botbuilder-dialogs-adaptive
Version:
Rule system for the Microsoft BotBuilder dialog system.
54 lines • 1.79 kB
TypeScript
/**
* @module botbuilder-dialogs-adaptive
*/
/**
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License.
*/
import { ActionContext } from './actionContext';
import { EntityAssignment } from './entityAssignment';
export interface EntityAssignmentsConfiguration {
assignments: EntityAssignment[];
}
/**
* Tracks entity related events to surface.
*
* @remarks When processing entities possible ambiguities are identified and when resolved they turn into assign events.
* This tracking persists across multiple input utterances.
*/
export declare class EntityAssignments implements EntityAssignmentsConfiguration {
assignments: EntityAssignment[];
/**
* Initializes a new instance of the [EntityAssignments](xref:botbuilder-dialogs-adaptive.EntityAssignments) class.
*
* @param assignments A list of [EntityAssignments](xref:botbuilder-dialogs-adaptive.EntityAssignments) to use.
*/
constructor(assignments?: EntityAssignment[]);
/**
* Read entity event queue from memory.
*
* @param actionContext Memory context.
* @returns Entity event queue.
*/
static read(actionContext: ActionContext): EntityAssignments;
/**
* Write state into memory.
*
* @param actionContext Memory context.
*/
write(actionContext: ActionContext): void;
/**
* Gets the next entity event to surface.
*
* @returns The next entity event to surface.
*/
get nextAssignment(): EntityAssignment;
/**
* Remove the current event and update the memory.
*
* @param actionContext Memory context.
* @returns Removed event.
*/
dequeue(actionContext: ActionContext): EntityAssignment;
}
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