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botbuilder-dialogs-adaptive

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Rule system for the Microsoft BotBuilder dialog system.

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/** * @module botbuilder-dialogs-adaptive */ /** * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. */ import { BaseInvokeDialog, BaseInvokeDialogConfiguration } from './baseInvokeDialog'; import { BoolExpression, BoolExpressionConverter } from 'adaptive-expressions'; import { BoolProperty } from '../properties'; import { Converter, ConverterFactory, DialogContext, DialogTurnResult, TurnPath } from 'botbuilder-dialogs'; export interface RepeatDialogConfiguration extends BaseInvokeDialogConfiguration { disabled?: BoolProperty; allowLoop?: BoolProperty; } /** * Action which repeats the active [Dialog](xref:botbuilder-dialogs.Dialog) (restarting it). */ export class RepeatDialog<O extends object = {}> extends BaseInvokeDialog<O> implements RepeatDialogConfiguration { static $kind = 'Microsoft.RepeatDialog'; constructor(); /** * Initializes a new instance of the [RepeatDialog](xref:botbuilder-dialogs-adaptive.RepeatDialog) class. * * @param options Optional. Object with additional options. */ constructor(options?: O) { super(undefined, options); } /** * An optional expression which if is true will disable this action. */ disabled?: BoolExpression; /** * An optional expression which if is true will allow loop of the repeated dialog. */ allowLoop?: BoolExpression; /** * @param property The key of the conditional selector configuration. * @returns The converter for the selector configuration. */ getConverter(property: keyof RepeatDialogConfiguration): Converter | ConverterFactory { switch (property) { case 'disabled': return new BoolExpressionConverter(); case 'allowLoop': return new BoolExpressionConverter(); default: return super.getConverter(property); } } /** * Starts a new [Dialog](xref:botbuilder-dialogs.Dialog) and pushes it onto the dialog stack. * * @param dc The [DialogContext](xref:botbuilder-dialogs.DialogContext) for the current turn of conversation. * @param options Optional. Initial information to pass to the dialog. * @returns A `Promise` representing the asynchronous operation. */ async beginDialog(dc: DialogContext, options?: O): Promise<DialogTurnResult> { if (this.disabled && this.disabled.getValue(dc.state)) { return await dc.endDialog(); } const boundOptions = this.bindOptions(dc, options); const targetDialogId = dc.parent.activeDialog.id; const repeatedIds: string[] = dc.state.getValue(TurnPath.repeatedIds, []); if (repeatedIds.includes(targetDialogId)) { if (this.allowLoop == null || this.allowLoop.getValue(dc.state) == false) { throw new Error(`Recursive loop detected, ${targetDialogId} cannot be repeated twice in one turn.`); } } else { repeatedIds.push(targetDialogId); } dc.state.setValue(TurnPath.repeatedIds, repeatedIds); // set the activity processed state (default is true) dc.state.setValue(TurnPath.activityProcessed, this.activityProcessed.getValue(dc.state)); const turnResult = await dc.parent.replaceDialog(dc.parent.activeDialog.id, boundOptions); turnResult.parentEnded = true; return turnResult; } }