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borderlands2

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Borderlands 2 weapon damage and DPS calculation library

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import { Build, Stat, Skill } from "../../build"; import { GameModeEnum } from "../../enemy"; import { Effect, EffectType } from "../../effect"; import { ClassMod } from "../../gear"; import { Relic } from "../../gear/object/relic"; import { Shield } from "../../gear/object/shield"; export declare class Context { id: string; name?: string; build: Build; classMod?: ClassMod; relic?: Relic; shield?: Shield; badassRanking: Stat[]; effects: Effect[]; gameMode: GameModeEnum; constructor(build: Build, name?: string, classMod?: ClassMod, relic?: Relic, shield?: Shield, badassRanking?: Stat[], effects?: Effect[], gameMode?: GameModeEnum); getEffect: (effectType: EffectType) => void | Effect; getSkills(): Skill[]; }