botbuilder-dialogs-adaptive
Version:
Rule system for the Microsoft BotBuilder dialog system.
31 lines • 1.4 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.OnUnknownIntent = void 0;
const adaptiveEvents_1 = require("../adaptiveEvents");
const onDialogEvent_1 = require("./onDialogEvent");
/**
* Actions triggered when a UnknownIntent event has been emitted by the recognizer.
*
* @remarks
* A message is considered unhandled if there were no other conditions triggered by the message and
* there is no active plan being executed.
* This trigger is run when the utterance is not recognized and the fallback consultation is happening
* It will only trigger if and when
* * it is the leaf dialog AND
* * none of the parent dialogs handle the event
* This provides the parent dialogs the opportunity to handle global commands as fallback interruption.
*/
class OnUnknownIntent extends onDialogEvent_1.OnDialogEvent {
/**
* Creates a new `OnUnknownIntent` instance.
*
* @param actions (Optional) The actions to add to the plan when the rule constraints are met.
* @param condition (Optional) The condition which needs to be met for the actions to be executed.
*/
constructor(actions = [], condition) {
super(adaptiveEvents_1.AdaptiveEvents.unknownIntent, actions, condition);
}
}
exports.OnUnknownIntent = OnUnknownIntent;
OnUnknownIntent.$kind = 'Microsoft.OnUnknownIntent';
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