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botbuilder-dialogs-adaptive

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Rule system for the Microsoft BotBuilder dialog system.

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/** * @module botbuilder-dialogs-adaptive */ /** * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. */ import { ActionContext } from './actionContext'; import { EntityAssignment } from './entityAssignment'; export interface EntityAssignmentsConfiguration { assignments: EntityAssignment[]; } /** * Tracks entity related events to surface. * * @remarks When processing entities possible ambiguities are identified and when resolved they turn into assign events. * This tracking persists across multiple input utterances. */ export declare class EntityAssignments implements EntityAssignmentsConfiguration { assignments: EntityAssignment[]; /** * Initializes a new instance of the [EntityAssignments](xref:botbuilder-dialogs-adaptive.EntityAssignments) class. * * @param assignments A list of [EntityAssignments](xref:botbuilder-dialogs-adaptive.EntityAssignments) to use. */ constructor(assignments?: EntityAssignment[]); /** * Read entity event queue from memory. * * @param actionContext Memory context. * @returns Entity event queue. */ static read(actionContext: ActionContext): EntityAssignments; /** * Write state into memory. * * @param actionContext Memory context. */ write(actionContext: ActionContext): void; /** * Gets the next entity event to surface. * * @returns The next entity event to surface. */ get nextAssignment(): EntityAssignment; /** * Remove the current event and update the memory. * * @param actionContext Memory context. * @returns Removed event. */ dequeue(actionContext: ActionContext): EntityAssignment; } //# sourceMappingURL=entityAssignments.d.ts.map