botbuilder-dialogs
Version:
A dialog stack based conversation manager for Microsoft BotBuilder.
41 lines • 1.53 kB
JavaScript
/**
* @module botbuilder-dialogs
*/
/**
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License.
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.TurnPath = void 0;
/**
* Defines path for avaiable turns.
*/
class TurnPath {
}
exports.TurnPath = TurnPath;
/// The result from the last dialog that was called.
TurnPath.lastResult = 'turn.lastresult';
/// The current activity for the turn.
TurnPath.activity = 'turn.activity';
/// The recognized result for the current turn.
TurnPath.recognized = 'turn.recognized';
/// Path to the top intent.
TurnPath.topIntent = 'turn.recognized.intent';
/// Path to the top score.
TurnPath.topScore = 'turn.recognized.score';
/// Original text.
TurnPath.text = 'turn.recognized.text';
/// Original utterance split into unrecognized strings.
TurnPath.unrecognizedText = 'turn.unrecognizedText';
/// Entities that were recognized from text.
TurnPath.recognizedEntities = 'turn.recognizedEntities';
/// If true an interruption has occured.
TurnPath.interrupted = 'turn.interrupted';
/// The current dialog event (set during event processings).
TurnPath.dialogEvent = 'turn.dialogEvent';
/// Used to track that we don't end up in infinite loop of RepeatDialogs().
TurnPath.repeatedIds = 'turn.repeatedIds';
/// This is a bool which if set means that the turncontext.activity has been consumed by some component in the system.
TurnPath.activityProcessed = 'turn.activityProcessed';
//# sourceMappingURL=turnPath.js.map
;