borderlands2
Version:
Borderlands 2 weapon damage and DPS calculation library
23 lines (22 loc) • 850 B
TypeScript
import { Stat } from "../../build/interface/stat";
import { StatType } from "../../build/value_object/stat_type";
import { Weapon } from "../../weapon/interface/weapon";
import { Context } from "../../context";
import { Decorator } from './decorator';
import { RedTextEnum } from '../../build';
import { GearType } from './gear_type';
/**
* Represents COMs, Relics, and any other gear that contains stats
*
* Gear will have certain limitations, like the type of weapon that is affected
*/
export declare class Gear {
id: string;
type: GearType;
name?: string;
protected stats: Stat[];
protected decorator?: Decorator;
protected redText?: RedTextEnum;
constructor(type: GearType, stats: Stat[], decorator?: Decorator, redText?: RedTextEnum);
getStat(statType: StatType, weapon: Weapon, context: Context): number;
}