog stack, and clears stack.
*
* @param cancelParents Optional. If `true` all parent dialogs will be cancelled as well.
* @param eventName Optional. Name of a custom event to raise as dialogs are cancelled. This defaults to [cancelDialog](xref:botbuilder-dialogs.DialogEvents.cancelDialog).
* @param eventValue Optional. Value to pass along with custom cancellation event.
* @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
* @remarks
* This calls each dialog's [Dialog.endDialog](xref:botbuilder-dialogs.Dialog.endDialog) method before
* removing the dialog from the stack.
*
* If there were any dialogs on the stack initially, the [status](xref:botbuilder-dialogs.DialogTurnResult.status)
* of the return value is [cancelled](xref:botbuilder-dialogs.DialogTurnStatus.cancelled); otherwise, it's
* [empty](xref:botbuilder-dialogs.DialogTurnStatus.empty).
*
* This example clears a dialog stack, `dc`, before starting a 'bookFlight' dialog.
* ```JavaScript
* await dc.cancelAllDialogs();
* return await dc.beginDialog('bookFlight');
* ```
*
* **See also**
* - [endDialog](xref:botbuilder-dialogs.DialogContext.endDialog)
*/
async cancelAllDialogs(cancelParents = false, eventName?: string, eventValue?: any): Promise<DialogTurnResult> {
eventName = eventName || DialogEvents.cancelDialog;
if (this.stack.length > 0 || this.parent != undefined) {
// Cancel all local and parent dialogs while checking for interception
let notify = false;
// eslint-disable-next-line @typescript-eslint/no-this-alias
let dc: DialogContext = this;
while (dc != undefined) {
if (dc.stack.length > 0) {
// Check to see if the dialog wants to handle the event
// - We skip notifying the first dialog which actually called cancelAllDialogs()
if (notify) {
const handled = await dc.emitEvent(eventName, eventValue, false, false);
if (handled) {
break;
}
}
// End the active dialog
await dc.endActiveDialog(DialogReason.cancelCalled);
} else {
dc = cancelParents ? dc.parent : undefined;
}
notify = true;
}
return { status: DialogTurnStatus.cancelled };
} else {
return { status: DialogTurnStatus.empty };
}
}
/**
* Searches for a dialog with a given ID.
*
* @param dialogId ID of the dialog to search for.
* @returns The dialog for the provided ID.
* @remarks
* If the dialog to start is not found in the [DialogSet](xref:botbuilder-dialogs.DialogSet) associated
* with this dialog context, it attempts to find the dialog in its parent dialog context.
*
* **See also**
* - [dialogs](xref:botbuilder-dialogs.DialogContext.dialogs)
* - [parent](xref:botbuilder-dialogs.DialogContext.parent)
*/
findDialog(dialogId: string): Dialog | undefined {
let dialog = this.dialogs.find(dialogId);
if (!dialog && this.parent) {
dialog = this.parent.findDialog(dialogId);
}
return dialog;
}
/**
* Helper function to simplify formatting the options for calling a prompt dialog.
*
* @param dialogId ID of the prompt dialog to start.
* @param promptOrOptions The text of the initial prompt to send the user,
* the activity to send as the initial prompt, or
* the object with which to format the prompt dialog.
* @param choices Optional. Array of choices for the user to choose from,
* for use with a [ChoicePrompt](xref:botbuilder-dialogs.ChoicePrompt).
*
* @remarks
* This helper method formats the object to use as the `options` parameter, and then calls
* [beginDialog](xref:botbuilder-dialogs.DialogContext.beginDialog) to start the specified prompt dialog.
*
* ```JavaScript
* return await dc.prompt('confirmPrompt', `Are you sure you'd like to quit?`);
* ```
*/
async prompt(
dialogId: string,
promptOrOptions: string | Partial<Activity> | PromptOptions
): Promise<DialogTurnResult>;
/**
* Helper function to simplify formatting the options for calling a prompt dialog.
*
* @param dialogId ID of the prompt dialog to start.
* @param promptOrOptions The text of the initial prompt to send the user,
* the [Activity](xref:botframework-schema.Activity) to send as the initial prompt, or
* the object with which to format the prompt dialog.
* @param choices Optional. Array of choices for the user to choose from,
* for use with a [ChoicePrompt](xref:botbuilder-dialogs.ChoicePrompt).
* @remarks
* This helper method formats the object to use as the `options` parameter, and then calls
* [beginDialog](xref:botbuilder-dialogs.DialogContext.beginDialog) to start the specified prompt dialog.
*
* ```JavaScript
* return await dc.prompt('confirmPrompt', `Are you sure you'd like to quit?`);
* ```
*/
async prompt(
dialogId: string,
promptOrOptions: string | Partial<Activity> | PromptOptions,
choices: (string | Choice)[]
): Promise<DialogTurnResult>;
/**
* Helper function to simplify formatting the options for calling a prompt dialog.
*
* @param dialogId ID of the prompt dialog to start.
* @param promptOrOptions The text of the initial prompt to send the user,
* or the [Activity](xref:botframework-schema.Activity) to send as the initial prompt.
* @param choices Optional. Array of choices for the user to choose from,
* for use with a [ChoicePrompt](xref:botbuilder-dialogs.ChoicePrompt).
* @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
* @remarks This helper method formats the object to use as the `options` parameter, and then calls
* beginDialog to start the specified prompt dialog.
*
* ```JavaScript
* return await dc.prompt('confirmPrompt', `Are you sure you'd like to quit?`);
* ```
*/
async prompt(
dialogId: string,
promptOrOptions: string | Partial<Activity>,
choices?: (string | Choice)[]
): Promise<DialogTurnResult> {
let options: PromptOptions;
if (
(typeof promptOrOptions === 'object' && (promptOrOptions as Activity).type !== undefined) ||
typeof promptOrOptions === 'string'
) {
options = { prompt: promptOrOptions as string | Partial<Activity> };
} else {
options = { ...(promptOrOptions as PromptOptions) };
}
if (choices) {
options.choices = choices;
}
return wrapErrors(this, this.beginDialog(dialogId, options));
}
/**
* Continues execution of the active dialog, if there is one, by passing this dialog context to its
* [Dialog.continueDialog](xref:botbuilder-dialogs.Dialog.continueDialog) method.
*
* @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
* @remarks
* After the call completes, you can check the turn context's [responded](xref:botbuilder-core.TurnContext.responded)
* property to determine if the dialog sent a reply to the user.
*
* The [status](xref:botbuilder-dialogs.DialogTurnResult.status) of returned object describes
* the status of the dialog stack after this method completes.
*
* Typically, you would call this from within your bot's turn handler.
*
* For example:
* ```JavaScript
* const result = await dc.continueDialog();
* if (result.status == DialogTurnStatus.empty && dc.context.activity.type == ActivityTypes.message) {
* // Send fallback message
* await dc.context.sendActivity(`I'm sorry. I didn't understand.`);
* }
* ```
*/
async continueDialog(): Promise<DialogTurnResult> {
// if we are continuing and haven't emitted the activityReceived event, emit it
// NOTE: This is backward compatible way for activity received to be fired even if you have legacy dialog loop
if (!this.context.turnState.has(ACTIVITY_RECEIVED_EMITTED)) {
this.context.turnState.set(ACTIVITY_RECEIVED_EMITTED, true);
// Dispatch "activityReceived" event
// - This fired from teh leaf and will queue up any interruptions.
await this.emitEvent(DialogEvents.activityReceived, this.context.activity, true, true);
}
// Check for a dialog on the stack
const instance: DialogInstance<any> = this.activeDialog;
if (instance) {
// Lookup dialog
const dialog: Dialog<{}> = this.findDialog(instance.id);
if (!dialog) {
throw new DialogContextError(
`DialogContext.continueDialog(): Can't continue dialog. A dialog with an id of '${instance.id}' wasn't found.`,
this
);
}
// Continue execution of dialog
return wrapErrors(this, dialog.continueDialog(this));
} else {
return { status: DialogTurnStatus.empty };
}
}
/**
* Ends a dialog and pops it off the stack. Returns an optional result to the dialog's parent.
*
* @param result Optional. A result to pass to the parent logic. This might be the next dialog
* on the stack, or if this was the last dialog on the stack, a parent dialog context or
* the bot's turn handler.
* @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
* @remarks
* The _parent_ dialog is the next dialog on the dialog stack, if there is one. This method
* calls the parent's [Dialog.resumeDialog](xref:botbuilder-dialogs.Dialog.resumeDialog) method,
* passing the result returned by the ending dialog. If there is no parent dialog, the turn ends
* and the result is available to the bot through the returned object's
* [result](xref:botbuilder-dialogs.DialogTurnResult.result) property.
*
* The [status](xref:botbuilder-dialogs.DialogTurnResult.status) of returned object describes
* the status of the dialog stack after this method completes.
*
* Typically, you would call this from within the logic for a specific dialog to signal back to
* the dialog context that the dialog has completed, the dialog should be removed from the stack,
* and the parent dialog should resume.
*
* For example:
* ```JavaScript
* return await dc.endDialog(returnValue);
* ```
*
* **See also**
* - [beginDialog](xref:botbuilder-dialogs.DialogContext.beginDialog)
* - [replaceDialog](xref:botbuilder-dialogs.DialogContext.replaceDialog)
* - [Dialog.endDialog](xref:botbuilder-dialogs.Dialog.endDialog)
*/
async endDialog(result?: any): Promise<DialogTurnResult> {
// End the active dialog
await this.endActiveDialog(DialogReason.endCalled, result);
// Resume parent dialog
const instance: DialogInstance<any> = this.activeDialog;
if (instance) {
// Lookup dialog
const dialog: Dialog<{}> = this.findDialog(instance.id);
if (!dialog) {
throw new DialogContextError(
`DialogContext.endDialog(): Can't resume previous dialog. A dialog with an id of '${instance.id}' wasn't found.`,
this
);
}
// Return result to previous dialog
return wrapErrors(this, dialog.resumeDialog(this, DialogReason.endCalled, result));
} else {
// Signal completion
return { status: DialogTurnStatus.complete, result: result };
}
}
/**
* Ends the active dialog and starts a new dialog in its place.
*
* @param dialogId ID of the dialog to start.
* @param options Optional. Arguments to pass into the new dialog when it starts.
* @returns {Promise<DialogTurnResult>} a promise resolving to the dialog turn result.
* @remarks
* This is particularly useful for creating a loop or redirecting to another dialog.
*
* The [status](xref:botbuilder-dialogs.DialogTurnResult.status) of returned object describes
* the status of the dialog stack after this method completes.
*
* This method is similar to ending the current dialog and immediately beginning the new one.
* However, the parent dialog is neither resumed nor otherwise notified.
*
* **See also**
* - [beginDialog](xref:botbuilder-dialogs.DialogContext.beginDialog)
* - [endDialog](xref:botbuilder-dialogs.DialogContext.endDialog)
*/
async replaceDialog(dialogId: string, options?: object): Promise<DialogTurnResult> {
// End the active dialog
await this.endActiveDialog(DialogReason.replaceCalled);
// Start replacement dialog
return this.beginDialog(dialogId, options);
}
/**
* Requests the active dialog to re-prompt the user for input.
*
* @remarks
* This calls the active dialog's [repromptDialog](xref:botbuilder-dialogs.Dialog.repromptDialog) method.
*
* For example:
* ```JavaScript
* await dc.repromptDialog();
* ```
*/
async repromptDialog(): Promise<void> {
// Try raising event first
const handled = await this.emitEvent(DialogEvents.repromptDialog, undefined, false, false);
if (!handled) {
// Check for a dialog on the stack
const instance: DialogInstance<any> = this.activeDialog;
if (instance) {
// Lookup dialog
const dialog: Dialog<{}> = this.findDialog(instance.id);
if (!dialog) {
throw new DialogContextError(
`DialogContext.repromptDialog(): Can't find a dialog with an id of '${instance.id}'.`,
this
);
}
// Ask dialog to re-prompt if supported
await wrapErrors(this, dialog.repromptDialog(this.context, instance));
}
}
}
/**
* Searches for a dialog with a given ID.
*
* @remarks
* Emits a named event for the current dialog, or someone who started it, to handle.
* @param name Name of the event to raise.
* @param value Optional. Value to send along with the event.
* @param bubble Optional. Flag to control whether the event should be bubbled to its parent if not handled locally. Defaults to a value of `true`.
* @param fromLeaf Optional. Whether the event is emitted from a leaf node.
* @returns `true` if the event was handled.
*/
async emitEvent(name: string, value?: any, bubble = true, fromLeaf = false): Promise<boolean> {
// Initialize event
const dialogEvent: DialogEvent = {
bubble: bubble,
name: name,
value: value,
};
// Find starting dialog
// eslint-disable-next-line @typescript-eslint/no-this-alias
let dc: DialogContext = this;
if (fromLeaf) {
// eslint-disable-next-line no-constant-condition
while (true) {
const childDc = dc.child;
if (childDc != undefined) {
dc = childDc;
} else {
break;
}
}
}
// Dispatch to active dialog first
// - The active dialog will decide if it should bubble the event to its parent.
const instance = dc.activeDialog;
if (instance != undefined) {
const dialog = dc.findDialog(instance.id);
if (dialog != undefined) {
return wrapErrors(this, dialog.onDialogEvent(dc, dialogEvent));
}
}
return false;
}
/**
* @private
* @param reason
* @param result
*/
private async endActiveDialog(reason: DialogReason, result?: any): Promise<void> {
const instance: DialogInstance<any> = this.activeDialog;
if (instance) {
// Lookup dialog
const dialog: Dialog<{}> = this.findDialog(instance.id);
if (dialog) {
// Notify dialog of end
await wrapErrors(this, dialog.endDialog(this.context, instance, reason));
}
// Pop dialog off stack
this.stack.pop();
this.state.setValue(TurnPath.lastResult, result);
}
}
}