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botbuilder-core

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Core components for Microsoft Bot Builder. Components in this library can run either in a browser or on the server.

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.BotStateSet = void 0; /** * A collection of `BotState` plugins that should be loaded or saved in parallel as a single unit. * See `AutoSaveStateMiddleware` for an implementation of this class. */ class BotStateSet { /** * Creates a new BotStateSet instance. * * @param botStates One or more BotState plugins to register. */ constructor(...botStates) { /** * Array of the sets `BotState` plugins. */ this.botStates = []; BotStateSet.prototype.add.apply(this, botStates); } /** * Registers one or more `BotState` plugins with the set. * * @param botStates One or more BotState plugins to register. * @returns The updated BotStateSet. */ add(...botStates) { botStates.forEach((botstate) => { if (typeof botstate.load === 'function' && typeof botstate.saveChanges === 'function') { this.botStates.push(botstate); } else { throw new Error("BotStateSet: a object was added that isn't an instance of BotState."); } }); return this; } /** * Calls `BotState.load()` on all of the BotState plugins in the set. * * @remarks * This will trigger all of the plugins to read in their state in parallel. * * ```JavaScript * await stateSet.readAll(context); * ``` * @param context Context for current turn of conversation with the user. * @param force (Optional) If `true` the cache will be bypassed and the state will always be read in directly from storage. Defaults to `false`. */ loadAll(context, force = false) { return __awaiter(this, void 0, void 0, function* () { const promises = this.botStates.map((botstate) => botstate.load(context, force)); yield Promise.all(promises); return; }); } /** * Calls `BotState.saveChanges()` on all of the BotState plugins in the set. * * @remarks * This will trigger all of the plugins to write out their state in parallel. * * ```JavaScript * await stateSet.saveAllChanges(context); * ``` * @param context Context for current turn of conversation with the user. * @param force (Optional) if `true` the state will always be written out regardless of its change state. Defaults to `false`. */ saveAllChanges(context, force = false) { return __awaiter(this, void 0, void 0, function* () { const promises = this.botStates.map((botstate) => botstate.saveChanges(context, force)); yield Promise.all(promises); return; }); } } exports.BotStateSet = BotStateSet; //# sourceMappingURL=botStateSet.js.map