botbuilder-dialogs-adaptive
Version:
Rule system for the Microsoft BotBuilder dialog system.
42 lines • 1.3 kB
TypeScript
/**
* @module botbuilder-dialogs-adaptive
*/
/**
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License.
*/
import { DialogEvents } from 'botbuilder-dialogs';
/**
* Adaptive event identifier definition list.
*/
export declare class AdaptiveEvents extends DialogEvents {
/**
* Raised when utterance is received.
*/
static readonly recognizeUtterance = "recognizeUtterance";
/**
* Raised when intent is recognized from utterance.
*/
static readonly recognizedIntent = "recognizedIntent";
/**
* Raised when no intent can be recognized from utterance.
*/
static readonly unknownIntent = "unknownIntent";
/**
* Raised when all actions and ambiguity events have been finished.
*/
static readonly endOfActions = "endOfActions";
/**
* aised when there are multiple possible entity to property mappings.
*/
static readonly chooseProperty = "chooseProperty";
/**
* Raised when there are multiple possible resolutions of an entity.
*/
static readonly chooseEntity = "chooseEntity";
/**
* Raised when an entity should be assigned to a property.
*/
static readonly assignEntity = "assignEntity";
}
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