borderlands2
Version:
Borderlands 2 weapon damage and DPS calculation library
21 lines (20 loc) • 765 B
TypeScript
import { Build, Stat, Skill } from "../../build";
import { GameModeEnum } from "../../enemy";
import { Effect, EffectType } from "../../effect";
import { ClassMod } from "../../gear";
import { Relic } from "../../gear/object/relic";
import { Shield } from "../../gear/object/shield";
export declare class Context {
id: string;
name?: string;
build: Build;
classMod?: ClassMod;
relic?: Relic;
shield?: Shield;
badassRanking: Stat[];
effects: Effect[];
gameMode: GameModeEnum;
constructor(build: Build, name?: string, classMod?: ClassMod, relic?: Relic, shield?: Shield, badassRanking?: Stat[], effects?: Effect[], gameMode?: GameModeEnum);
getEffect: (effectType: EffectType) => void | Effect;
getSkills(): Skill[];
}