borderlands2
Version:
Borderlands 2 weapon damage and DPS calculation library
41 lines (40 loc) • 810 B
TypeScript
import { TargetType } from "./target_type";
export declare enum GameModeEnum {
NormalMode = "Normal Mode",
TrueVaultHunterMode = "True Vault Hunter Mode"
}
export declare function ElementalDamageCoefficients(mode: GameModeEnum): {
Explosive: {
Shield: number;
};
Incendiary: {
Flesh: number;
Armor: number;
Shield: number;
};
Shock: {
Shield: number;
};
Corrosive: {
Flesh: number;
Armor: number;
Shield: number;
};
} | {
Explosive: {
Shield: number;
};
Incendiary: {
Flesh: number;
Armor: number;
Shield: number;
};
Shock: {
Shield: number;
};
Corrosive: {
Flesh: number;
Armor: number;
Shield: number;
};
};