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botbuilder-dialogs-adaptive

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Rule system for the Microsoft BotBuilder dialog system.

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/** * @module botbuilder-dialogs-adaptive */ /** * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. */ import { BoolProperty, StringProperty, UnknownProperty } from '../properties'; import { BoolExpression, BoolExpressionConverter, StringExpression, StringExpressionConverter, ValueExpression, ValueExpressionConverter, } from 'adaptive-expressions'; import { Converter, ConverterFactory, Dialog, DialogConfiguration, DialogContext, DialogTurnResult, } from 'botbuilder-dialogs'; export interface EmitEventConfiguration extends DialogConfiguration { eventName?: StringProperty; eventValue?: UnknownProperty; bubbleEvent?: BoolProperty; handledProperty?: StringProperty; disabled?: BoolProperty; } /** * Action which emits an event declaratively. */ export class EmitEvent<O extends object = {}> extends Dialog<O> implements EmitEventConfiguration { static $kind = 'Microsoft.EmitEvent'; constructor(); /** * Initializes a new instance of the [EmitEvent](xref:botbuilder-dialogs-adaptive.EmitEvent) class. * * @param eventName Name of the event to emit. * @param eventValue Optional. Memory property path to use to get the value to send as part of the event. * @param bubbleEvent Default = `false`. Value indicating whether the event should bubble to parents or not. */ constructor(eventName: string, eventValue?: string, bubbleEvent?: boolean); /** * Initializes a new instance of the [EmitEvent](xref:botbuilder-dialogs-adaptive.EmitEvent) class. * * @param eventName Optional. Name of the event to emit. * @param eventValue Optional. Memory property path to use to get the value to send as part of the event. * @param bubbleEvent Default = `false`. Value indicating whether the event should bubble to parents or not. */ constructor(eventName?: string, eventValue?: string, bubbleEvent = false) { super(); if (eventName) { this.eventName = new StringExpression(eventName); } if (eventValue) { this.eventValue = new ValueExpression(eventValue); } this.bubbleEvent = new BoolExpression(bubbleEvent); } /** * The name of the event to emit. */ eventName: StringExpression; /** * The memory property path to use to get the value to send as part of the event. */ eventValue: ValueExpression; /** * A value indicating whether gets or sets whether the event should bubble or not. */ bubbleEvent: BoolExpression; /** * The property path to store whether the event was handled or not. */ handledProperty: StringExpression = new StringExpression('turn.eventHandled'); /** * An optional expression which if is true will disable this action. */ disabled?: BoolExpression; /** * @param property The key of the conditional selector configuration. * @returns The converter for the selector configuration. */ getConverter(property: keyof EmitEventConfiguration): Converter | ConverterFactory { switch (property) { case 'eventName': case 'handledProperty': return new StringExpressionConverter(); case 'eventValue': return new ValueExpressionConverter(); case 'bubbleEvent': case 'disabled': return new BoolExpressionConverter(); default: return super.getConverter(property); } } /** * Starts a new [Dialog](xref:botbuilder-dialogs.Dialog) and pushes it onto the dialog stack. * * @param dc The [DialogContext](xref:botbuilder-dialogs.DialogContext) for the current turn of conversation. * @param _options Optional. Initial information to pass to the dialog. * @returns A `Promise` representing the asynchronous operation. */ async beginDialog(dc: DialogContext, _options?: O): Promise<DialogTurnResult> { if (this.disabled && this.disabled.getValue(dc.state)) { return await dc.endDialog(); } let eventName: string; if (this.eventName) { eventName = this.eventName.getValue(dc.state); } let eventValue: any; if (this.eventValue) { eventValue = this.eventValue.getValue(dc.state); } let bubbleEvent = false; if (this.bubbleEvent) { bubbleEvent = this.bubbleEvent.getValue(dc.state); } let handled = false; if (dc.parent) { handled = await dc.parent.emitEvent(eventName, eventValue, bubbleEvent, false); } else { handled = await dc.emitEvent(eventName, eventValue, bubbleEvent, false); } // Save results of operation. const handledProperty = this.handledProperty?.getValue(dc.state); if (handledProperty) { dc.state.setValue(handledProperty, handled); } return await dc.endDialog(handled); } /** * @protected * Builds the compute Id for the [Dialog](xref:botbuilder-dialogs.Dialog). * @returns A `string` representing the compute Id. */ protected onComputeId(): string { return `EmitEvent[${this.eventName.toString() || ''}]`; } }